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Kenneth van Ewijk 876ec56780 Started rewriting 10 anni fa
freeglut 77ac841b8b Project init 10 anni fa
models 876ec56780 Started rewriting 10 anni fa
.gitignore d032021cde Added objects 10 anni fa
Controller.cpp 9769b88156 Project structure 10 anni fa
Controller.h 049fb28ffc Added more structure, added abstraction to existing parts 10 anni fa
CrystalPoint.sln 77ac841b8b Project init 10 anni fa
CrystalPoint.vcxproj 876ec56780 Started rewriting 10 anni fa
CrystalPoint.vcxproj.filters 876ec56780 Started rewriting 10 anni fa
Enemy.cpp 049fb28ffc Added more structure, added abstraction to existing parts 10 anni fa
Enemy.h 049fb28ffc Added more structure, added abstraction to existing parts 10 anni fa
Header.h 876ec56780 Started rewriting 10 anni fa
InitState.cpp 876ec56780 Started rewriting 10 anni fa
InitState.h 876ec56780 Started rewriting 10 anni fa
Keyboard.cpp 9769b88156 Project structure 10 anni fa
Keyboard.h 049fb28ffc Added more structure, added abstraction to existing parts 10 anni fa
LoadingState.cpp 9769b88156 Project structure 10 anni fa
LoadingState.h 876ec56780 Started rewriting 10 anni fa
Main.cpp 876ec56780 Started rewriting 10 anni fa
MenuState.cpp 9769b88156 Project structure 10 anni fa
MenuState.h 876ec56780 Started rewriting 10 anni fa
Model.cpp 876ec56780 Started rewriting 10 anni fa
Model.h 876ec56780 Started rewriting 10 anni fa
ModelHandler.cpp 876ec56780 Started rewriting 10 anni fa
ModelHandler.h 876ec56780 Started rewriting 10 anni fa
ModelInstance.cpp 876ec56780 Started rewriting 10 anni fa
ModelInstance.h 876ec56780 Started rewriting 10 anni fa
Mouse.cpp 9769b88156 Project structure 10 anni fa
Mouse.h 049fb28ffc Added more structure, added abstraction to existing parts 10 anni fa
Player.cpp 876ec56780 Started rewriting 10 anni fa
Player.h 876ec56780 Started rewriting 10 anni fa
README.md cf9d88c1e1 Initial commit 10 anni fa
SettingsState.cpp 876ec56780 Started rewriting 10 anni fa
SettingsState.h 876ec56780 Started rewriting 10 anni fa
State.cpp 876ec56780 Started rewriting 10 anni fa
State.h 876ec56780 Started rewriting 10 anni fa
StateHandler.cpp 876ec56780 Started rewriting 10 anni fa
StateHandler.h 876ec56780 Started rewriting 10 anni fa
Vector.cpp 049fb28ffc Added more structure, added abstraction to existing parts 10 anni fa
Vector.h 049fb28ffc Added more structure, added abstraction to existing parts 10 anni fa
Weapon.cpp 5df4a1d8d0 Hotfix Main.cpp and Weapon.cpp 10 anni fa
Weapon.h e5664e207d weapons are facing next to the camera 10 anni fa
WorldModel.cpp 9769b88156 Project structure 10 anni fa
WorldModel.h 049fb28ffc Added more structure, added abstraction to existing parts 10 anni fa
WorldState.cpp 9769b88156 Project structure 10 anni fa
WorldState.h 876ec56780 Started rewriting 10 anni fa
freeglut.dll 77ac841b8b Project init 10 anni fa
stb_image.h 77ac841b8b Project init 10 anni fa

README.md

CrystalPoint

Crystal Point: The Elemental Labyrinth