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Kenneth van Ewijk 876ec56780 Started rewriting 10 jaren geleden
freeglut 77ac841b8b Project init 10 jaren geleden
models 876ec56780 Started rewriting 10 jaren geleden
.gitignore d032021cde Added objects 10 jaren geleden
Controller.cpp 9769b88156 Project structure 10 jaren geleden
Controller.h 049fb28ffc Added more structure, added abstraction to existing parts 10 jaren geleden
CrystalPoint.sln 77ac841b8b Project init 10 jaren geleden
CrystalPoint.vcxproj 876ec56780 Started rewriting 10 jaren geleden
CrystalPoint.vcxproj.filters 876ec56780 Started rewriting 10 jaren geleden
Enemy.cpp 049fb28ffc Added more structure, added abstraction to existing parts 10 jaren geleden
Enemy.h 049fb28ffc Added more structure, added abstraction to existing parts 10 jaren geleden
Header.h 876ec56780 Started rewriting 10 jaren geleden
InitState.cpp 876ec56780 Started rewriting 10 jaren geleden
InitState.h 876ec56780 Started rewriting 10 jaren geleden
Keyboard.cpp 9769b88156 Project structure 10 jaren geleden
Keyboard.h 049fb28ffc Added more structure, added abstraction to existing parts 10 jaren geleden
LoadingState.cpp 9769b88156 Project structure 10 jaren geleden
LoadingState.h 876ec56780 Started rewriting 10 jaren geleden
Main.cpp 876ec56780 Started rewriting 10 jaren geleden
MenuState.cpp 9769b88156 Project structure 10 jaren geleden
MenuState.h 876ec56780 Started rewriting 10 jaren geleden
Model.cpp 876ec56780 Started rewriting 10 jaren geleden
Model.h 876ec56780 Started rewriting 10 jaren geleden
ModelHandler.cpp 876ec56780 Started rewriting 10 jaren geleden
ModelHandler.h 876ec56780 Started rewriting 10 jaren geleden
ModelInstance.cpp 876ec56780 Started rewriting 10 jaren geleden
ModelInstance.h 876ec56780 Started rewriting 10 jaren geleden
Mouse.cpp 9769b88156 Project structure 10 jaren geleden
Mouse.h 049fb28ffc Added more structure, added abstraction to existing parts 10 jaren geleden
Player.cpp 876ec56780 Started rewriting 10 jaren geleden
Player.h 876ec56780 Started rewriting 10 jaren geleden
README.md cf9d88c1e1 Initial commit 10 jaren geleden
SettingsState.cpp 876ec56780 Started rewriting 10 jaren geleden
SettingsState.h 876ec56780 Started rewriting 10 jaren geleden
State.cpp 876ec56780 Started rewriting 10 jaren geleden
State.h 876ec56780 Started rewriting 10 jaren geleden
StateHandler.cpp 876ec56780 Started rewriting 10 jaren geleden
StateHandler.h 876ec56780 Started rewriting 10 jaren geleden
Vector.cpp 049fb28ffc Added more structure, added abstraction to existing parts 10 jaren geleden
Vector.h 049fb28ffc Added more structure, added abstraction to existing parts 10 jaren geleden
Weapon.cpp 5df4a1d8d0 Hotfix Main.cpp and Weapon.cpp 10 jaren geleden
Weapon.h e5664e207d weapons are facing next to the camera 10 jaren geleden
WorldModel.cpp 9769b88156 Project structure 10 jaren geleden
WorldModel.h 049fb28ffc Added more structure, added abstraction to existing parts 10 jaren geleden
WorldState.cpp 9769b88156 Project structure 10 jaren geleden
WorldState.h 876ec56780 Started rewriting 10 jaren geleden
freeglut.dll 77ac841b8b Project init 10 jaren geleden
stb_image.h 77ac841b8b Project init 10 jaren geleden

README.md

CrystalPoint

Crystal Point: The Elemental Labyrinth