Žiadny popis

Kenneth van Ewijk 0209c8b4e2 Merge pull request #14 from CrystalPointA4/feature/refactor_crystals 9 rokov pred
.idea 7d13269480 Refactor johan branch for compiling with g++ 9 rokov pred
WAVE 117010b9fe OpenAl Werkt! en Setup enzo 9 rokov pred
freeglut 77ac841b8b Project init 9 rokov pred
models 1f3188376a added new model for crystal, not possible to move through crystals 9 rokov pred
openAL b53bcac528 OpenAL Test 9 rokov pred
skyboxes 69561794d8 Reimplemented into newer develop version 9 rokov pred
worlds 0209c8b4e2 Merge pull request #14 from CrystalPointA4/feature/refactor_crystals 9 rokov pred
.gitignore d032021cde Added objects 9 rokov pred
CMakeLists.txt 7d13269480 Refactor johan branch for compiling with g++ 9 rokov pred
Crystal.cpp 9cfaf07eba optimiasted crystal, entity now has a collide methode, which will be called when an entity collison has with the player. 9 rokov pred
Crystal.h 9cfaf07eba optimiasted crystal, entity now has a collide methode, which will be called when an entity collison has with the player. 9 rokov pred
Crystal.sln 908786897f Added world loading and other various improvements 9 rokov pred
CrystalPoint.cpp 117010b9fe OpenAl Werkt! en Setup enzo 9 rokov pred
CrystalPoint.h 117010b9fe OpenAl Werkt! en Setup enzo 9 rokov pred
CrystalPoint.vcxproj 579e02728a Merge branch 'developer' into feature/Skybox 9 rokov pred
CrystalPoint.vcxproj.filters 579e02728a Merge branch 'developer' into feature/Skybox 9 rokov pred
Cursor.cpp ae80c7a5bf Add health/xp/level interface 9 rokov pred
Cursor.h ae80c7a5bf Add health/xp/level interface 9 rokov pred
Enemy.cpp 5c24a34202 Merge branch 'developer' into feature/OpenAL 9 rokov pred
Enemy.h 5c24a34202 Merge branch 'developer' into feature/OpenAL 9 rokov pred
Entity.cpp 95ab1879b4 Merge branch 'developer' into enemy 9 rokov pred
Entity.h 9cfaf07eba optimiasted crystal, entity now has a collide methode, which will be called when an entity collison has with the player. 9 rokov pred
HeightMap.cpp a4373adc25 Fix image direction / load from JSON 9 rokov pred
HeightMap.h a4373adc25 Fix image direction / load from JSON 9 rokov pred
Interface.cpp 0209c8b4e2 Merge pull request #14 from CrystalPointA4/feature/refactor_crystals 9 rokov pred
Interface.h 1164501158 added variables for crystal icons in interface class 9 rokov pred
LevelObject.cpp 95ab1879b4 Merge branch 'developer' into enemy 9 rokov pred
LevelObject.h d01efecb0e enemy comes to you when in his radius 9 rokov pred
Main.cpp 579e02728a Merge branch 'developer' into feature/Skybox 9 rokov pred
Main.h 7c4ee37867 Johan is love, Johan is life 9 rokov pred
Model.cpp 56e174ae2f Lord and Savior Johan 9 rokov pred
Model.h 84fcc346a9 Implement optimised array rendering 9 rokov pred
Player.cpp 881b58138c crystal displayed on interface, with fancy gradient and the most beautifull colors for the crystal :) 9 rokov pred
Player.h 881b58138c crystal displayed on interface, with fancy gradient and the most beautifull colors for the crystal :) 9 rokov pred
ReadMe.txt 908786897f Added world loading and other various improvements 9 rokov pred
Skybox.cpp a4373adc25 Fix image direction / load from JSON 9 rokov pred
Skybox.h a4373adc25 Fix image direction / load from JSON 9 rokov pred
Sound.cpp 117010b9fe OpenAl Werkt! en Setup enzo 9 rokov pred
Sound.h 117010b9fe OpenAl Werkt! en Setup enzo 9 rokov pred
SoundSystem.cpp 117010b9fe OpenAl Werkt! en Setup enzo 9 rokov pred
SoundSystem.h 117010b9fe OpenAl Werkt! en Setup enzo 9 rokov pred
Vector.cpp 4c613b606a Implemented getHeight 9 rokov pred
Vector.h 4c613b606a Implemented getHeight 9 rokov pred
Vertex.cpp 1c59a3bc6f Fix player height (not working with scale) 9 rokov pred
Vertex.h 1c59a3bc6f Fix player height (not working with scale) 9 rokov pred
World.cpp 0209c8b4e2 Merge pull request #14 from CrystalPointA4/feature/refactor_crystals 9 rokov pred
World.h 0209c8b4e2 Merge pull request #14 from CrystalPointA4/feature/refactor_crystals 9 rokov pred
WorldHandler.cpp 5c24a34202 Merge branch 'developer' into feature/OpenAL 9 rokov pred
WorldHandler.h 2b0e22d4c9 Added height at location 9 rokov pred
freeglut.dll 77ac841b8b Project init 9 rokov pred
json.cpp 7d13269480 Refactor johan branch for compiling with g++ 9 rokov pred
json.h 7d13269480 Refactor johan branch for compiling with g++ 9 rokov pred
stb_image.h 77ac841b8b Project init 9 rokov pred

ReadMe.txt

========================================================================
CONSOLE APPLICATION : CrystalPoint Project Overview
========================================================================

AppWizard has created this CrystalPoint application for you.

This file contains a summary of what you will find in each of the files that
make up your CrystalPoint application.


CrystalPoint.vcxproj
This is the main project file for VC++ projects generated using an Application Wizard.
It contains information about the version of Visual C++ that generated the file, and
information about the platforms, configurations, and project features selected with the
Application Wizard.

CrystalPoint.vcxproj.filters
This is the filters file for VC++ projects generated using an Application Wizard.
It contains information about the association between the files in your project
and the filters. This association is used in the IDE to show grouping of files with
similar extensions under a specific node (for e.g. ".cpp" files are associated with the
"Source Files" filter).

CrystalPoint.cpp
This is the main application source file.

/////////////////////////////////////////////////////////////////////////////
Other standard files:

StdAfx.h, StdAfx.cpp
These files are used to build a precompiled header (PCH) file
named CrystalPoint.pch and a precompiled types file named StdAfx.obj.

/////////////////////////////////////////////////////////////////////////////
Other notes:

AppWizard uses "TODO:" comments to indicate parts of the source code you
should add to or customize.

/////////////////////////////////////////////////////////////////////////////