Sem descrição

Kenneth van Ewijk 4c613b606a Implemented getHeight há 9 anos atrás
.idea 7d13269480 Refactor johan branch for compiling with g++ há 9 anos atrás
freeglut 77ac841b8b Project init há 9 anos atrás
models d01efecb0e enemy comes to you when in his radius há 9 anos atrás
worlds 56e174ae2f Lord and Savior Johan há 9 anos atrás
.gitignore d032021cde Added objects há 9 anos atrás
CMakeLists.txt 7d13269480 Refactor johan branch for compiling with g++ há 9 anos atrás
Crystal.sln 908786897f Added world loading and other various improvements há 9 anos atrás
CrystalPoint.cpp 908786897f Added world loading and other various improvements há 9 anos atrás
CrystalPoint.h 908786897f Added world loading and other various improvements há 9 anos atrás
CrystalPoint.vcxproj 908786897f Added world loading and other various improvements há 9 anos atrás
CrystalPoint.vcxproj.filters 908786897f Added world loading and other various improvements há 9 anos atrás
Enemy.cpp 908786897f Added world loading and other various improvements há 9 anos atrás
Enemy.h 908786897f Added world loading and other various improvements há 9 anos atrás
Entity.cpp 4c613b606a Implemented getHeight há 9 anos atrás
Entity.h a8415db4ac Added new Johan Code há 9 anos atrás
HeightMap.cpp 4c613b606a Implemented getHeight há 9 anos atrás
HeightMap.h 4c613b606a Implemented getHeight há 9 anos atrás
LevelObject.cpp a8415db4ac Added new Johan Code há 9 anos atrás
LevelObject.h d01efecb0e enemy comes to you when in his radius há 9 anos atrás
Main.cpp 908786897f Added world loading and other various improvements há 9 anos atrás
Main.h 7c4ee37867 Johan is love, Johan is life há 9 anos atrás
Model.cpp 56e174ae2f Lord and Savior Johan há 9 anos atrás
Model.h 84fcc346a9 Implement optimised array rendering há 9 anos atrás
Player.cpp 908786897f Added world loading and other various improvements há 9 anos atrás
Player.h 908786897f Added world loading and other various improvements há 9 anos atrás
ReadMe.txt 908786897f Added world loading and other various improvements há 9 anos atrás
Vector.cpp 4c613b606a Implemented getHeight há 9 anos atrás
Vector.h 4c613b606a Implemented getHeight há 9 anos atrás
Vertex.cpp 84fcc346a9 Implement optimised array rendering há 9 anos atrás
Vertex.h 84fcc346a9 Implement optimised array rendering há 9 anos atrás
World.cpp 4c613b606a Implemented getHeight há 9 anos atrás
World.h 908786897f Added world loading and other various improvements há 9 anos atrás
WorldHandler.cpp 908786897f Added world loading and other various improvements há 9 anos atrás
WorldHandler.h 908786897f Added world loading and other various improvements há 9 anos atrás
freeglut.dll 77ac841b8b Project init há 9 anos atrás
json.cpp 7d13269480 Refactor johan branch for compiling with g++ há 9 anos atrás
json.h 7d13269480 Refactor johan branch for compiling with g++ há 9 anos atrás
stb_image.h 77ac841b8b Project init há 9 anos atrás

ReadMe.txt

========================================================================
CONSOLE APPLICATION : CrystalPoint Project Overview
========================================================================

AppWizard has created this CrystalPoint application for you.

This file contains a summary of what you will find in each of the files that
make up your CrystalPoint application.


CrystalPoint.vcxproj
This is the main project file for VC++ projects generated using an Application Wizard.
It contains information about the version of Visual C++ that generated the file, and
information about the platforms, configurations, and project features selected with the
Application Wizard.

CrystalPoint.vcxproj.filters
This is the filters file for VC++ projects generated using an Application Wizard.
It contains information about the association between the files in your project
and the filters. This association is used in the IDE to show grouping of files with
similar extensions under a specific node (for e.g. ".cpp" files are associated with the
"Source Files" filter).

CrystalPoint.cpp
This is the main application source file.

/////////////////////////////////////////////////////////////////////////////
Other standard files:

StdAfx.h, StdAfx.cpp
These files are used to build a precompiled header (PCH) file
named CrystalPoint.pch and a precompiled types file named StdAfx.obj.

/////////////////////////////////////////////////////////////////////////////
Other notes:

AppWizard uses "TODO:" comments to indicate parts of the source code you
should add to or customize.

/////////////////////////////////////////////////////////////////////////////