WorldState.h 291 B

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  1. #pragma once
  2. #include "Header.h"
  3. #include "State.h"
  4. #include "Player.h"
  5. class WorldState : public State
  6. {
  7. public:
  8. WorldState();
  9. ~WorldState();
  10. void Keyboard(bool keys[255],float deltaTime);
  11. void MouseMove(int x, int y, int dx, int dy);
  12. void Display();
  13. private:
  14. //Player* player;
  15. };