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Remco 293ceb0b9f enemy walking around world 9 éve
.idea 7d13269480 Refactor johan branch for compiling with g++ 9 éve
freeglut 77ac841b8b Project init 9 éve
models d01efecb0e enemy comes to you when in his radius 9 éve
worlds 293ceb0b9f enemy walking around world 9 éve
.gitignore d032021cde Added objects 9 éve
CMakeLists.txt 7d13269480 Refactor johan branch for compiling with g++ 9 éve
Crystal.sln 908786897f Added world loading and other various improvements 9 éve
CrystalPoint.cpp 95ab1879b4 Merge branch 'developer' into enemy 9 éve
CrystalPoint.h ae80c7a5bf Add health/xp/level interface 9 éve
CrystalPoint.vcxproj ae80c7a5bf Add health/xp/level interface 9 éve
CrystalPoint.vcxproj.filters ae80c7a5bf Add health/xp/level interface 9 éve
Cursor.cpp ae80c7a5bf Add health/xp/level interface 9 éve
Cursor.h ae80c7a5bf Add health/xp/level interface 9 éve
Enemy.cpp 293ceb0b9f enemy walking around world 9 éve
Enemy.h b827885f40 enemy collide logic in enemy and out of world 9 éve
Entity.cpp 95ab1879b4 Merge branch 'developer' into enemy 9 éve
Entity.h a8415db4ac Added new Johan Code 9 éve
HeightMap.cpp 95ab1879b4 Merge branch 'developer' into enemy 9 éve
HeightMap.h 34ea491f39 Remove scale 9 éve
Interface.cpp ae80c7a5bf Add health/xp/level interface 9 éve
Interface.h ae80c7a5bf Add health/xp/level interface 9 éve
LevelObject.cpp 95ab1879b4 Merge branch 'developer' into enemy 9 éve
LevelObject.h d01efecb0e enemy comes to you when in his radius 9 éve
Main.cpp ae80c7a5bf Add health/xp/level interface 9 éve
Main.h 7c4ee37867 Johan is love, Johan is life 9 éve
Model.cpp 56e174ae2f Lord and Savior Johan 9 éve
Model.h 84fcc346a9 Implement optimised array rendering 9 éve
Player.cpp 95ab1879b4 Merge branch 'developer' into enemy 9 éve
Player.h ae80c7a5bf Add health/xp/level interface 9 éve
ReadMe.txt 908786897f Added world loading and other various improvements 9 éve
Vector.cpp 4c613b606a Implemented getHeight 9 éve
Vector.h 4c613b606a Implemented getHeight 9 éve
Vertex.cpp 1c59a3bc6f Fix player height (not working with scale) 9 éve
Vertex.h 1c59a3bc6f Fix player height (not working with scale) 9 éve
World.cpp 293ceb0b9f enemy walking around world 9 éve
World.h ae80c7a5bf Add health/xp/level interface 9 éve
WorldHandler.cpp 2b0e22d4c9 Added height at location 9 éve
WorldHandler.h 2b0e22d4c9 Added height at location 9 éve
freeglut.dll 77ac841b8b Project init 9 éve
json.cpp 7d13269480 Refactor johan branch for compiling with g++ 9 éve
json.h 7d13269480 Refactor johan branch for compiling with g++ 9 éve
stb_image.h 77ac841b8b Project init 9 éve

ReadMe.txt

========================================================================
CONSOLE APPLICATION : CrystalPoint Project Overview
========================================================================

AppWizard has created this CrystalPoint application for you.

This file contains a summary of what you will find in each of the files that
make up your CrystalPoint application.


CrystalPoint.vcxproj
This is the main project file for VC++ projects generated using an Application Wizard.
It contains information about the version of Visual C++ that generated the file, and
information about the platforms, configurations, and project features selected with the
Application Wizard.

CrystalPoint.vcxproj.filters
This is the filters file for VC++ projects generated using an Application Wizard.
It contains information about the association between the files in your project
and the filters. This association is used in the IDE to show grouping of files with
similar extensions under a specific node (for e.g. ".cpp" files are associated with the
"Source Files" filter).

CrystalPoint.cpp
This is the main application source file.

/////////////////////////////////////////////////////////////////////////////
Other standard files:

StdAfx.h, StdAfx.cpp
These files are used to build a precompiled header (PCH) file
named CrystalPoint.pch and a precompiled types file named StdAfx.obj.

/////////////////////////////////////////////////////////////////////////////
Other notes:

AppWizard uses "TODO:" comments to indicate parts of the source code you
should add to or customize.

/////////////////////////////////////////////////////////////////////////////