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Kenneth van Ewijk 5de58e6f74 Remove circle 9 年之前
.idea 7d13269480 Refactor johan branch for compiling with g++ 9 年之前
WAVE 80f0c33b91 Merge branch 'developer' into feature/loadingscreen 9 年之前
freeglut 77ac841b8b Project init 9 年之前
lib 3f8623d0bf Merge remote-tracking branch 'origin/developer' into feature/Controller 9 年之前
models 0e99b9f719 Attempt fix rock world 9 年之前
openAL b53bcac528 OpenAL Test 9 年之前
skyboxes 69561794d8 Reimplemented into newer develop version 9 年之前
worlds 80f0c33b91 Merge branch 'developer' into feature/loadingscreen 9 年之前
.gitignore d032021cde Added objects 9 年之前
Button.cpp 98f3645b6b menu pauses game, able to resume the game. exit game by pause menu 9 年之前
Button.h 7758f2c294 able to give button a funtion pointer, who will be called when clicked on the button 9 年之前
CMakeLists.txt 3f8623d0bf Merge remote-tracking branch 'origin/developer' into feature/Controller 9 年之前
Controller.cpp 3f8623d0bf Merge remote-tracking branch 'origin/developer' into feature/Controller 9 年之前
Controller.h da0b1f5588 Johan fix 9 年之前
ControllerHandler.cpp 36dc74a39e Fixed crash at startup, improved walking speed 9 年之前
ControllerHandler.h 3f8623d0bf Merge remote-tracking branch 'origin/developer' into feature/Controller 9 年之前
Crystal.cpp 6306e8abd4 Heightmap fix, texture fix, rotating crystals and enemy height to 0 9 年之前
Crystal.h 6306e8abd4 Heightmap fix, texture fix, rotating crystals and enemy height to 0 9 年之前
Crystal.sln 908786897f Added world loading and other various improvements 9 年之前
CrystalPoint.cpp d3bde622f0 menu placing right 9 年之前
CrystalPoint.h d3bde622f0 menu placing right 9 年之前
CrystalPoint.vcxproj 7edbcd4d4d loadingscreen has been draw when loading a world 9 年之前
CrystalPoint.vcxproj.filters 7edbcd4d4d loadingscreen has been draw when loading a world 9 年之前
Cursor.cpp ce2f658b61 Merge branch 'developer' into feature/Menu 9 年之前
Cursor.h 2e50d11e07 able to click with cursor, button detect clicking event 9 年之前
Enemy.cpp 5de58e6f74 Remove circle 9 年之前
Enemy.h 9f455be8d6 revert commit 9 年之前
Entity.cpp 95ab1879b4 Merge branch 'developer' into enemy 9 年之前
Entity.h 9cfaf07eba optimiasted crystal, entity now has a collide methode, which will be called when an entity collison has with the player. 9 年之前
HeightMap.cpp 6306e8abd4 Heightmap fix, texture fix, rotating crystals and enemy height to 0 9 年之前
HeightMap.h a4373adc25 Fix image direction / load from JSON 9 年之前
Interface.cpp f80b513d90 Add weapon switching 9 年之前
Interface.h 912a2234a3 crystals will be displayed, when not get with darker icons, when picked up crystals get colors 9 年之前
LevelObject.cpp 95ab1879b4 Merge branch 'developer' into enemy 9 年之前
LevelObject.h d01efecb0e enemy comes to you when in his radius 9 年之前
LoadingScreen.cpp cdd3b962eb texture in loadings screen 9 年之前
LoadingScreen.h cdd3b962eb texture in loadings screen 9 年之前
Main.cpp 9f455be8d6 revert commit 9 年之前
Main.h 7c4ee37867 Johan is love, Johan is life 9 年之前
Menu.cpp 3f8623d0bf Merge remote-tracking branch 'origin/developer' into feature/Controller 9 年之前
Menu.h ced3ff4462 Attempt implement menu (unresolved symbol error) 9 年之前
MenuElement.cpp ced3ff4462 Attempt implement menu (unresolved symbol error) 9 年之前
MenuElement.h 6cf9437620 button is draw by menu 9 年之前
Model.cpp 942b068851 Merge branch 'developer' into feature/Controller 9 年之前
Model.h 8700aa90af Bugfixes, added sound to portal and enemy in JSON 9 年之前
Player.cpp 80f0c33b91 Merge branch 'developer' into feature/loadingscreen 9 年之前
Player.h f80b513d90 Add weapon switching 9 年之前
Portal.cpp eadfea9d63 Sound pointers worden gedelete 9 年之前
Portal.h 8700aa90af Bugfixes, added sound to portal and enemy in JSON 9 年之前
ReadMe.txt 908786897f Added world loading and other various improvements 9 年之前
Skybox.cpp e081373a45 Merge branch 'developer' into feature/Menu 9 年之前
Skybox.h e081373a45 Merge branch 'developer' into feature/Menu 9 年之前
Sound.cpp 8700aa90af Bugfixes, added sound to portal and enemy in JSON 9 年之前
Sound.h 8700aa90af Bugfixes, added sound to portal and enemy in JSON 9 年之前
SoundSystem.cpp c91bb5c656 attempt fix 9 年之前
SoundSystem.h eadfea9d63 Sound pointers worden gedelete 9 年之前
Text.cpp 8dcee70324 button, text is placed in middle of button, plane is placed behind text 9 年之前
Text.h 8dcee70324 button, text is placed in middle of button, plane is placed behind text 9 年之前
Util.cpp 8dcee70324 button, text is placed in middle of button, plane is placed behind text 9 年之前
Util.h 3f8623d0bf Merge remote-tracking branch 'origin/developer' into feature/Controller 9 年之前
Vector.cpp 4c613b606a Implemented getHeight 9 年之前
Vector.h 4c613b606a Implemented getHeight 9 年之前
Vertex.cpp 030a136e8b Working version for linux 9 年之前
Vertex.h 030a136e8b Working version for linux 9 年之前
Weapon.cpp f80b513d90 Add weapon switching 9 年之前
Weapon.h 3025fecf94 Load weapons from JSON 9 年之前
World.cpp 80f0c33b91 Merge branch 'developer' into feature/loadingscreen 9 年之前
World.h 7edbcd4d4d loadingscreen has been draw when loading a world 9 年之前
WorldHandler.cpp 71801a30f2 player crystals refresh 9 年之前
WorldHandler.h 2b0e22d4c9 Added height at location 9 年之前
freeglut.dll 77ac841b8b Project init 9 年之前
json.cpp 7d13269480 Refactor johan branch for compiling with g++ 9 年之前
json.h 7d13269480 Refactor johan branch for compiling with g++ 9 年之前
stb_image.h 77ac841b8b Project init 9 年之前
weapons.json f80b513d90 Add weapon switching 9 年之前

ReadMe.txt

========================================================================
CONSOLE APPLICATION : CrystalPoint Project Overview
========================================================================

AppWizard has created this CrystalPoint application for you.

This file contains a summary of what you will find in each of the files that
make up your CrystalPoint application.


CrystalPoint.vcxproj
This is the main project file for VC++ projects generated using an Application Wizard.
It contains information about the version of Visual C++ that generated the file, and
information about the platforms, configurations, and project features selected with the
Application Wizard.

CrystalPoint.vcxproj.filters
This is the filters file for VC++ projects generated using an Application Wizard.
It contains information about the association between the files in your project
and the filters. This association is used in the IDE to show grouping of files with
similar extensions under a specific node (for e.g. ".cpp" files are associated with the
"Source Files" filter).

CrystalPoint.cpp
This is the main application source file.

/////////////////////////////////////////////////////////////////////////////
Other standard files:

StdAfx.h, StdAfx.cpp
These files are used to build a precompiled header (PCH) file
named CrystalPoint.pch and a precompiled types file named StdAfx.obj.

/////////////////////////////////////////////////////////////////////////////
Other notes:

AppWizard uses "TODO:" comments to indicate parts of the source code you
should add to or customize.

/////////////////////////////////////////////////////////////////////////////