Selaa lähdekoodia

Optimized code, everything is buffered in a buffered image now

jancoow 10 vuotta sitten
vanhempi
commit
750f525c2d

+ 0 - 0
.attach_pid7006


+ 7 - 4
control/GameControl.java

@@ -2,6 +2,7 @@ package control;
 
 import java.awt.event.ActionEvent;
 import java.awt.event.ActionListener;
+import java.util.TimerTask;
 
 import javax.swing.Timer;
 
@@ -12,7 +13,7 @@ import control.button.ButtonListener;
 import control.joystick.JoystickEvent;
 import control.joystick.JoystickListener;
 
-public class GameControl implements JoystickListener, ButtonListener,ActionListener {
+public class GameControl implements JoystickListener, ButtonListener, ActionListener {
 	
 	private long lastTime = System.currentTimeMillis();
 	GameModel model;
@@ -20,12 +21,13 @@ public class GameControl implements JoystickListener, ButtonListener,ActionListe
 	GameStateManager gsm;
 	Timer update;
 	
-	public GameControl(GameModel model, GameView view,GameStateManager gsm)
+	public GameControl(final GameModel model, final GameView view,GameStateManager gsm)
 	{
 		this.model = model;
 		this.view = view;
 		this.gsm = gsm;
-		update = new Timer(1000/60, this);
+		view.setIgnoreRepaint(true);
+		update = new Timer(1000/60,this);
 		update.start();
 	}
 
@@ -51,6 +53,7 @@ public class GameControl implements JoystickListener, ButtonListener,ActionListe
 		long currentTime = System.currentTimeMillis();
 		model.update(currentTime - lastTime);
 		lastTime = currentTime;
-		view.repaint();		
+		view.repaint();				
 	}
+
 }

+ 2 - 0
control/GameStateManager.java

@@ -14,6 +14,7 @@ public class GameStateManager {
 	private List<GameState> gamestates;
 	public GameState currentState;
 	private int index = 0;
+	public int fps;
 	
 	public enum State {
 		TITLE_STATE,
@@ -44,5 +45,6 @@ public class GameStateManager {
 	
 	public void update(float factor){		
 		currentState.update(factor);
+		fps = (int) (60/(factor/10));
 	}
 }

+ 0 - 5
control/JoyStick.java

@@ -1,5 +0,0 @@
-package control;
-
-public class JoyStick {
-
-}

+ 0 - 22
control/LedHandler.java

@@ -73,26 +73,4 @@ public class LedHandler {
 	    	err.printStackTrace();
 	    }
     }
-    
-    public void strobo(){
-    	boolean on = true;
-    	while(true){
-    		if(on){
-				for(int i = 1; i < 66; i++){
-					setLed(i, 0, 0, 0);
-				}
-    		}else{
-				for(int i = 1; i < 66; i++){
-					setLed(i, 255, 255, 255);
-				}
-    		}
-    		on = !on;
-    		show();
-    		try {
-				Thread.sleep(100);
-			} catch (InterruptedException e) {
-				e.printStackTrace();
-			}
-    	}
-    }
 }

+ 38 - 6
image/Images.java

@@ -1,5 +1,8 @@
 package image;
 
+import java.awt.Graphics2D;
+import java.awt.GraphicsConfiguration;
+import java.awt.GraphicsEnvironment;
 import java.awt.image.BufferedImage;
 import java.io.File;
 import java.io.IOException;
@@ -19,12 +22,12 @@ public class Images {
 
 	static {
 		try {
-			images.add(ImageIO.read(Main.class.getResource("/image/player.png")));
-			images.add(ImageIO.read(Main.class.getResource("/image/player2.png")));
-			images.add(ImageIO.read(Main.class.getResource("/image/pressstart.png"))); 
-			images.add(ImageIO.read(Main.class.getResource("/image/colorstrike.png"))); 
-		   	images.add(ImageIO.read(Main.class.getResource("/image/background.png")));
-		   	images.add(ImageIO.read(Main.class.getResource("/image/aanwijzers4sho.png")));
+			images.add(toCompatibleImage(ImageIO.read(Main.class.getResource("/image/player.png"))));
+			images.add(toCompatibleImage(ImageIO.read(Main.class.getResource("/image/player2.png"))));
+			images.add(toCompatibleImage(ImageIO.read(Main.class.getResource("/image/pressstart.png")))); 
+			images.add(toCompatibleImage(ImageIO.read(Main.class.getResource("/image/colorstrike.png")))); 
+		   	images.add(toCompatibleImage(ImageIO.read(Main.class.getResource("/image/background.png"))));
+		   	images.add(toCompatibleImage(ImageIO.read(Main.class.getResource("/image/aanwijzers4sho.png"))));
 		} catch (IOException e) {
 			e.printStackTrace();
 		}
@@ -48,4 +51,33 @@ public class Images {
 
 		return bf;
 	}
+	
+	public static BufferedImage toCompatibleImage(BufferedImage image)
+	{
+		// obtain the current system graphical settings
+		GraphicsConfiguration gfx_config = GraphicsEnvironment.
+			getLocalGraphicsEnvironment().getDefaultScreenDevice().
+			getDefaultConfiguration();
+
+		/*
+		 * if image is already compatible and optimized for current system 
+		 * settings, simply return it
+		 */
+		if (image.getColorModel().equals(gfx_config.getColorModel()))
+			return image;
+
+		// image is not optimized, so create a new image that is
+		BufferedImage new_image = gfx_config.createCompatibleImage(
+				image.getWidth(), image.getHeight(), image.getTransparency());
+
+		// get the graphics context of the new image to draw the old image on
+		Graphics2D g2d = (Graphics2D) new_image.getGraphics();
+
+		// actually draw the image and dispose of context no longer needed
+		g2d.drawImage(image, 0, 0, null);
+		g2d.dispose();
+
+		// return the new optimized image
+		return new_image; 
+	}
 }

+ 0 - 3
model/GameModel.java

@@ -9,14 +9,11 @@ public class GameModel{
 	
 	public static Color[] colors = {Color.GREEN,Color.YELLOW,Color.RED,Color.MAGENTA,Color.CYAN,Color.WHITE};
 	private GameStateManager gsm;
-	private SongHandler sh;	
 	
 	public GameModel(SongHandler sh, GameStateManager gsm)
 	{
 		this.gsm = gsm;
 		
-		this.sh = sh;		
-		
 		for(int i = 1; i < ButtonHandler.getButtons().size(); i++){
 			ButtonHandler.getButtons().get(i).setColor(colors[i-1]);;
 		}

+ 1 - 1
model/gameState/GameState.java

@@ -19,7 +19,7 @@ public abstract class GameState  {
 	
 	public abstract void init();
 	public abstract void update(float factor);
-	public abstract void draw(Graphics2D g2);	
+	public abstract void draw(Graphics2D g2);
 	public abstract void buttonPressed(ButtonEvent e);	
 	public abstract void buttonReleased(ButtonEvent e);	
 	public abstract void onJoystickMoved(JoystickEvent e);

+ 38 - 46
model/gameState/MenuState.java

@@ -8,6 +8,7 @@ import java.awt.Font;
 import java.awt.GradientPaint;
 import java.awt.Graphics2D;
 import java.awt.Polygon;
+import java.awt.RenderingHints;
 import java.awt.image.BufferedImage;
 import java.util.ArrayList;
 import java.util.List;
@@ -30,14 +31,14 @@ public class MenuState extends GameState {
 	private ArrayList<DifficultyButton> buttons2;
 	private int selected, oldselected;
 	private List<Song> songs;
-	private Polygon triangle,triangle2;
 
 	private int animationcounter;
 	private boolean subscreen, startanimation;
+	private BufferedImage mainScreenBackground;
 	
 	int yPosDiffButton = 900;
 	private int difSelect=0;
-	
+	Font textFont2 = new Font("OCR A Extended", Font.BOLD, 50);
 	BufferedImage aanwijzers = Images.getImage(ImageType.aanwijzers);
 	int index = 0;
 	
@@ -55,6 +56,8 @@ public class MenuState extends GameState {
 		buttons.add(new MenuButton(-600, 350, 1.7, 30, Color.yellow,selectedToSong(selected+1)));
 		buttons.add(new MenuButton(-600, 450, 1.7, 30, Color.WHITE,selectedToSong(selected+2)));
 		buttons.get(2).setSelected(true);
+		generateMainScreenBackground();
+
 		
 	}
 	@Override
@@ -99,47 +102,11 @@ public class MenuState extends GameState {
 
 	@Override
 	public void draw(Graphics2D g2) {
-
-	    
-		g2.setColor(Color.BLACK);
-		Font textFont2 = new Font("OCR A Extended", Font.BOLD, 50);
-		g2.setFont(textFont2);
-		
-		
 		if(!subscreen) {
-			GradientPaint gp = new GradientPaint(0, 0, new Color(0,0,1, 0.6f),1280,1024 ,new Color(0,0,1, 0.2f));
-			g2.setPaint(gp);
-			g2.fillRect(0, 0, 1280, 1024);
-			
-			
-			
-			triangle2 = new Polygon();
-			triangle2.addPoint(0, 0);
-			triangle2.addPoint(0, 1024/4+50);
-			triangle2.addPoint(1280/2+50, 0);
-			
-			
-			
-		    triangle = new Polygon();
-		    triangle.addPoint(0, 0);
-		    triangle.addPoint(0, 1024/4);
-		    triangle.addPoint(1280/2, 0);	    
-		    
-		    
+			g2.drawImage(mainScreenBackground, 0, 0, 1280,1024,null);
 			for(MenuButton b:buttons){
 		    	 b.draw(g2);
 		     }
-			
-			
-			GradientPaint gp2 = new GradientPaint(0, 0, new Color(1,1,0, 0.6f),1280,1024 ,new Color(0,0,1, 0.2f));
-			g2.setPaint(gp2);
-			g2.fillPolygon(triangle2);
-			
-			g2.setColor(Color.ORANGE);
-			g2.fillPolygon(triangle);
-			
-			g2.setColor(Color.BLACK);
-			g2.drawString("Main Menu", 30, 60);
 		}
 		
 		if(subscreen) {
@@ -164,14 +131,11 @@ public class MenuState extends GameState {
 			for(DifficultyButton b : buttons2){
 				b.draw(g2);
 			}
-			
-			
 			int y = (index/5)*75;
 			int x = (index%5)*75;
 			index%=25;
 			BufferedImage subImg = aanwijzers.getSubimage(x, y, 75, 75);
-			g2.drawImage(subImg, 825,900 - difSelect*100,75,75,null);
-			
+			g2.drawImage(subImg, 825,900 - difSelect*100,75,75,null);		
 		}
 		
 
@@ -208,14 +172,11 @@ public class MenuState extends GameState {
 				if(difSelect < 0){
 					difSelect += buttons2.size();
 				}
-//				System.out.println(difSelect);
 			}else if(e.getJoystick().getPos() == Joystick.Position.UP){
 				difSelect++;
 				if(difSelect > buttons2.size()-1){
 					difSelect = 0;
 				}
-				
-//				System.out.println(difSelect);
 			}
 			sh.set(sh.getCurrentSong().getSongs().get(difSelect));	
 			
@@ -233,6 +194,36 @@ public class MenuState extends GameState {
 		}
 	}
 	
+	public void generateMainScreenBackground(){
+		mainScreenBackground = new BufferedImage(1280, 1024, BufferedImage.TYPE_4BYTE_ABGR);
+		Graphics2D g2 = mainScreenBackground.createGraphics();
+		RenderingHints rh = new RenderingHints(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
+	    g2.setRenderingHints(rh);
+		g2.setFont(textFont2);
+		g2.setPaint(new GradientPaint(0, 0, new Color(0,0,1, 0.6f),1280,1024 ,new Color(0,0,1, 0.2f)));
+		g2.fillRect(0, 0, 1280, 1024);	
+		g2.setPaint(new GradientPaint(0, 0, new Color(1,1,0, 0.6f),1280,1024 ,new Color(0,0,1, 0.2f)));
+		
+	 
+		Polygon triangle2 = new Polygon(); 
+		triangle2.addPoint(0, 0);
+		triangle2.addPoint(0, 1024/4+50);
+		triangle2.addPoint(1280/2+50, 0);
+		g2.fillPolygon(triangle2);
+		
+		g2.setColor(Color.ORANGE);
+		Polygon triangle = new Polygon();
+	    triangle.addPoint(0, 0);
+	    triangle.addPoint(0, 1024/4);
+	    triangle.addPoint(1280/2, 0);
+		g2.fillPolygon(triangle);
+		
+		g2.setColor(Color.BLACK);
+		g2.drawString("Main Menu", 30, 60);
+		mainScreenBackground.createGraphics();
+		mainScreenBackground = Images.toCompatibleImage(mainScreenBackground);
+	}
+	
 	public void buttonInAnimation(int button){
 		if(button >= 0 && button < buttons.size() ){
 			buttons.get(button).setX(buttons.get(button).getX()+40);
@@ -269,4 +260,5 @@ public class MenuState extends GameState {
 			return songs.get(s);
 		}
 	}
+	
 }

+ 0 - 1
model/gameState/PlayState.java

@@ -134,7 +134,6 @@ public class PlayState extends GameState {
 
 	@Override
 	public void buttonPressed(ButtonEvent e) {
-//		System.out.println(e.getButton().getColor());
 		Iterator<Enemy> enemysInPath = area.paths.get(player.getIndex())
 				.getEnemysInPath().iterator();
 		while (enemysInPath.hasNext()) {

+ 42 - 47
model/gameState/TitleState.java

@@ -7,30 +7,34 @@ import java.awt.Color;
 import java.awt.Font;
 import java.awt.GradientPaint;
 import java.awt.Graphics2D;
+import java.awt.RenderingHints;
 import java.awt.image.BufferedImage;
 
-import control.joystick.JoystickEvent;
 import model.SongHandler;
 import control.GameStateManager;
 import control.GameStateManager.State;
 import control.button.ButtonEvent;
+import control.joystick.JoystickEvent;
 
 public class TitleState extends GameState {
 
     BufferedImage pressStart = Images.getImage(ImageType.pressstart);
     BufferedImage colorStrike = Images.getImage(ImageType.colorstrike);
-    BufferedImage background = Images.getImage(ImageType.background);
-    
+    BufferedImage background;
+	Font textFont = new Font("OCR A Extended", Font.BOLD, 15);
+	Font textFont2 = new Font("OCR A Extended", Font.BOLD, 130);
+	GradientPaint gp = new GradientPaint(300, 0, new Color(0,0,1, 0.6f),980,1024 ,new Color(0,0,1, 0.2f));
+	
     int index = 0;
     int varx = 0;
     int frame;
 
 	public TitleState(GameStateManager gsm, SongHandler sh){
 		super(gsm, sh);
+		createBackground();
 	}
 	@Override
 	public void init() {
-		// TODO Auto-generated method stub
 
 	}
 
@@ -42,72 +46,63 @@ public class TitleState extends GameState {
 
 	@Override
 	public void draw(Graphics2D g2) {
+		g2.drawImage(background, 0, 0, 1280, 1024, null);
+		int image_x = ((frame / 6) % 6) * 49;
+	    g2.drawImage(pressStart.getSubimage(image_x, 0, 49, 26),  640-122, 512, 245, 130, null);
+	}
+	
+	@Override
+	public void buttonPressed(ButtonEvent e) {
+		
+		switch(e.getButton().getButtonID()){
+		case 0:
+			gsm.setState(State.MENU_STATE);
+			break;
+		}
 		
 		
+	}
+	@Override
+	public void buttonReleased(ButtonEvent e) {
+		
+	}
+	@Override
+	public void onJoystickMoved(JoystickEvent e) {
+	}
+	
+	public void createBackground(){
+		background = new BufferedImage(1280, 1024, BufferedImage.TYPE_4BYTE_ABGR);
+		Graphics2D g2 = background.createGraphics();
+		RenderingHints rh = new RenderingHints(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
+	    g2.setRenderingHints(rh);
 		g2.setColor(new Color(1,1,1, 0.3f));
 		g2.fillRect(0,0,1280,1024);
 		
 		g2.setColor(new Color(0,1,0, 0.7f));
 		g2.fillRect(0,0,100,1024);
-		
-		g2.setColor(new Color(1,1,0, 0.7f));
-		g2.fillRect(100,0,100,1024);
-		
-		g2.setColor(new Color(1,0,0, 0.7f));
-		g2.fillRect(200,0,100,1024);
-		
-		g2.setColor(new Color(0,1,0, 0.7f));
 		g2.fillRect(1180,0,100,1024);
 		
 		g2.setColor(new Color(1,1,0, 0.7f));
+		g2.fillRect(100,0,100,1024);
 		g2.fillRect(1080,0,100,1024);
 		
 		g2.setColor(new Color(1,0,0, 0.7f));
+		g2.fillRect(200,0,100,1024);
 		g2.fillRect(980,0,100,1024);
 		
-		GradientPaint gp = new GradientPaint(300, 0, new Color(0,0,1, 0.6f),980,1024 ,new Color(0,0,1, 0.2f));
 		g2.setPaint(gp);
 		g2.fillRect(300, 0, 680, 1024);
 		
-		g2.translate(640, 512);
-		
-		int image_x = ((frame / 6) % 6) * 49;
-	    BufferedImage subImg = pressStart.getSubimage(image_x, 0, 49, 26);
-	    g2.drawImage(subImg, - 25*5, 200, 49*5, 26*5, null);
-	
-		Font textFont = new Font("OCR A Extended", Font.BOLD, 15);
 		g2.setFont(textFont);
 		g2.setColor(Color.WHITE);
-		g2.drawString("�2015 Team Hamtaro", - 18*5, 500);
+		g2.drawString("©2015 Team Hamtaro", 550, 1012);
 		
 		g2.setColor(Color.RED);
-		Font textFont2 = new Font("OCR A Extended", Font.BOLD, 130);
 		g2.setFont(textFont2);
-		g2.drawString("Color", -215, -300);
-		g2.drawString("Strike", -250, -170);
-		
-	}
-	
-	@Override
-	public void buttonPressed(ButtonEvent e) {
-		
-		switch(e.getButton().getButtonID()){
-		case 0:
-			//gsm.next();
-			gsm.setState(State.MENU_STATE);
-			break;
-		}
-		
-		
-	}
-	@Override
-	public void buttonReleased(ButtonEvent e) {
-		
-	}
-	@Override
-	public void onJoystickMoved(JoystickEvent e) {
-		// TODO Auto-generated method stub
-		
+		g2.drawString("Color", 385, 212);
+		g2.drawString("Strike", 390, 342);
+		background.createGraphics();
+		background = Images.toCompatibleImage(background);
 	}
 
 }

+ 21 - 10
model/objects/InfoPanel.java

@@ -1,8 +1,12 @@
 package model.objects;
 
+import image.Images;
+
 import java.awt.Color;
 import java.awt.Font;
 import java.awt.Graphics2D;
+import java.awt.RenderingHints;
+import java.awt.image.BufferedImage;
 
 import model.gameState.PlayState;
 
@@ -12,10 +16,12 @@ public class InfoPanel {
 	private int lifePercent;
 	private int upgradeScore = 0;
 	private int x, y;
+	private BufferedImage infoPanel;
 	
 	public InfoPanel(int x, int y){
 		this.x = x;
 		this.y = y;
+		generateInfoPanel();
 		updateIPanel();
 	}
 	
@@ -26,14 +32,19 @@ public class InfoPanel {
 		lifePercent =+ PlayState.lifePoints;
 		
 		if(0 <= PlayState.currentScore && PlayState.currentScore <=100) {			
-			upgradeScore = PlayState.currentScore;
-		}
-		
-		if(PlayState.currentScore == 100) {
+			if(upgradeScore != PlayState.currentScore){
+				upgradeScore = PlayState.currentScore;
+				generateInfoPanel();
+			}
 		}
 	}
 	
-	public void draw(Graphics2D g2){
+	private void generateInfoPanel(){
+		infoPanel = new BufferedImage(1280, 1024, BufferedImage.TYPE_INT_ARGB);
+		Graphics2D g2 = infoPanel.createGraphics();
+		RenderingHints rh = new RenderingHints(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
+	    g2.setRenderingHints(rh);	
+	    g2.setColor(Color.BLACK);
 		g2.fillRect(x, y, 256, 1024);
 		Font scoreFont = new Font("OCR A Extended", Font.BOLD, 30);
 		g2.setFont(scoreFont);
@@ -46,11 +57,11 @@ public class InfoPanel {
 		
 		g2.setColor(Color.YELLOW);		
 		g2.fillRect(25, 1000 - 7 * upgradeScore, 200, 0 + 7 * upgradeScore);
-		
-		g2.setColor(Color.BLACK);
+		infoPanel.createGraphics();
+		infoPanel = Images.toCompatibleImage(infoPanel);
+	}
 	
-		
-		
-		
+	public void draw(Graphics2D g2){
+		g2.drawImage(infoPanel, 0, 0, 1280,1024,null);
 	}
 }

+ 59 - 73
model/objects/MenuButton.java

@@ -6,23 +6,22 @@ import java.awt.Font;
 import java.awt.Graphics2D;
 import java.awt.LinearGradientPaint;
 import java.awt.Paint;
+import java.awt.RenderingHints;
 import java.awt.geom.GeneralPath;
 import java.awt.geom.Point2D;
+import java.awt.image.BufferedImage;
 import java.util.ArrayList;
 
 import audio.Song;
 
 public class MenuButton {
 
-	private ArrayList<GeneralPath> buttonparts;
-	private GeneralPath border, line;
-	private ArrayList<Color> colors;
-	private Paint gradient;
 	private int x, y, rounding;
 	private double scalefactor;
+	private Color buttoncolor;
 	
 	private boolean selected; 
-	private int fadecounter;
+	private BufferedImage background;
 	
 	private Song song;
 	
@@ -31,61 +30,45 @@ public class MenuButton {
 		this.y = y;
 		this.scalefactor = scale;
 		this.rounding = rounding;
-		calculateButton();
+		this.buttoncolor = c0;
 		setSong(song);
-		
-		colors = new ArrayList<Color>();
-		
-		Color c1 = c0.darker();
-		Color c2 = c0.darker().darker();
-		Color c3 = c0.darker().darker().darker();
+		calculateButton();
+	}
+	
+	public void calculateButton(){
+		Color c1 = buttoncolor.darker();
+		Color c2 = buttoncolor.darker().darker();
+		Color c3 = buttoncolor.darker().darker().darker();
 		
 		c1 = new Color((int)(c1.getRed()*0.8), (int)(c1.getGreen()*0.8),(int)(c1.getBlue()*0.8));
 		c2 = new Color((int)(c2.getRed()*0.8), (int)(c2.getGreen()*0.8),(int)(c2.getBlue()*0.8));
 		c3 = new Color((int)(c3.getRed()*0.8), (int)(c3.getGreen()*0.8),(int)(c3.getBlue()*0.8));
 		
-		colors.add(c2);
-		colors.add(c3);
-		colors.add(c2);
-		colors.add(c0);
-		colors.add(c1);
-		colors.add(c0);
 		
-		gradient = new LinearGradientPaint(
-							new Point2D.Double((-100)*scalefactor,(512)*scalefactor), 
-							new Point2D.Double((600)*scalefactor,(512)*scalefactor), 
-							new float[]{0.0f, 1.0f}, 
-							new Color[]{new Color(c1.getRed(), c1.getGreen(), c1.getBlue(), 10), c0});
-	}
-	
-	public void calculateButton(){
-		buttonparts = new ArrayList<GeneralPath>();
-		buttonparts.add(arrayToGeneralpath(new int[][]{{449, 1}, {449, 68},{113, 103}, {106, 35}}));															//background right
-		buttonparts.add(arrayToGeneralpath(new int[][]{{113, 103}, {106, 35},{70, 12+rounding}, {77, 88+rounding}}));										//background middle
-		buttonparts.add(arrayToGeneralpath(new int[][]{{70, 12+rounding}, {77, 88+rounding},{4, 104+(int)(rounding*0.5)}, {-4, 32+(int)(rounding*0.5)}}));	//background left
-		buttonparts.add(arrayToGeneralpath(new int[][]{{449, 15}, {449, 54},{118, 88}, {114, 48}}));															//foreground right
-		buttonparts.add(arrayToGeneralpath(new int[][]{{118, 88}, {114, 48},{78, 25+rounding}, {82, 73+rounding}}));											//foreground middle
-		buttonparts.add(arrayToGeneralpath(new int[][]{{78, 25+rounding}, {82, 73+rounding},{15, 88+(int)(rounding*0.5)}, {10, 43+(int)(rounding*0.5)}}));	//foreground left
-	
-		border = arrayToGeneralpath(new int[][]{{449,15}, {114,48},{78,25+rounding},{10,43+(int)(rounding*0.5)},{15,88+(int)(rounding*0.5)},{82,73+rounding},{118,88},{449,54}});
-		line = arrayToGeneralpath(new int[][]{{-11,55},{-40,60},{-38,78},{-358,170-rounding*3},{-358,174-rounding*3},{-37,87},{-35,102},{-5,95}});
-	}
-	
-	public GeneralPath arrayToGeneralpath(int block[][]){
-		GeneralPath polyline =  new GeneralPath(GeneralPath.WIND_EVEN_ODD, block.length);
-		polyline.moveTo ((block[0][0]+x)*scalefactor, (block[0][1]+y)*scalefactor);
-		for (int index = 1; index < block.length; index++) {
-		         polyline.lineTo((block[index][0]+x)*scalefactor, (block[index][1]+y)*scalefactor);
-		};
-		polyline.closePath();
-		return polyline;
-	}
-
-	public void draw(Graphics2D g2d){
-		for(int i = 0; i < buttonparts.size(); i++){ //fill every part of the button with a specific color
-			g2d.setColor(colors.get(i));
-			g2d.fill((buttonparts.get(i)));
-		}
+		GeneralPath border = arrayToGeneralpath(new int[][]{{449,15}, {114,48},{78,25+rounding},{10,43+(int)(rounding*0.5)},{15,88+(int)(rounding*0.5)},{82,73+rounding},{118,88},{449,54}});
+		GeneralPath line = arrayToGeneralpath(new int[][]{{-11,55},{-40,60},{-38,78},{-358,170-rounding*3},{-358,174-rounding*3},{-37,87},{-35,102},{-5,95}});
+		Paint gradient = new LinearGradientPaint(	new Point2D.Double((-100)*scalefactor,(512)*scalefactor), 
+													new Point2D.Double((600)*scalefactor,(512)*scalefactor), 
+													new float[]{0.0f, 1.0f}, 
+													new Color[]{new Color(c1.getRed(), c1.getGreen(), c1.getBlue(), 10), buttoncolor});
+		//Draw the generated button to the buffered image
+		background = new BufferedImage(1280, 1024, BufferedImage.TYPE_4BYTE_ABGR);
+		Graphics2D g2d = background.createGraphics();
+		RenderingHints rh = new RenderingHints(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
+	    g2d.setRenderingHints(rh);
+	    
+		g2d.setColor(c2);
+		g2d.fill(arrayToGeneralpath(new int[][]{{449, 1}, {449, 68},{113, 103}, {106, 35}}));
+		g2d.setColor(c3);
+		g2d.fill(arrayToGeneralpath(new int[][]{{113, 103}, {106, 35},{70, 12+rounding}, {77, 88+rounding}}));
+		g2d.setColor(c2);
+		g2d.fill(arrayToGeneralpath(new int[][]{{70, 12+rounding}, {77, 88+rounding},{4, 104+(int)(rounding*0.5)}, {-4, 32+(int)(rounding*0.5)}}));
+		g2d.setColor(buttoncolor);
+		g2d.fill(arrayToGeneralpath(new int[][]{{449, 15}, {449, 54},{118, 88}, {114, 48}}));
+		g2d.setColor(c1);
+		g2d.fill(arrayToGeneralpath(new int[][]{{118, 88}, {114, 48},{78, 25+rounding}, {82, 73+rounding}}));
+		g2d.setColor(buttoncolor);
+		g2d.fill(arrayToGeneralpath(new int[][]{{78, 25+rounding}, {82, 73+rounding},{15, 88+(int)(rounding*0.5)}, {10, 43+(int)(rounding*0.5)}}));
 		
 		if(selected){
 			g2d.setStroke(new BasicStroke(4));
@@ -94,36 +77,40 @@ public class MenuButton {
 		}
 		g2d.setPaint(gradient);
 		g2d.fill(line);
-
+		
 		//draw text
 		g2d.setColor(Color.BLACK);
-		Font textFont = new Font("OCR A Extended", Font.BOLD, (int)(30*scalefactor));
-		g2d.setFont(textFont);
-		g2d.translate((x+160)*scalefactor, (y+74)*scalefactor);
+		g2d.setFont(new Font("OCR A Extended", Font.BOLD, (int)(30*scalefactor)));
+		g2d.translate((160+358)*scalefactor, (74)*scalefactor);
 		g2d.rotate(-0.1);
 		g2d.drawString(song.getTitle(),  0, 0);
-		g2d.rotate(0.1);
-		g2d.translate(-(x+160)*scalefactor, -(y+74)*scalefactor);
+		
+		background.createGraphics();		
+	}
+	
+	public GeneralPath arrayToGeneralpath(int block[][]){
+		GeneralPath polyline =  new GeneralPath(GeneralPath.WIND_EVEN_ODD, block.length);
+		polyline.moveTo ((block[0][0]+358)*scalefactor, (block[0][1])*scalefactor);
+		for (int index = 1; index < block.length; index++) {
+		         polyline.lineTo((block[index][0]+358)*scalefactor, (block[index][1])*scalefactor);
+		};
+		polyline.closePath();
+		return polyline;
+	}
+
+	public void draw(Graphics2D g2d){
+		g2d.drawImage(background, (int)((x-320)*scalefactor), (int) ((y)*scalefactor), 1280, 1024, null);
 	}
 	
 	public void update(){
-		if(selected && fadecounter < 5){
-			x += 8;
-			y -= 8;
-			scalefactor += 0.04;
-			fadecounter++;
-			calculateButton();
-		}else if(!selected && fadecounter >0){
-			x += 8;
-			y += 8;
-			fadecounter--;
-			scalefactor -= 0.04;
-			calculateButton();
-		}
 	}
 	
 	public void setSelected(boolean selected) {
 		this.selected = selected;
+		x += 100;
+		y -= 40;
+		scalefactor += 0.2;
+		calculateButton();
 	}
 
 	public boolean isSelected(){
@@ -131,7 +118,6 @@ public class MenuButton {
 	}
 	public void setX(int x){
 		this.x = x;
-		calculateButton();
 	}
 
 	public int getX() {

+ 19 - 9
model/objects/PlayArea.java

@@ -1,10 +1,15 @@
 package model.objects;
 
+import image.Images;
+
+import java.awt.Color;
 import java.awt.Graphics2D;
 import java.awt.Polygon;
+import java.awt.RenderingHints;
 import java.awt.geom.Line2D;
 import java.awt.geom.Point2D;
 import java.awt.geom.Rectangle2D;
+import java.awt.image.BufferedImage;
 import java.util.ArrayList;
 import java.util.List;
 
@@ -16,6 +21,7 @@ public class PlayArea {
 	public List<Path> paths;
 	private Polygon octagon,hitArea;	
 	public Rectangle2D[] hitAreas; //de area voor elk path die de enemy moet raken
+	private BufferedImage background;
 	
 	public PlayArea(double xToRight,double heightOfGameScreen,double widthOfGameScreen, int sizeOctagon) {
 		super();
@@ -90,22 +96,26 @@ public class PlayArea {
 		paths.add(new Path(hitArea.xpoints[4] - Enemy.distanceToOctagon,hitArea.ypoints[4]		,hitArea.xpoints[4],hitArea.ypoints[4]));//left
 		paths.add(new Path(hitArea.xpoints[5] - angleX,hitArea.ypoints[5] - angleY				,hitArea.xpoints[5],hitArea.ypoints[5]));//left	 	-top
 		
-		
-	}	
-	
-	public void draw(Graphics2D g2){
-		Line2D current;
+		background = new BufferedImage(1280, 1024, BufferedImage.TYPE_INT_ARGB);
+		Graphics2D g2 = background.createGraphics();
+		RenderingHints rh = new RenderingHints(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
+	    g2.setRenderingHints(rh);
+	    Line2D current;
 		int index;
+		g2.setColor(Color.BLACK);
 		for(int i = 0; i < paths.size(); i++){
 			current = paths.get(i);
 			index = (i+14)%8;
 			g2.drawLine((int)current.getX1(), (int)current.getY1(), octagon.xpoints[index],octagon.ypoints[index]);
 		}
 		g2.draw(octagon);
-		g2.draw(hitArea);	
-//		for(Rectangle2D hit : hitAreas){
-//			g2.fill(hit);
-//		}
+		g2.draw(hitArea);
+		background.createGraphics();
+		background = Images.toCompatibleImage(background);
+	}	
+	
+	public void draw(Graphics2D g2){
+		g2.drawImage(background, 0, 0, 1280, 1024, null);
 	}
 	
 	public Line2D getLine(int index){

+ 8 - 4
view/GameView.java

@@ -1,15 +1,14 @@
 package view;
 
+import java.awt.Color;
 import java.awt.Dimension;
+import java.awt.Font;
 import java.awt.Graphics;
 import java.awt.Graphics2D;
 import java.awt.RenderingHints;
 import java.awt.Toolkit;
-import java.awt.event.ActionEvent;
-import java.awt.event.ActionListener;
 
 import javax.swing.JPanel;
-import javax.swing.Timer;
 
 import control.GameStateManager;
 import control.LedHandler;
@@ -24,12 +23,13 @@ public class GameView extends JPanel{
 		
 	LedHandler led;
 	GameStateManager gsm;
+	Font fpsfont = 	new Font("OCR A Extended", Font.BOLD, 60);
 	
 	public GameView(LedHandler led,GameStateManager gsm)
 	{
 		this.led=led;
 		this.gsm = gsm;		
-		
+		this.
 		setPreferredSize(new Dimension(1280,1024));
 	}
 
@@ -44,6 +44,10 @@ public class GameView extends JPanel{
 	              RenderingHints.VALUE_ANTIALIAS_ON);
 	     g2d.setRenderingHints(rh);
 		gsm.currentState.draw(g2d);		
+		
+		g2d.setColor(Color.RED);
+		g2d.setFont(fpsfont);
+		g2d.drawString(gsm.fps + "fps", 1000, 40);
 		Toolkit.getDefaultToolkit().sync();
 	}	
 }