| 12345678910111213141516171819 |
- #pragma once
- #include "Entity.h"
- #include <string>
- class Crystal :
- public Entity
- {
- public:
- Crystal(const std::string &filled, const std::string &empty,
- const Vec3f &position, Vec3f &rotation, const float &scale);
- ~Crystal();
- bool isFilled;
- void draw();
- void collide();
- private:
- std::string filled, empty;
- };
|