LevelObject.h 254 B

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  1. #pragma once
  2. #include "Entity.h"
  3. #include <string>
  4. class LevelObject : public Entity
  5. {
  6. public:
  7. LevelObject(const std::string &fileName, const Vec3f &position, const Vec3f &rotation, const float &scale, const bool &hasCollision);
  8. ~LevelObject();
  9. };