Sen descrición

Kenneth van Ewijk 69561794d8 Reimplemented into newer develop version %!s(int64=9) %!d(string=hai) anos
.idea 7d13269480 Refactor johan branch for compiling with g++ %!s(int64=9) %!d(string=hai) anos
freeglut 77ac841b8b Project init %!s(int64=9) %!d(string=hai) anos
models bba0a2e2a0 picking up crystal(sphere) %!s(int64=9) %!d(string=hai) anos
skyboxes 69561794d8 Reimplemented into newer develop version %!s(int64=9) %!d(string=hai) anos
worlds 1a4339b49d Merge branch 'developer' into crystal_capturing %!s(int64=9) %!d(string=hai) anos
.gitignore d032021cde Added objects %!s(int64=9) %!d(string=hai) anos
CMakeLists.txt 7d13269480 Refactor johan branch for compiling with g++ %!s(int64=9) %!d(string=hai) anos
Crystal.cpp bba0a2e2a0 picking up crystal(sphere) %!s(int64=9) %!d(string=hai) anos
Crystal.h bba0a2e2a0 picking up crystal(sphere) %!s(int64=9) %!d(string=hai) anos
Crystal.sln 908786897f Added world loading and other various improvements %!s(int64=9) %!d(string=hai) anos
CrystalPoint.cpp 95ab1879b4 Merge branch 'developer' into enemy %!s(int64=9) %!d(string=hai) anos
CrystalPoint.h ae80c7a5bf Add health/xp/level interface %!s(int64=9) %!d(string=hai) anos
CrystalPoint.vcxproj 69561794d8 Reimplemented into newer develop version %!s(int64=9) %!d(string=hai) anos
CrystalPoint.vcxproj.filters 69561794d8 Reimplemented into newer develop version %!s(int64=9) %!d(string=hai) anos
Cursor.cpp ae80c7a5bf Add health/xp/level interface %!s(int64=9) %!d(string=hai) anos
Cursor.h ae80c7a5bf Add health/xp/level interface %!s(int64=9) %!d(string=hai) anos
Enemy.cpp 293ceb0b9f enemy walking around world %!s(int64=9) %!d(string=hai) anos
Enemy.h b827885f40 enemy collide logic in enemy and out of world %!s(int64=9) %!d(string=hai) anos
Entity.cpp 95ab1879b4 Merge branch 'developer' into enemy %!s(int64=9) %!d(string=hai) anos
Entity.h a8415db4ac Added new Johan Code %!s(int64=9) %!d(string=hai) anos
HeightMap.cpp 95ab1879b4 Merge branch 'developer' into enemy %!s(int64=9) %!d(string=hai) anos
HeightMap.h 34ea491f39 Remove scale %!s(int64=9) %!d(string=hai) anos
Interface.cpp 69561794d8 Reimplemented into newer develop version %!s(int64=9) %!d(string=hai) anos
Interface.h ae80c7a5bf Add health/xp/level interface %!s(int64=9) %!d(string=hai) anos
LevelObject.cpp 95ab1879b4 Merge branch 'developer' into enemy %!s(int64=9) %!d(string=hai) anos
LevelObject.h d01efecb0e enemy comes to you when in his radius %!s(int64=9) %!d(string=hai) anos
Main.cpp 69561794d8 Reimplemented into newer develop version %!s(int64=9) %!d(string=hai) anos
Main.h 7c4ee37867 Johan is love, Johan is life %!s(int64=9) %!d(string=hai) anos
Model.cpp 56e174ae2f Lord and Savior Johan %!s(int64=9) %!d(string=hai) anos
Model.h 84fcc346a9 Implement optimised array rendering %!s(int64=9) %!d(string=hai) anos
Player.cpp 881b58138c crystal displayed on interface, with fancy gradient and the most beautifull colors for the crystal :) %!s(int64=9) %!d(string=hai) anos
Player.h 881b58138c crystal displayed on interface, with fancy gradient and the most beautifull colors for the crystal :) %!s(int64=9) %!d(string=hai) anos
ReadMe.txt 908786897f Added world loading and other various improvements %!s(int64=9) %!d(string=hai) anos
Skybox.cpp 69561794d8 Reimplemented into newer develop version %!s(int64=9) %!d(string=hai) anos
Skybox.h 69561794d8 Reimplemented into newer develop version %!s(int64=9) %!d(string=hai) anos
Vector.cpp 4c613b606a Implemented getHeight %!s(int64=9) %!d(string=hai) anos
Vector.h 4c613b606a Implemented getHeight %!s(int64=9) %!d(string=hai) anos
Vertex.cpp 1c59a3bc6f Fix player height (not working with scale) %!s(int64=9) %!d(string=hai) anos
Vertex.h 1c59a3bc6f Fix player height (not working with scale) %!s(int64=9) %!d(string=hai) anos
World.cpp 69561794d8 Reimplemented into newer develop version %!s(int64=9) %!d(string=hai) anos
World.h 69561794d8 Reimplemented into newer develop version %!s(int64=9) %!d(string=hai) anos
WorldHandler.cpp bba0a2e2a0 picking up crystal(sphere) %!s(int64=9) %!d(string=hai) anos
WorldHandler.h 2b0e22d4c9 Added height at location %!s(int64=9) %!d(string=hai) anos
freeglut.dll 77ac841b8b Project init %!s(int64=9) %!d(string=hai) anos
json.cpp 7d13269480 Refactor johan branch for compiling with g++ %!s(int64=9) %!d(string=hai) anos
json.h 7d13269480 Refactor johan branch for compiling with g++ %!s(int64=9) %!d(string=hai) anos
stb_image.h 77ac841b8b Project init %!s(int64=9) %!d(string=hai) anos

ReadMe.txt

========================================================================
CONSOLE APPLICATION : CrystalPoint Project Overview
========================================================================

AppWizard has created this CrystalPoint application for you.

This file contains a summary of what you will find in each of the files that
make up your CrystalPoint application.


CrystalPoint.vcxproj
This is the main project file for VC++ projects generated using an Application Wizard.
It contains information about the version of Visual C++ that generated the file, and
information about the platforms, configurations, and project features selected with the
Application Wizard.

CrystalPoint.vcxproj.filters
This is the filters file for VC++ projects generated using an Application Wizard.
It contains information about the association between the files in your project
and the filters. This association is used in the IDE to show grouping of files with
similar extensions under a specific node (for e.g. ".cpp" files are associated with the
"Source Files" filter).

CrystalPoint.cpp
This is the main application source file.

/////////////////////////////////////////////////////////////////////////////
Other standard files:

StdAfx.h, StdAfx.cpp
These files are used to build a precompiled header (PCH) file
named CrystalPoint.pch and a precompiled types file named StdAfx.obj.

/////////////////////////////////////////////////////////////////////////////
Other notes:

AppWizard uses "TODO:" comments to indicate parts of the source code you
should add to or customize.

/////////////////////////////////////////////////////////////////////////////