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Remco bba0a2e2a0 picking up crystal(sphere) 9 tahun lalu
.idea 7d13269480 Refactor johan branch for compiling with g++ 10 tahun lalu
freeglut 77ac841b8b Project init 10 tahun lalu
models bba0a2e2a0 picking up crystal(sphere) 9 tahun lalu
worlds bba0a2e2a0 picking up crystal(sphere) 9 tahun lalu
.gitignore d032021cde Added objects 10 tahun lalu
CMakeLists.txt 7d13269480 Refactor johan branch for compiling with g++ 10 tahun lalu
Crystal.cpp bba0a2e2a0 picking up crystal(sphere) 9 tahun lalu
Crystal.h bba0a2e2a0 picking up crystal(sphere) 9 tahun lalu
Crystal.sln 908786897f Added world loading and other various improvements 10 tahun lalu
CrystalPoint.cpp 95ab1879b4 Merge branch 'developer' into enemy 10 tahun lalu
CrystalPoint.h ae80c7a5bf Add health/xp/level interface 10 tahun lalu
CrystalPoint.vcxproj bba0a2e2a0 picking up crystal(sphere) 9 tahun lalu
CrystalPoint.vcxproj.filters bba0a2e2a0 picking up crystal(sphere) 9 tahun lalu
Cursor.cpp ae80c7a5bf Add health/xp/level interface 10 tahun lalu
Cursor.h ae80c7a5bf Add health/xp/level interface 10 tahun lalu
Enemy.cpp c3fe041eb1 enemy logic added to enemy and out of world 10 tahun lalu
Enemy.h c3fe041eb1 enemy logic added to enemy and out of world 10 tahun lalu
Entity.cpp 95ab1879b4 Merge branch 'developer' into enemy 10 tahun lalu
Entity.h a8415db4ac Added new Johan Code 10 tahun lalu
HeightMap.cpp 95ab1879b4 Merge branch 'developer' into enemy 10 tahun lalu
HeightMap.h 34ea491f39 Remove scale 10 tahun lalu
Interface.cpp ae80c7a5bf Add health/xp/level interface 10 tahun lalu
Interface.h ae80c7a5bf Add health/xp/level interface 10 tahun lalu
LevelObject.cpp 95ab1879b4 Merge branch 'developer' into enemy 10 tahun lalu
LevelObject.h d01efecb0e enemy comes to you when in his radius 10 tahun lalu
Main.cpp ae80c7a5bf Add health/xp/level interface 10 tahun lalu
Main.h 7c4ee37867 Johan is love, Johan is life 10 tahun lalu
Model.cpp 56e174ae2f Lord and Savior Johan 10 tahun lalu
Model.h 84fcc346a9 Implement optimised array rendering 10 tahun lalu
Player.cpp 95ab1879b4 Merge branch 'developer' into enemy 10 tahun lalu
Player.h ae80c7a5bf Add health/xp/level interface 10 tahun lalu
ReadMe.txt 908786897f Added world loading and other various improvements 10 tahun lalu
Vector.cpp 4c613b606a Implemented getHeight 10 tahun lalu
Vector.h 4c613b606a Implemented getHeight 10 tahun lalu
Vertex.cpp 1c59a3bc6f Fix player height (not working with scale) 10 tahun lalu
Vertex.h 1c59a3bc6f Fix player height (not working with scale) 10 tahun lalu
World.cpp bba0a2e2a0 picking up crystal(sphere) 9 tahun lalu
World.h bba0a2e2a0 picking up crystal(sphere) 9 tahun lalu
WorldHandler.cpp bba0a2e2a0 picking up crystal(sphere) 9 tahun lalu
WorldHandler.h 2b0e22d4c9 Added height at location 10 tahun lalu
freeglut.dll 77ac841b8b Project init 10 tahun lalu
json.cpp 7d13269480 Refactor johan branch for compiling with g++ 10 tahun lalu
json.h 7d13269480 Refactor johan branch for compiling with g++ 10 tahun lalu
stb_image.h 77ac841b8b Project init 10 tahun lalu

ReadMe.txt

========================================================================
CONSOLE APPLICATION : CrystalPoint Project Overview
========================================================================

AppWizard has created this CrystalPoint application for you.

This file contains a summary of what you will find in each of the files that
make up your CrystalPoint application.


CrystalPoint.vcxproj
This is the main project file for VC++ projects generated using an Application Wizard.
It contains information about the version of Visual C++ that generated the file, and
information about the platforms, configurations, and project features selected with the
Application Wizard.

CrystalPoint.vcxproj.filters
This is the filters file for VC++ projects generated using an Application Wizard.
It contains information about the association between the files in your project
and the filters. This association is used in the IDE to show grouping of files with
similar extensions under a specific node (for e.g. ".cpp" files are associated with the
"Source Files" filter).

CrystalPoint.cpp
This is the main application source file.

/////////////////////////////////////////////////////////////////////////////
Other standard files:

StdAfx.h, StdAfx.cpp
These files are used to build a precompiled header (PCH) file
named CrystalPoint.pch and a precompiled types file named StdAfx.obj.

/////////////////////////////////////////////////////////////////////////////
Other notes:

AppWizard uses "TODO:" comments to indicate parts of the source code you
should add to or customize.

/////////////////////////////////////////////////////////////////////////////