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jancoow 36dc74a39e Fixed crash at startup, improved walking speed vor 10 Jahren
.idea 7d13269480 Refactor johan branch for compiling with g++ vor 10 Jahren
WAVE d5406120c6 Enemy speelt cow! vor 10 Jahren
freeglut 77ac841b8b Project init vor 10 Jahren
lib 3f8623d0bf Merge remote-tracking branch 'origin/developer' into feature/Controller vor 10 Jahren
models ad30824057 Added Rock world. Updated others vor 10 Jahren
openAL b53bcac528 OpenAL Test vor 10 Jahren
skyboxes 69561794d8 Reimplemented into newer develop version vor 10 Jahren
worlds f93c09a999 rock heeft muziek vor 10 Jahren
.gitignore d032021cde Added objects vor 10 Jahren
Button.cpp 98f3645b6b menu pauses game, able to resume the game. exit game by pause menu vor 10 Jahren
Button.h 7758f2c294 able to give button a funtion pointer, who will be called when clicked on the button vor 10 Jahren
CMakeLists.txt 3f8623d0bf Merge remote-tracking branch 'origin/developer' into feature/Controller vor 10 Jahren
Controller.cpp 3f8623d0bf Merge remote-tracking branch 'origin/developer' into feature/Controller vor 10 Jahren
Controller.h da0b1f5588 Johan fix vor 10 Jahren
ControllerHandler.cpp 36dc74a39e Fixed crash at startup, improved walking speed vor 10 Jahren
ControllerHandler.h 3f8623d0bf Merge remote-tracking branch 'origin/developer' into feature/Controller vor 10 Jahren
Crystal.cpp 912a2234a3 crystals will be displayed, when not get with darker icons, when picked up crystals get colors vor 10 Jahren
Crystal.h 912a2234a3 crystals will be displayed, when not get with darker icons, when picked up crystals get colors vor 10 Jahren
Crystal.sln 908786897f Added world loading and other various improvements vor 10 Jahren
CrystalPoint.cpp 36dc74a39e Fixed crash at startup, improved walking speed vor 10 Jahren
CrystalPoint.h 3f8623d0bf Merge remote-tracking branch 'origin/developer' into feature/Controller vor 10 Jahren
CrystalPoint.vcxproj 83557c7ba7 Added controller code vor 10 Jahren
CrystalPoint.vcxproj.filters 83557c7ba7 Added controller code vor 10 Jahren
Cursor.cpp ce2f658b61 Merge branch 'developer' into feature/Menu vor 10 Jahren
Cursor.h 2e50d11e07 able to click with cursor, button detect clicking event vor 10 Jahren
Enemy.cpp d5406120c6 Enemy speelt cow! vor 10 Jahren
Enemy.h d5406120c6 Enemy speelt cow! vor 10 Jahren
Entity.cpp 95ab1879b4 Merge branch 'developer' into enemy vor 10 Jahren
Entity.h 9cfaf07eba optimiasted crystal, entity now has a collide methode, which will be called when an entity collison has with the player. vor 10 Jahren
HeightMap.cpp 030a136e8b Working version for linux vor 10 Jahren
HeightMap.h a4373adc25 Fix image direction / load from JSON vor 10 Jahren
Interface.cpp ce2f658b61 Merge branch 'developer' into feature/Menu vor 10 Jahren
Interface.h 912a2234a3 crystals will be displayed, when not get with darker icons, when picked up crystals get colors vor 10 Jahren
LevelObject.cpp 95ab1879b4 Merge branch 'developer' into enemy vor 10 Jahren
LevelObject.h d01efecb0e enemy comes to you when in his radius vor 10 Jahren
Main.cpp e081373a45 Merge branch 'developer' into feature/Menu vor 10 Jahren
Main.h 7c4ee37867 Johan is love, Johan is life vor 10 Jahren
Menu.cpp 3f8623d0bf Merge remote-tracking branch 'origin/developer' into feature/Controller vor 10 Jahren
Menu.h ced3ff4462 Attempt implement menu (unresolved symbol error) vor 10 Jahren
MenuElement.cpp ced3ff4462 Attempt implement menu (unresolved symbol error) vor 10 Jahren
MenuElement.h 6cf9437620 button is draw by menu vor 10 Jahren
Model.cpp 3f8623d0bf Merge remote-tracking branch 'origin/developer' into feature/Controller vor 10 Jahren
Model.h 84fcc346a9 Implement optimised array rendering vor 10 Jahren
Player.cpp 06a768a3a1 Fixed right weapon vor 10 Jahren
Player.h 83557c7ba7 Added controller code vor 10 Jahren
Portal.cpp 0ca94aef4d when collected all crystals it is possible to move to the next level, by stepping in the portal vor 10 Jahren
Portal.h 0ca94aef4d when collected all crystals it is possible to move to the next level, by stepping in the portal vor 10 Jahren
ReadMe.txt 908786897f Added world loading and other various improvements vor 10 Jahren
Skybox.cpp e081373a45 Merge branch 'developer' into feature/Menu vor 10 Jahren
Skybox.h e081373a45 Merge branch 'developer' into feature/Menu vor 10 Jahren
Sound.cpp 8cf1b02cf7 Merge branch 'developer' into feature/werkendewav vor 10 Jahren
Sound.h 8cf1b02cf7 Merge branch 'developer' into feature/werkendewav vor 10 Jahren
SoundSystem.cpp 030a136e8b Working version for linux vor 10 Jahren
SoundSystem.h 030a136e8b Working version for linux vor 10 Jahren
Text.cpp 8dcee70324 button, text is placed in middle of button, plane is placed behind text vor 10 Jahren
Text.h 8dcee70324 button, text is placed in middle of button, plane is placed behind text vor 10 Jahren
Util.cpp 8dcee70324 button, text is placed in middle of button, plane is placed behind text vor 10 Jahren
Util.h 3f8623d0bf Merge remote-tracking branch 'origin/developer' into feature/Controller vor 10 Jahren
Vector.cpp 4c613b606a Implemented getHeight vor 10 Jahren
Vector.h 4c613b606a Implemented getHeight vor 10 Jahren
Vertex.cpp 030a136e8b Working version for linux vor 10 Jahren
Vertex.h 030a136e8b Working version for linux vor 10 Jahren
Weapon.cpp 3f8623d0bf Merge remote-tracking branch 'origin/developer' into feature/Controller vor 10 Jahren
Weapon.h 83557c7ba7 Added controller code vor 10 Jahren
World.cpp 3f8623d0bf Merge remote-tracking branch 'origin/developer' into feature/Controller vor 10 Jahren
World.h dba9c581b1 world aangepast vor 10 Jahren
WorldHandler.cpp 71801a30f2 player crystals refresh vor 10 Jahren
WorldHandler.h 2b0e22d4c9 Added height at location vor 10 Jahren
freeglut.dll 77ac841b8b Project init vor 10 Jahren
json.cpp 7d13269480 Refactor johan branch for compiling with g++ vor 10 Jahren
json.h 7d13269480 Refactor johan branch for compiling with g++ vor 10 Jahren
stb_image.h 77ac841b8b Project init vor 10 Jahren

ReadMe.txt

========================================================================
CONSOLE APPLICATION : CrystalPoint Project Overview
========================================================================

AppWizard has created this CrystalPoint application for you.

This file contains a summary of what you will find in each of the files that
make up your CrystalPoint application.


CrystalPoint.vcxproj
This is the main project file for VC++ projects generated using an Application Wizard.
It contains information about the version of Visual C++ that generated the file, and
information about the platforms, configurations, and project features selected with the
Application Wizard.

CrystalPoint.vcxproj.filters
This is the filters file for VC++ projects generated using an Application Wizard.
It contains information about the association between the files in your project
and the filters. This association is used in the IDE to show grouping of files with
similar extensions under a specific node (for e.g. ".cpp" files are associated with the
"Source Files" filter).

CrystalPoint.cpp
This is the main application source file.

/////////////////////////////////////////////////////////////////////////////
Other standard files:

StdAfx.h, StdAfx.cpp
These files are used to build a precompiled header (PCH) file
named CrystalPoint.pch and a precompiled types file named StdAfx.obj.

/////////////////////////////////////////////////////////////////////////////
Other notes:

AppWizard uses "TODO:" comments to indicate parts of the source code you
should add to or customize.

/////////////////////////////////////////////////////////////////////////////