LevelObject.h 266 B

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  1. #pragma once
  2. #include "Entity.h"
  3. #include <string>
  4. class LevelObject : public Entity
  5. {
  6. public:
  7. LevelObject(const std::string &fileName,
  8. const Vec3f &position,
  9. const Vec3f &rotation,
  10. const float &scale,
  11. const bool &hasCollision);
  12. ~LevelObject();
  13. };