Без опису

Dofensmirtsz 96e1cb6a41 Alleen nog enemy locations doen 9 роки тому
.idea 7d13269480 Refactor johan branch for compiling with g++ 9 роки тому
WAVE 117010b9fe OpenAl Werkt! en Setup enzo 9 роки тому
freeglut 77ac841b8b Project init 9 роки тому
models 96e1cb6a41 Alleen nog enemy locations doen 9 роки тому
openAL b53bcac528 OpenAL Test 9 роки тому
skyboxes 69561794d8 Reimplemented into newer develop version 9 роки тому
worlds 96e1cb6a41 Alleen nog enemy locations doen 9 роки тому
.gitignore d032021cde Added objects 9 роки тому
CMakeLists.txt 7d13269480 Refactor johan branch for compiling with g++ 9 роки тому
Crystal.cpp 912a2234a3 crystals will be displayed, when not get with darker icons, when picked up crystals get colors 9 роки тому
Crystal.h 912a2234a3 crystals will be displayed, when not get with darker icons, when picked up crystals get colors 9 роки тому
Crystal.sln 908786897f Added world loading and other various improvements 9 роки тому
CrystalPoint.cpp d795e8465c Stones en textures af 9 роки тому
CrystalPoint.h 117010b9fe OpenAl Werkt! en Setup enzo 9 роки тому
CrystalPoint.vcxproj eaa185c90a begin fix van de map 9 роки тому
CrystalPoint.vcxproj.filters eaa185c90a begin fix van de map 9 роки тому
Cursor.cpp ae80c7a5bf Add health/xp/level interface 9 роки тому
Cursor.h ae80c7a5bf Add health/xp/level interface 9 роки тому
Enemy.cpp 348b53c027 Added enemy -> brightness skybox 9 роки тому
Enemy.h 348b53c027 Added enemy -> brightness skybox 9 роки тому
Entity.cpp 95ab1879b4 Merge branch 'developer' into enemy 9 роки тому
Entity.h 9cfaf07eba optimiasted crystal, entity now has a collide methode, which will be called when an entity collison has with the player. 9 роки тому
HeightMap.cpp d795e8465c Stones en textures af 9 роки тому
HeightMap.h a4373adc25 Fix image direction / load from JSON 9 роки тому
Interface.cpp 912a2234a3 crystals will be displayed, when not get with darker icons, when picked up crystals get colors 9 роки тому
Interface.h 912a2234a3 crystals will be displayed, when not get with darker icons, when picked up crystals get colors 9 роки тому
LevelObject.cpp 95ab1879b4 Merge branch 'developer' into enemy 9 роки тому
LevelObject.h d01efecb0e enemy comes to you when in his radius 9 роки тому
Main.cpp ad30824057 Added Rock world. Updated others 9 роки тому
Main.h 7c4ee37867 Johan is love, Johan is life 9 роки тому
Model.cpp 56e174ae2f Lord and Savior Johan 9 роки тому
Model.h 84fcc346a9 Implement optimised array rendering 9 роки тому
Player.cpp 881b58138c crystal displayed on interface, with fancy gradient and the most beautifull colors for the crystal :) 9 роки тому
Player.h 881b58138c crystal displayed on interface, with fancy gradient and the most beautifull colors for the crystal :) 9 роки тому
Portal.cpp 0ca94aef4d when collected all crystals it is possible to move to the next level, by stepping in the portal 9 роки тому
Portal.h 0ca94aef4d when collected all crystals it is possible to move to the next level, by stepping in the portal 9 роки тому
ReadMe.txt 908786897f Added world loading and other various improvements 9 роки тому
Skybox.cpp 04fd3ac0e3 Skybox brightness hotfix 9 роки тому
Skybox.h 348b53c027 Added enemy -> brightness skybox 9 роки тому
Sound.cpp 117010b9fe OpenAl Werkt! en Setup enzo 9 роки тому
Sound.h 117010b9fe OpenAl Werkt! en Setup enzo 9 роки тому
SoundSystem.cpp 117010b9fe OpenAl Werkt! en Setup enzo 9 роки тому
SoundSystem.h 117010b9fe OpenAl Werkt! en Setup enzo 9 роки тому
Vector.cpp 4c613b606a Implemented getHeight 9 роки тому
Vector.h 4c613b606a Implemented getHeight 9 роки тому
Vertex.cpp 1c59a3bc6f Fix player height (not working with scale) 9 роки тому
Vertex.h 1c59a3bc6f Fix player height (not working with scale) 9 роки тому
World.cpp e48b43faea sodinskjdgnasdgkasdg 9 роки тому
World.h 348b53c027 Added enemy -> brightness skybox 9 роки тому
WorldHandler.cpp 71801a30f2 player crystals refresh 9 роки тому
WorldHandler.h 2b0e22d4c9 Added height at location 9 роки тому
freeglut.dll 77ac841b8b Project init 9 роки тому
json.cpp 7d13269480 Refactor johan branch for compiling with g++ 9 роки тому
json.h 7d13269480 Refactor johan branch for compiling with g++ 9 роки тому
stb_image.h 77ac841b8b Project init 9 роки тому

ReadMe.txt

========================================================================
CONSOLE APPLICATION : CrystalPoint Project Overview
========================================================================

AppWizard has created this CrystalPoint application for you.

This file contains a summary of what you will find in each of the files that
make up your CrystalPoint application.


CrystalPoint.vcxproj
This is the main project file for VC++ projects generated using an Application Wizard.
It contains information about the version of Visual C++ that generated the file, and
information about the platforms, configurations, and project features selected with the
Application Wizard.

CrystalPoint.vcxproj.filters
This is the filters file for VC++ projects generated using an Application Wizard.
It contains information about the association between the files in your project
and the filters. This association is used in the IDE to show grouping of files with
similar extensions under a specific node (for e.g. ".cpp" files are associated with the
"Source Files" filter).

CrystalPoint.cpp
This is the main application source file.

/////////////////////////////////////////////////////////////////////////////
Other standard files:

StdAfx.h, StdAfx.cpp
These files are used to build a precompiled header (PCH) file
named CrystalPoint.pch and a precompiled types file named StdAfx.obj.

/////////////////////////////////////////////////////////////////////////////
Other notes:

AppWizard uses "TODO:" comments to indicate parts of the source code you
should add to or customize.

/////////////////////////////////////////////////////////////////////////////