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Dofensmirtsz e2f13cd311 Rocky places 9 سال پیش
.idea 7d13269480 Refactor johan branch for compiling with g++ 9 سال پیش
freeglut 77ac841b8b Project init 9 سال پیش
models e2f13cd311 Rocky places 9 سال پیش
worlds e2f13cd311 Rocky places 9 سال پیش
.gitignore d032021cde Added objects 9 سال پیش
CMakeLists.txt 7d13269480 Refactor johan branch for compiling with g++ 9 سال پیش
Crystal.VC.db f6f6889c63 Jannick is fag 9 سال پیش
Crystal.sln 908786897f Added world loading and other various improvements 9 سال پیش
CrystalPoint.cpp 644437a5f0 Draak shit 9 سال پیش
CrystalPoint.h 908786897f Added world loading and other various improvements 9 سال پیش
CrystalPoint.vcxproj 353efb38c5 Begin wereld 9 سال پیش
CrystalPoint.vcxproj.filters 353efb38c5 Begin wereld 9 سال پیش
Enemy.cpp 353efb38c5 Begin wereld 9 سال پیش
Enemy.h 908786897f Added world loading and other various improvements 9 سال پیش
Entity.cpp 4c613b606a Implemented getHeight 9 سال پیش
Entity.h a8415db4ac Added new Johan Code 9 سال پیش
HeightMap.cpp e2f13cd311 Rocky places 9 سال پیش
HeightMap.h d83cc6403c Spawn objects from file 9 سال پیش
LevelObject.cpp a8415db4ac Added new Johan Code 9 سال پیش
LevelObject.h d01efecb0e enemy comes to you when in his radius 9 سال پیش
Main.cpp 908786897f Added world loading and other various improvements 9 سال پیش
Main.h 7c4ee37867 Johan is love, Johan is life 9 سال پیش
Model.cpp 56e174ae2f Lord and Savior Johan 9 سال پیش
Model.h 84fcc346a9 Implement optimised array rendering 9 سال پیش
Player.cpp 908786897f Added world loading and other various improvements 9 سال پیش
Player.h 908786897f Added world loading and other various improvements 9 سال پیش
ReadMe.txt 908786897f Added world loading and other various improvements 9 سال پیش
Vector.cpp 4c613b606a Implemented getHeight 9 سال پیش
Vector.h 4c613b606a Implemented getHeight 9 سال پیش
Vertex.cpp 1c59a3bc6f Fix player height (not working with scale) 9 سال پیش
Vertex.h 1c59a3bc6f Fix player height (not working with scale) 9 سال پیش
World.cpp d83cc6403c Spawn objects from file 9 سال پیش
World.h d83cc6403c Spawn objects from file 9 سال پیش
WorldHandler.cpp 2b0e22d4c9 Added height at location 9 سال پیش
WorldHandler.h 2b0e22d4c9 Added height at location 9 سال پیش
freeglut.dll 77ac841b8b Project init 9 سال پیش
json.cpp 7d13269480 Refactor johan branch for compiling with g++ 9 سال پیش
json.h 7d13269480 Refactor johan branch for compiling with g++ 9 سال پیش
stb_image.h 77ac841b8b Project init 9 سال پیش

ReadMe.txt

========================================================================
CONSOLE APPLICATION : CrystalPoint Project Overview
========================================================================

AppWizard has created this CrystalPoint application for you.

This file contains a summary of what you will find in each of the files that
make up your CrystalPoint application.


CrystalPoint.vcxproj
This is the main project file for VC++ projects generated using an Application Wizard.
It contains information about the version of Visual C++ that generated the file, and
information about the platforms, configurations, and project features selected with the
Application Wizard.

CrystalPoint.vcxproj.filters
This is the filters file for VC++ projects generated using an Application Wizard.
It contains information about the association between the files in your project
and the filters. This association is used in the IDE to show grouping of files with
similar extensions under a specific node (for e.g. ".cpp" files are associated with the
"Source Files" filter).

CrystalPoint.cpp
This is the main application source file.

/////////////////////////////////////////////////////////////////////////////
Other standard files:

StdAfx.h, StdAfx.cpp
These files are used to build a precompiled header (PCH) file
named CrystalPoint.pch and a precompiled types file named StdAfx.obj.

/////////////////////////////////////////////////////////////////////////////
Other notes:

AppWizard uses "TODO:" comments to indicate parts of the source code you
should add to or customize.

/////////////////////////////////////////////////////////////////////////////