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- #pragma once
- class Vertex
- {
- public:
- Vertex(float x, float y, float z, float nx, float ny, float nz, float tx, float ty);
- ~Vertex();
- float x;
- float y;
- float z;
- float normalX;
- float normalY;
- float normalZ;
- float texX;
- float texY;
- Vertex operator/(const float &other) const;
- Vertex operator*(const Vertex &other) const;
- Vertex operator*(const float &other) const;
- Vertex operator+(const Vertex &other) const;
- };
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