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Kenneth van Ewijk 84fcc346a9 Implement optimised array rendering пре 10 година
.idea 7d13269480 Refactor johan branch for compiling with g++ пре 10 година
freeglut 77ac841b8b Project init пре 10 година
models a8415db4ac Added new Johan Code пре 10 година
worlds 965b54c901 Added heightmap пре 10 година
.gitignore d032021cde Added objects пре 10 година
CMakeLists.txt 7d13269480 Refactor johan branch for compiling with g++ пре 10 година
CrystalJohan.cpp 965b54c901 Added heightmap пре 10 година
CrystalJohan.h 7d13269480 Refactor johan branch for compiling with g++ пре 10 година
CrystalJohan.sln 7c4ee37867 Johan is love, Johan is life пре 10 година
CrystalJohan.vcxproj 84fcc346a9 Implement optimised array rendering пре 10 година
CrystalJohan.vcxproj.filters 84fcc346a9 Implement optimised array rendering пре 10 година
Enemy.cpp 049fb28ffc Added more structure, added abstraction to existing parts пре 10 година
Enemy.h 7c4ee37867 Johan is love, Johan is life пре 10 година
Entity.cpp e75f624935 Fixed cmath problem пре 10 година
Entity.h a8415db4ac Added new Johan Code пре 10 година
HeightMap.cpp 965b54c901 Added heightmap пре 10 година
HeightMap.h 84fcc346a9 Implement optimised array rendering пре 10 година
LevelObject.cpp a8415db4ac Added new Johan Code пре 10 година
LevelObject.h a8415db4ac Added new Johan Code пре 10 година
Main.cpp 7d13269480 Refactor johan branch for compiling with g++ пре 10 година
Main.h 7c4ee37867 Johan is love, Johan is life пре 10 година
Model.cpp 84fcc346a9 Implement optimised array rendering пре 10 година
Model.h 84fcc346a9 Implement optimised array rendering пре 10 година
Player.cpp a8415db4ac Added new Johan Code пре 10 година
Player.h 7d13269480 Refactor johan branch for compiling with g++ пре 10 година
ReadMe.txt 7c4ee37867 Johan is love, Johan is life пре 10 година
Singleton.h 7c4ee37867 Johan is love, Johan is life пре 10 година
Vector.cpp 7d13269480 Refactor johan branch for compiling with g++ пре 10 година
Vector.h 7d13269480 Refactor johan branch for compiling with g++ пре 10 година
Vertex.cpp 84fcc346a9 Implement optimised array rendering пре 10 година
Vertex.h 84fcc346a9 Implement optimised array rendering пре 10 година
World.cpp 965b54c901 Added heightmap пре 10 година
World.h 965b54c901 Added heightmap пре 10 година
freeglut.dll 77ac841b8b Project init пре 10 година
json.cpp 7d13269480 Refactor johan branch for compiling with g++ пре 10 година
json.h 7d13269480 Refactor johan branch for compiling with g++ пре 10 година
stb_image.h 77ac841b8b Project init пре 10 година

ReadMe.txt

========================================================================
CONSOLE APPLICATION : CrystalJohan Project Overview
========================================================================

AppWizard has created this CrystalJohan application for you.

This file contains a summary of what you will find in each of the files that
make up your CrystalJohan application.


CrystalJohan.vcxproj
This is the main project file for VC++ projects generated using an Application Wizard.
It contains information about the version of Visual C++ that generated the file, and
information about the platforms, configurations, and project features selected with the
Application Wizard.

CrystalJohan.vcxproj.filters
This is the filters file for VC++ projects generated using an Application Wizard.
It contains information about the association between the files in your project
and the filters. This association is used in the IDE to show grouping of files with
similar extensions under a specific node (for e.g. ".cpp" files are associated with the
"Source Files" filter).

CrystalJohan.cpp
This is the main application source file.

/////////////////////////////////////////////////////////////////////////////
Other standard files:

StdAfx.h, StdAfx.cpp
These files are used to build a precompiled header (PCH) file
named CrystalJohan.pch and a precompiled types file named StdAfx.obj.

/////////////////////////////////////////////////////////////////////////////
Other notes:

AppWizard uses "TODO:" comments to indicate parts of the source code you
should add to or customize.

/////////////////////////////////////////////////////////////////////////////