Sen descrición

Kenneth van Ewijk 4c613b606a Implemented getHeight %!s(int64=9) %!d(string=hai) anos
.idea 7d13269480 Refactor johan branch for compiling with g++ %!s(int64=9) %!d(string=hai) anos
freeglut 77ac841b8b Project init %!s(int64=9) %!d(string=hai) anos
models d01efecb0e enemy comes to you when in his radius %!s(int64=9) %!d(string=hai) anos
worlds 56e174ae2f Lord and Savior Johan %!s(int64=9) %!d(string=hai) anos
.gitignore d032021cde Added objects %!s(int64=9) %!d(string=hai) anos
CMakeLists.txt 7d13269480 Refactor johan branch for compiling with g++ %!s(int64=9) %!d(string=hai) anos
Crystal.sln 908786897f Added world loading and other various improvements %!s(int64=9) %!d(string=hai) anos
CrystalPoint.cpp 908786897f Added world loading and other various improvements %!s(int64=9) %!d(string=hai) anos
CrystalPoint.h 908786897f Added world loading and other various improvements %!s(int64=9) %!d(string=hai) anos
CrystalPoint.vcxproj 908786897f Added world loading and other various improvements %!s(int64=9) %!d(string=hai) anos
CrystalPoint.vcxproj.filters 908786897f Added world loading and other various improvements %!s(int64=9) %!d(string=hai) anos
Enemy.cpp 908786897f Added world loading and other various improvements %!s(int64=9) %!d(string=hai) anos
Enemy.h 908786897f Added world loading and other various improvements %!s(int64=9) %!d(string=hai) anos
Entity.cpp 4c613b606a Implemented getHeight %!s(int64=9) %!d(string=hai) anos
Entity.h a8415db4ac Added new Johan Code %!s(int64=9) %!d(string=hai) anos
HeightMap.cpp 4c613b606a Implemented getHeight %!s(int64=9) %!d(string=hai) anos
HeightMap.h 4c613b606a Implemented getHeight %!s(int64=9) %!d(string=hai) anos
LevelObject.cpp a8415db4ac Added new Johan Code %!s(int64=9) %!d(string=hai) anos
LevelObject.h d01efecb0e enemy comes to you when in his radius %!s(int64=9) %!d(string=hai) anos
Main.cpp 908786897f Added world loading and other various improvements %!s(int64=9) %!d(string=hai) anos
Main.h 7c4ee37867 Johan is love, Johan is life %!s(int64=9) %!d(string=hai) anos
Model.cpp 56e174ae2f Lord and Savior Johan %!s(int64=9) %!d(string=hai) anos
Model.h 84fcc346a9 Implement optimised array rendering %!s(int64=9) %!d(string=hai) anos
Player.cpp 908786897f Added world loading and other various improvements %!s(int64=9) %!d(string=hai) anos
Player.h 908786897f Added world loading and other various improvements %!s(int64=9) %!d(string=hai) anos
ReadMe.txt 908786897f Added world loading and other various improvements %!s(int64=9) %!d(string=hai) anos
Vector.cpp 4c613b606a Implemented getHeight %!s(int64=9) %!d(string=hai) anos
Vector.h 4c613b606a Implemented getHeight %!s(int64=9) %!d(string=hai) anos
Vertex.cpp 84fcc346a9 Implement optimised array rendering %!s(int64=9) %!d(string=hai) anos
Vertex.h 84fcc346a9 Implement optimised array rendering %!s(int64=9) %!d(string=hai) anos
World.cpp 4c613b606a Implemented getHeight %!s(int64=9) %!d(string=hai) anos
World.h 908786897f Added world loading and other various improvements %!s(int64=9) %!d(string=hai) anos
WorldHandler.cpp 908786897f Added world loading and other various improvements %!s(int64=9) %!d(string=hai) anos
WorldHandler.h 908786897f Added world loading and other various improvements %!s(int64=9) %!d(string=hai) anos
freeglut.dll 77ac841b8b Project init %!s(int64=9) %!d(string=hai) anos
json.cpp 7d13269480 Refactor johan branch for compiling with g++ %!s(int64=9) %!d(string=hai) anos
json.h 7d13269480 Refactor johan branch for compiling with g++ %!s(int64=9) %!d(string=hai) anos
stb_image.h 77ac841b8b Project init %!s(int64=9) %!d(string=hai) anos

ReadMe.txt

========================================================================
CONSOLE APPLICATION : CrystalPoint Project Overview
========================================================================

AppWizard has created this CrystalPoint application for you.

This file contains a summary of what you will find in each of the files that
make up your CrystalPoint application.


CrystalPoint.vcxproj
This is the main project file for VC++ projects generated using an Application Wizard.
It contains information about the version of Visual C++ that generated the file, and
information about the platforms, configurations, and project features selected with the
Application Wizard.

CrystalPoint.vcxproj.filters
This is the filters file for VC++ projects generated using an Application Wizard.
It contains information about the association between the files in your project
and the filters. This association is used in the IDE to show grouping of files with
similar extensions under a specific node (for e.g. ".cpp" files are associated with the
"Source Files" filter).

CrystalPoint.cpp
This is the main application source file.

/////////////////////////////////////////////////////////////////////////////
Other standard files:

StdAfx.h, StdAfx.cpp
These files are used to build a precompiled header (PCH) file
named CrystalPoint.pch and a precompiled types file named StdAfx.obj.

/////////////////////////////////////////////////////////////////////////////
Other notes:

AppWizard uses "TODO:" comments to indicate parts of the source code you
should add to or customize.

/////////////////////////////////////////////////////////////////////////////