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Aaldert 5c776e3d3a Test 9 tahun lalu
.idea 7d13269480 Refactor johan branch for compiling with g++ 9 tahun lalu
freeglut 77ac841b8b Project init 9 tahun lalu
models ad30824057 Added Rock world. Updated others 9 tahun lalu
openAL b53bcac528 OpenAL Test 9 tahun lalu
skyboxes 69561794d8 Reimplemented into newer develop version 9 tahun lalu
worlds 5c776e3d3a Test 9 tahun lalu
.gitignore d032021cde Added objects 9 tahun lalu
CMakeLists.txt 7d13269480 Refactor johan branch for compiling with g++ 9 tahun lalu
Crystal.cpp 912a2234a3 crystals will be displayed, when not get with darker icons, when picked up crystals get colors 9 tahun lalu
Crystal.h 912a2234a3 crystals will be displayed, when not get with darker icons, when picked up crystals get colors 9 tahun lalu
Crystal.sln 908786897f Added world loading and other various improvements 9 tahun lalu
CrystalPoint.cpp 117010b9fe OpenAl Werkt! en Setup enzo 9 tahun lalu
CrystalPoint.h 117010b9fe OpenAl Werkt! en Setup enzo 9 tahun lalu
CrystalPoint.vcxproj 5c776e3d3a Test 9 tahun lalu
CrystalPoint.vcxproj.filters 5c776e3d3a Test 9 tahun lalu
Cursor.cpp ae80c7a5bf Add health/xp/level interface 9 tahun lalu
Cursor.h ae80c7a5bf Add health/xp/level interface 9 tahun lalu
Enemy.cpp 348b53c027 Added enemy -> brightness skybox 9 tahun lalu
Enemy.h 348b53c027 Added enemy -> brightness skybox 9 tahun lalu
Entity.cpp 95ab1879b4 Merge branch 'developer' into enemy 9 tahun lalu
Entity.h 9cfaf07eba optimiasted crystal, entity now has a collide methode, which will be called when an entity collison has with the player. 9 tahun lalu
HeightMap.cpp a4373adc25 Fix image direction / load from JSON 9 tahun lalu
HeightMap.h a4373adc25 Fix image direction / load from JSON 9 tahun lalu
Interface.cpp 912a2234a3 crystals will be displayed, when not get with darker icons, when picked up crystals get colors 9 tahun lalu
Interface.h 912a2234a3 crystals will be displayed, when not get with darker icons, when picked up crystals get colors 9 tahun lalu
LevelObject.cpp 95ab1879b4 Merge branch 'developer' into enemy 9 tahun lalu
LevelObject.h d01efecb0e enemy comes to you when in his radius 9 tahun lalu
Main.cpp ad30824057 Added Rock world. Updated others 9 tahun lalu
Main.h 7c4ee37867 Johan is love, Johan is life 9 tahun lalu
Model.cpp 56e174ae2f Lord and Savior Johan 9 tahun lalu
Model.h 84fcc346a9 Implement optimised array rendering 9 tahun lalu
Player.cpp 881b58138c crystal displayed on interface, with fancy gradient and the most beautifull colors for the crystal :) 9 tahun lalu
Player.h 881b58138c crystal displayed on interface, with fancy gradient and the most beautifull colors for the crystal :) 9 tahun lalu
Portal.cpp 0ca94aef4d when collected all crystals it is possible to move to the next level, by stepping in the portal 9 tahun lalu
Portal.h 0ca94aef4d when collected all crystals it is possible to move to the next level, by stepping in the portal 9 tahun lalu
ReadMe.txt 908786897f Added world loading and other various improvements 9 tahun lalu
Skybox.cpp 04fd3ac0e3 Skybox brightness hotfix 9 tahun lalu
Skybox.h 348b53c027 Added enemy -> brightness skybox 9 tahun lalu
Sound.cpp b7d73c9abe Test 1 9 tahun lalu
Sound.h b7d73c9abe Test 1 9 tahun lalu
SoundSystem.cpp 117010b9fe OpenAl Werkt! en Setup enzo 9 tahun lalu
SoundSystem.h 117010b9fe OpenAl Werkt! en Setup enzo 9 tahun lalu
Vector.cpp 4c613b606a Implemented getHeight 9 tahun lalu
Vector.h 4c613b606a Implemented getHeight 9 tahun lalu
Vertex.cpp 1c59a3bc6f Fix player height (not working with scale) 9 tahun lalu
Vertex.h 1c59a3bc6f Fix player height (not working with scale) 9 tahun lalu
World.cpp b7d73c9abe Test 1 9 tahun lalu
World.h 348b53c027 Added enemy -> brightness skybox 9 tahun lalu
WorldHandler.cpp 71801a30f2 player crystals refresh 9 tahun lalu
WorldHandler.h 2b0e22d4c9 Added height at location 9 tahun lalu
freeglut.dll 77ac841b8b Project init 9 tahun lalu
json.cpp 7d13269480 Refactor johan branch for compiling with g++ 9 tahun lalu
json.h 7d13269480 Refactor johan branch for compiling with g++ 9 tahun lalu
stb_image.h 77ac841b8b Project init 9 tahun lalu

ReadMe.txt

========================================================================
CONSOLE APPLICATION : CrystalPoint Project Overview
========================================================================

AppWizard has created this CrystalPoint application for you.

This file contains a summary of what you will find in each of the files that
make up your CrystalPoint application.


CrystalPoint.vcxproj
This is the main project file for VC++ projects generated using an Application Wizard.
It contains information about the version of Visual C++ that generated the file, and
information about the platforms, configurations, and project features selected with the
Application Wizard.

CrystalPoint.vcxproj.filters
This is the filters file for VC++ projects generated using an Application Wizard.
It contains information about the association between the files in your project
and the filters. This association is used in the IDE to show grouping of files with
similar extensions under a specific node (for e.g. ".cpp" files are associated with the
"Source Files" filter).

CrystalPoint.cpp
This is the main application source file.

/////////////////////////////////////////////////////////////////////////////
Other standard files:

StdAfx.h, StdAfx.cpp
These files are used to build a precompiled header (PCH) file
named CrystalPoint.pch and a precompiled types file named StdAfx.obj.

/////////////////////////////////////////////////////////////////////////////
Other notes:

AppWizard uses "TODO:" comments to indicate parts of the source code you
should add to or customize.

/////////////////////////////////////////////////////////////////////////////