Ingen beskrivning

Remco 50e2b1c7ea enemy weird xp gift fixed 9 år sedan
.idea 7d13269480 Refactor johan branch for compiling with g++ 9 år sedan
WAVE 9543dd8324 Muziek toegvoegt aan world en enemy 9 år sedan
freeglut 77ac841b8b Project init 9 år sedan
lib 3f8623d0bf Merge remote-tracking branch 'origin/developer' into feature/Controller 9 år sedan
models f80b513d90 Add weapon switching 9 år sedan
openAL b53bcac528 OpenAL Test 9 år sedan
skyboxes 69561794d8 Reimplemented into newer develop version 9 år sedan
worlds 5bff991b77 Merge branch 'developer' into feature/loadingscreen 9 år sedan
.gitignore d032021cde Added objects 9 år sedan
Button.cpp 98f3645b6b menu pauses game, able to resume the game. exit game by pause menu 9 år sedan
Button.h 7758f2c294 able to give button a funtion pointer, who will be called when clicked on the button 9 år sedan
CMakeLists.txt 3f8623d0bf Merge remote-tracking branch 'origin/developer' into feature/Controller 9 år sedan
Controller.cpp 3f8623d0bf Merge remote-tracking branch 'origin/developer' into feature/Controller 9 år sedan
Controller.h da0b1f5588 Johan fix 9 år sedan
ControllerHandler.cpp 36dc74a39e Fixed crash at startup, improved walking speed 9 år sedan
ControllerHandler.h 3f8623d0bf Merge remote-tracking branch 'origin/developer' into feature/Controller 9 år sedan
Crystal.cpp d56625e19a MusicIncluded, crystals 9 år sedan
Crystal.h d56625e19a MusicIncluded, crystals 9 år sedan
Crystal.sln 908786897f Added world loading and other various improvements 9 år sedan
CrystalPoint.cpp d3bde622f0 menu placing right 9 år sedan
CrystalPoint.h d3bde622f0 menu placing right 9 år sedan
CrystalPoint.vcxproj 7edbcd4d4d loadingscreen has been draw when loading a world 9 år sedan
CrystalPoint.vcxproj.filters 7edbcd4d4d loadingscreen has been draw when loading a world 9 år sedan
Cursor.cpp ce2f658b61 Merge branch 'developer' into feature/Menu 9 år sedan
Cursor.h 2e50d11e07 able to click with cursor, button detect clicking event 9 år sedan
Enemy.cpp 579a04a9b4 Merge branch 'developer' into musicInclude 9 år sedan
Enemy.h ec900f7410 Added health+damage to enemy 9 år sedan
Entity.cpp 95ab1879b4 Merge branch 'developer' into enemy 9 år sedan
Entity.h 9cfaf07eba optimiasted crystal, entity now has a collide methode, which will be called when an entity collison has with the player. 9 år sedan
HeightMap.cpp eaeff6ed7d normal smoothing 9 år sedan
HeightMap.h a4373adc25 Fix image direction / load from JSON 9 år sedan
Interface.cpp f80b513d90 Add weapon switching 9 år sedan
Interface.h 912a2234a3 crystals will be displayed, when not get with darker icons, when picked up crystals get colors 9 år sedan
LevelObject.cpp 95ab1879b4 Merge branch 'developer' into enemy 9 år sedan
LevelObject.h d01efecb0e enemy comes to you when in his radius 9 år sedan
LoadingScreen.cpp 9192eb7371 see couting points of loading things 9 år sedan
LoadingScreen.h 9192eb7371 see couting points of loading things 9 år sedan
Main.cpp eaa6f9cd57 Hotfix rock world 9 år sedan
Main.h 7c4ee37867 Johan is love, Johan is life 9 år sedan
Menu.cpp 3f8623d0bf Merge remote-tracking branch 'origin/developer' into feature/Controller 9 år sedan
Menu.h ced3ff4462 Attempt implement menu (unresolved symbol error) 9 år sedan
MenuElement.cpp ced3ff4462 Attempt implement menu (unresolved symbol error) 9 år sedan
MenuElement.h 6cf9437620 button is draw by menu 9 år sedan
Model.cpp 942b068851 Merge branch 'developer' into feature/Controller 9 år sedan
Model.h 8700aa90af Bugfixes, added sound to portal and enemy in JSON 9 år sedan
Player.cpp f80b513d90 Add weapon switching 9 år sedan
Player.h f80b513d90 Add weapon switching 9 år sedan
Portal.cpp eadfea9d63 Sound pointers worden gedelete 9 år sedan
Portal.h 8700aa90af Bugfixes, added sound to portal and enemy in JSON 9 år sedan
ReadMe.txt 908786897f Added world loading and other various improvements 9 år sedan
Skybox.cpp e081373a45 Merge branch 'developer' into feature/Menu 9 år sedan
Skybox.h e081373a45 Merge branch 'developer' into feature/Menu 9 år sedan
Sound.cpp 8700aa90af Bugfixes, added sound to portal and enemy in JSON 9 år sedan
Sound.h 8700aa90af Bugfixes, added sound to portal and enemy in JSON 9 år sedan
SoundSystem.cpp c91bb5c656 attempt fix 9 år sedan
SoundSystem.h eadfea9d63 Sound pointers worden gedelete 9 år sedan
Text.cpp 8dcee70324 button, text is placed in middle of button, plane is placed behind text 9 år sedan
Text.h 8dcee70324 button, text is placed in middle of button, plane is placed behind text 9 år sedan
Util.cpp 8dcee70324 button, text is placed in middle of button, plane is placed behind text 9 år sedan
Util.h 3f8623d0bf Merge remote-tracking branch 'origin/developer' into feature/Controller 9 år sedan
Vector.cpp 4c613b606a Implemented getHeight 9 år sedan
Vector.h 4c613b606a Implemented getHeight 9 år sedan
Vertex.cpp 030a136e8b Working version for linux 9 år sedan
Vertex.h 030a136e8b Working version for linux 9 år sedan
Weapon.cpp f80b513d90 Add weapon switching 9 år sedan
Weapon.h 3025fecf94 Load weapons from JSON 9 år sedan
World.cpp 50e2b1c7ea enemy weird xp gift fixed 9 år sedan
World.h 7edbcd4d4d loadingscreen has been draw when loading a world 9 år sedan
WorldHandler.cpp 71801a30f2 player crystals refresh 9 år sedan
WorldHandler.h 2b0e22d4c9 Added height at location 9 år sedan
freeglut.dll 77ac841b8b Project init 9 år sedan
json.cpp 7d13269480 Refactor johan branch for compiling with g++ 9 år sedan
json.h 7d13269480 Refactor johan branch for compiling with g++ 9 år sedan
stb_image.h 77ac841b8b Project init 9 år sedan
weapons.json f80b513d90 Add weapon switching 9 år sedan

ReadMe.txt

========================================================================
CONSOLE APPLICATION : CrystalPoint Project Overview
========================================================================

AppWizard has created this CrystalPoint application for you.

This file contains a summary of what you will find in each of the files that
make up your CrystalPoint application.


CrystalPoint.vcxproj
This is the main project file for VC++ projects generated using an Application Wizard.
It contains information about the version of Visual C++ that generated the file, and
information about the platforms, configurations, and project features selected with the
Application Wizard.

CrystalPoint.vcxproj.filters
This is the filters file for VC++ projects generated using an Application Wizard.
It contains information about the association between the files in your project
and the filters. This association is used in the IDE to show grouping of files with
similar extensions under a specific node (for e.g. ".cpp" files are associated with the
"Source Files" filter).

CrystalPoint.cpp
This is the main application source file.

/////////////////////////////////////////////////////////////////////////////
Other standard files:

StdAfx.h, StdAfx.cpp
These files are used to build a precompiled header (PCH) file
named CrystalPoint.pch and a precompiled types file named StdAfx.obj.

/////////////////////////////////////////////////////////////////////////////
Other notes:

AppWizard uses "TODO:" comments to indicate parts of the source code you
should add to or customize.

/////////////////////////////////////////////////////////////////////////////