| 1234567891011121314151617181920212223242526 |
- #pragma once
- #include "Vector.h"
- #include <vector>
- class Player
- {
- private:
- static Player* instance;
- public:
- Player();
- ~Player();
- void setCamera();
- void setPosition(float angle, float fac, bool height);
- void draw(void);
- static Player* getInstance(void);
- static void init(void);
- Vec3f position;
- Vec2f rotation;
- float speed;
- };
|