暫無描述

Dofensmirtsz f6d7695405 Fire en Earth werkend 10 年之前
.idea 7d13269480 Refactor johan branch for compiling with g++ 10 年之前
WAVE 80f0c33b91 Merge branch 'developer' into feature/loadingscreen 10 年之前
freeglut 77ac841b8b Project init 10 年之前
lib 3f8623d0bf Merge remote-tracking branch 'origin/developer' into feature/Controller 10 年之前
models f6d7695405 Fire en Earth werkend 10 年之前
openAL b53bcac528 OpenAL Test 10 年之前
skyboxes 69561794d8 Reimplemented into newer develop version 10 年之前
worlds f6d7695405 Fire en Earth werkend 10 年之前
.gitignore d032021cde Added objects 10 年之前
Button.cpp 98f3645b6b menu pauses game, able to resume the game. exit game by pause menu 10 年之前
Button.h 7758f2c294 able to give button a funtion pointer, who will be called when clicked on the button 10 年之前
CMakeLists.txt 3f8623d0bf Merge remote-tracking branch 'origin/developer' into feature/Controller 10 年之前
Controller.cpp 3f8623d0bf Merge remote-tracking branch 'origin/developer' into feature/Controller 10 年之前
Controller.h da0b1f5588 Johan fix 10 年之前
ControllerHandler.cpp 36dc74a39e Fixed crash at startup, improved walking speed 10 年之前
ControllerHandler.h 3f8623d0bf Merge remote-tracking branch 'origin/developer' into feature/Controller 10 年之前
Crystal.cpp 6306e8abd4 Heightmap fix, texture fix, rotating crystals and enemy height to 0 10 年之前
Crystal.h 6306e8abd4 Heightmap fix, texture fix, rotating crystals and enemy height to 0 10 年之前
Crystal.sln 908786897f Added world loading and other various improvements 10 年之前
CrystalPoint.cpp d3bde622f0 menu placing right 10 年之前
CrystalPoint.h d3bde622f0 menu placing right 10 年之前
CrystalPoint.vcxproj 7edbcd4d4d loadingscreen has been draw when loading a world 10 年之前
CrystalPoint.vcxproj.filters 7edbcd4d4d loadingscreen has been draw when loading a world 10 年之前
Cursor.cpp ce2f658b61 Merge branch 'developer' into feature/Menu 10 年之前
Cursor.h 2e50d11e07 able to click with cursor, button detect clicking event 10 年之前
Enemy.cpp 9f455be8d6 revert commit 10 年之前
Enemy.h 9f455be8d6 revert commit 10 年之前
Entity.cpp 95ab1879b4 Merge branch 'developer' into enemy 10 年之前
Entity.h 9cfaf07eba optimiasted crystal, entity now has a collide methode, which will be called when an entity collison has with the player. 10 年之前
HeightMap.cpp 6306e8abd4 Heightmap fix, texture fix, rotating crystals and enemy height to 0 10 年之前
HeightMap.h a4373adc25 Fix image direction / load from JSON 10 年之前
Interface.cpp f80b513d90 Add weapon switching 10 年之前
Interface.h 912a2234a3 crystals will be displayed, when not get with darker icons, when picked up crystals get colors 10 年之前
LevelObject.cpp 95ab1879b4 Merge branch 'developer' into enemy 10 年之前
LevelObject.h d01efecb0e enemy comes to you when in his radius 10 年之前
LoadingScreen.cpp cdd3b962eb texture in loadings screen 10 年之前
LoadingScreen.h cdd3b962eb texture in loadings screen 10 年之前
Main.cpp 9f455be8d6 revert commit 10 年之前
Main.h 7c4ee37867 Johan is love, Johan is life 10 年之前
Menu.cpp 3f8623d0bf Merge remote-tracking branch 'origin/developer' into feature/Controller 10 年之前
Menu.h ced3ff4462 Attempt implement menu (unresolved symbol error) 10 年之前
MenuElement.cpp ced3ff4462 Attempt implement menu (unresolved symbol error) 10 年之前
MenuElement.h 6cf9437620 button is draw by menu 10 年之前
Model.cpp 942b068851 Merge branch 'developer' into feature/Controller 10 年之前
Model.h 8700aa90af Bugfixes, added sound to portal and enemy in JSON 10 年之前
Player.cpp 80f0c33b91 Merge branch 'developer' into feature/loadingscreen 10 年之前
Player.h f80b513d90 Add weapon switching 10 年之前
Portal.cpp eadfea9d63 Sound pointers worden gedelete 10 年之前
Portal.h 8700aa90af Bugfixes, added sound to portal and enemy in JSON 10 年之前
ReadMe.txt 908786897f Added world loading and other various improvements 10 年之前
Skybox.cpp e081373a45 Merge branch 'developer' into feature/Menu 10 年之前
Skybox.h e081373a45 Merge branch 'developer' into feature/Menu 10 年之前
Sound.cpp 8700aa90af Bugfixes, added sound to portal and enemy in JSON 10 年之前
Sound.h 8700aa90af Bugfixes, added sound to portal and enemy in JSON 10 年之前
SoundSystem.cpp c91bb5c656 attempt fix 10 年之前
SoundSystem.h eadfea9d63 Sound pointers worden gedelete 10 年之前
Text.cpp 8dcee70324 button, text is placed in middle of button, plane is placed behind text 10 年之前
Text.h 8dcee70324 button, text is placed in middle of button, plane is placed behind text 10 年之前
Util.cpp 8dcee70324 button, text is placed in middle of button, plane is placed behind text 10 年之前
Util.h 3f8623d0bf Merge remote-tracking branch 'origin/developer' into feature/Controller 10 年之前
Vector.cpp 4c613b606a Implemented getHeight 10 年之前
Vector.h 4c613b606a Implemented getHeight 10 年之前
Vertex.cpp 030a136e8b Working version for linux 10 年之前
Vertex.h 030a136e8b Working version for linux 10 年之前
Weapon.cpp f80b513d90 Add weapon switching 10 年之前
Weapon.h 3025fecf94 Load weapons from JSON 10 年之前
World.cpp f6d7695405 Fire en Earth werkend 10 年之前
World.h 7edbcd4d4d loadingscreen has been draw when loading a world 10 年之前
WorldHandler.cpp 71801a30f2 player crystals refresh 10 年之前
WorldHandler.h 2b0e22d4c9 Added height at location 10 年之前
freeglut.dll 77ac841b8b Project init 10 年之前
json.cpp 7d13269480 Refactor johan branch for compiling with g++ 10 年之前
json.h 7d13269480 Refactor johan branch for compiling with g++ 10 年之前
stb_image.h 77ac841b8b Project init 10 年之前
weapons.json f80b513d90 Add weapon switching 10 年之前

ReadMe.txt

========================================================================
CONSOLE APPLICATION : CrystalPoint Project Overview
========================================================================

AppWizard has created this CrystalPoint application for you.

This file contains a summary of what you will find in each of the files that
make up your CrystalPoint application.


CrystalPoint.vcxproj
This is the main project file for VC++ projects generated using an Application Wizard.
It contains information about the version of Visual C++ that generated the file, and
information about the platforms, configurations, and project features selected with the
Application Wizard.

CrystalPoint.vcxproj.filters
This is the filters file for VC++ projects generated using an Application Wizard.
It contains information about the association between the files in your project
and the filters. This association is used in the IDE to show grouping of files with
similar extensions under a specific node (for e.g. ".cpp" files are associated with the
"Source Files" filter).

CrystalPoint.cpp
This is the main application source file.

/////////////////////////////////////////////////////////////////////////////
Other standard files:

StdAfx.h, StdAfx.cpp
These files are used to build a precompiled header (PCH) file
named CrystalPoint.pch and a precompiled types file named StdAfx.obj.

/////////////////////////////////////////////////////////////////////////////
Other notes:

AppWizard uses "TODO:" comments to indicate parts of the source code you
should add to or customize.

/////////////////////////////////////////////////////////////////////////////