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Kenneth van Ewijk 876ec56780 Started rewriting 10 years ago
freeglut 77ac841b8b Project init 10 years ago
models 876ec56780 Started rewriting 10 years ago
.gitignore d032021cde Added objects 10 years ago
Controller.cpp 9769b88156 Project structure 10 years ago
Controller.h 049fb28ffc Added more structure, added abstraction to existing parts 10 years ago
CrystalPoint.sln 77ac841b8b Project init 10 years ago
CrystalPoint.vcxproj 876ec56780 Started rewriting 10 years ago
CrystalPoint.vcxproj.filters 876ec56780 Started rewriting 10 years ago
Enemy.cpp 049fb28ffc Added more structure, added abstraction to existing parts 10 years ago
Enemy.h 049fb28ffc Added more structure, added abstraction to existing parts 10 years ago
Header.h 876ec56780 Started rewriting 10 years ago
InitState.cpp 876ec56780 Started rewriting 10 years ago
InitState.h 876ec56780 Started rewriting 10 years ago
Keyboard.cpp 9769b88156 Project structure 10 years ago
Keyboard.h 049fb28ffc Added more structure, added abstraction to existing parts 10 years ago
LoadingState.cpp 9769b88156 Project structure 10 years ago
LoadingState.h 876ec56780 Started rewriting 10 years ago
Main.cpp 876ec56780 Started rewriting 10 years ago
MenuState.cpp 9769b88156 Project structure 10 years ago
MenuState.h 876ec56780 Started rewriting 10 years ago
Model.cpp 876ec56780 Started rewriting 10 years ago
Model.h 876ec56780 Started rewriting 10 years ago
ModelHandler.cpp 876ec56780 Started rewriting 10 years ago
ModelHandler.h 876ec56780 Started rewriting 10 years ago
ModelInstance.cpp 876ec56780 Started rewriting 10 years ago
ModelInstance.h 876ec56780 Started rewriting 10 years ago
Mouse.cpp 9769b88156 Project structure 10 years ago
Mouse.h 049fb28ffc Added more structure, added abstraction to existing parts 10 years ago
Player.cpp 876ec56780 Started rewriting 10 years ago
Player.h 876ec56780 Started rewriting 10 years ago
README.md cf9d88c1e1 Initial commit 10 years ago
SettingsState.cpp 876ec56780 Started rewriting 10 years ago
SettingsState.h 876ec56780 Started rewriting 10 years ago
State.cpp 876ec56780 Started rewriting 10 years ago
State.h 876ec56780 Started rewriting 10 years ago
StateHandler.cpp 876ec56780 Started rewriting 10 years ago
StateHandler.h 876ec56780 Started rewriting 10 years ago
Vector.cpp 049fb28ffc Added more structure, added abstraction to existing parts 10 years ago
Vector.h 049fb28ffc Added more structure, added abstraction to existing parts 10 years ago
Weapon.cpp 5df4a1d8d0 Hotfix Main.cpp and Weapon.cpp 10 years ago
Weapon.h e5664e207d weapons are facing next to the camera 10 years ago
WorldModel.cpp 9769b88156 Project structure 10 years ago
WorldModel.h 049fb28ffc Added more structure, added abstraction to existing parts 10 years ago
WorldState.cpp 9769b88156 Project structure 10 years ago
WorldState.h 876ec56780 Started rewriting 10 years ago
freeglut.dll 77ac841b8b Project init 10 years ago
stb_image.h 77ac841b8b Project init 10 years ago

README.md

CrystalPoint

Crystal Point: The Elemental Labyrinth