weapons.json 845 B

12345678910111213141516171819202122232425262728293031323334353637383940
  1. {
  2. "weapons": [
  3. {
  4. "name": "Fire reaper",
  5. "damage": 1,
  6. "element": "fire",
  7. "file": "models/weapons/ZwaardMetTextures2/TextureZwaard.obj",
  8. "anchor": [ -2.0, 6.0, -2.1 ],
  9. "collision": [ 0, 0, 0 ],
  10. "maxRotation": [ 170, 70 ],
  11. "minRotation": [ 20, -80 ],
  12. "left": {
  13. "offset": [ 4.5, -8, -1 ]
  14. },
  15. "right": {
  16. "offset": [ 0.5, -8, -1 ]
  17. }
  18. },
  19. {
  20. "name": "Ice breaker",
  21. "damage": 2,
  22. "element": "water",
  23. "file": "models/weapons/ZwaardMetTextures/TextureZwaard.obj",
  24. "anchor": [ -2.0, 6.0, -2.1 ],
  25. "collision": [ 0, 0, 0 ],
  26. "maxRotation": [ 170, 70 ],
  27. "minRotation": [ 20, -80 ],
  28. "left": {
  29. "offset": [ 4.5, -8, -1 ]
  30. },
  31. "right": {
  32. "offset": [ 0.5, -8, -1 ]
  33. }
  34. }
  35. ]
  36. }