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Remco 98f3645b6b menu pauses game, able to resume the game. exit game by pause menu 9 years ago
.idea 7d13269480 Refactor johan branch for compiling with g++ 9 years ago
WAVE 117010b9fe OpenAl Werkt! en Setup enzo 9 years ago
freeglut 77ac841b8b Project init 9 years ago
models 1f3188376a added new model for crystal, not possible to move through crystals 9 years ago
openAL b53bcac528 OpenAL Test 9 years ago
skyboxes 69561794d8 Reimplemented into newer develop version 9 years ago
worlds 0209c8b4e2 Merge pull request #14 from CrystalPointA4/feature/refactor_crystals 9 years ago
.gitignore d032021cde Added objects 9 years ago
Button.cpp 98f3645b6b menu pauses game, able to resume the game. exit game by pause menu 9 years ago
Button.h 7758f2c294 able to give button a funtion pointer, who will be called when clicked on the button 9 years ago
CMakeLists.txt 7d13269480 Refactor johan branch for compiling with g++ 9 years ago
Crystal.cpp 9cfaf07eba optimiasted crystal, entity now has a collide methode, which will be called when an entity collison has with the player. 9 years ago
Crystal.h 9cfaf07eba optimiasted crystal, entity now has a collide methode, which will be called when an entity collison has with the player. 9 years ago
Crystal.sln 908786897f Added world loading and other various improvements 9 years ago
CrystalPoint.cpp 98f3645b6b menu pauses game, able to resume the game. exit game by pause menu 9 years ago
CrystalPoint.h 98f3645b6b menu pauses game, able to resume the game. exit game by pause menu 9 years ago
CrystalPoint.vcxproj ced3ff4462 Attempt implement menu (unresolved symbol error) 9 years ago
CrystalPoint.vcxproj.filters ced3ff4462 Attempt implement menu (unresolved symbol error) 9 years ago
Cursor.cpp 98f3645b6b menu pauses game, able to resume the game. exit game by pause menu 9 years ago
Cursor.h 2e50d11e07 able to click with cursor, button detect clicking event 9 years ago
Enemy.cpp 5c24a34202 Merge branch 'developer' into feature/OpenAL 9 years ago
Enemy.h 5c24a34202 Merge branch 'developer' into feature/OpenAL 9 years ago
Entity.cpp 95ab1879b4 Merge branch 'developer' into enemy 9 years ago
Entity.h 9cfaf07eba optimiasted crystal, entity now has a collide methode, which will be called when an entity collison has with the player. 9 years ago
HeightMap.cpp a4373adc25 Fix image direction / load from JSON 9 years ago
HeightMap.h a4373adc25 Fix image direction / load from JSON 9 years ago
Interface.cpp ced3ff4462 Attempt implement menu (unresolved symbol error) 9 years ago
Interface.h 1164501158 added variables for crystal icons in interface class 9 years ago
LevelObject.cpp 95ab1879b4 Merge branch 'developer' into enemy 9 years ago
LevelObject.h d01efecb0e enemy comes to you when in his radius 9 years ago
Main.cpp 2e50d11e07 able to click with cursor, button detect clicking event 9 years ago
Main.h 7c4ee37867 Johan is love, Johan is life 9 years ago
Menu.cpp 98f3645b6b menu pauses game, able to resume the game. exit game by pause menu 9 years ago
Menu.h ced3ff4462 Attempt implement menu (unresolved symbol error) 9 years ago
MenuElement.cpp ced3ff4462 Attempt implement menu (unresolved symbol error) 9 years ago
MenuElement.h 6cf9437620 button is draw by menu 9 years ago
Model.cpp ced3ff4462 Attempt implement menu (unresolved symbol error) 9 years ago
Model.h 84fcc346a9 Implement optimised array rendering 9 years ago
Player.cpp 881b58138c crystal displayed on interface, with fancy gradient and the most beautifull colors for the crystal :) 9 years ago
Player.h 881b58138c crystal displayed on interface, with fancy gradient and the most beautifull colors for the crystal :) 9 years ago
ReadMe.txt 908786897f Added world loading and other various improvements 9 years ago
Skybox.cpp ced3ff4462 Attempt implement menu (unresolved symbol error) 9 years ago
Skybox.h ced3ff4462 Attempt implement menu (unresolved symbol error) 9 years ago
Sound.cpp 117010b9fe OpenAl Werkt! en Setup enzo 9 years ago
Sound.h 117010b9fe OpenAl Werkt! en Setup enzo 9 years ago
SoundSystem.cpp 117010b9fe OpenAl Werkt! en Setup enzo 9 years ago
SoundSystem.h 117010b9fe OpenAl Werkt! en Setup enzo 9 years ago
Text.cpp 8dcee70324 button, text is placed in middle of button, plane is placed behind text 9 years ago
Text.h 8dcee70324 button, text is placed in middle of button, plane is placed behind text 9 years ago
Util.cpp 8dcee70324 button, text is placed in middle of button, plane is placed behind text 9 years ago
Util.h 8dcee70324 button, text is placed in middle of button, plane is placed behind text 9 years ago
Vector.cpp 4c613b606a Implemented getHeight 9 years ago
Vector.h 4c613b606a Implemented getHeight 9 years ago
Vertex.cpp 1c59a3bc6f Fix player height (not working with scale) 9 years ago
Vertex.h 1c59a3bc6f Fix player height (not working with scale) 9 years ago
World.cpp 0209c8b4e2 Merge pull request #14 from CrystalPointA4/feature/refactor_crystals 9 years ago
World.h 0209c8b4e2 Merge pull request #14 from CrystalPointA4/feature/refactor_crystals 9 years ago
WorldHandler.cpp 5c24a34202 Merge branch 'developer' into feature/OpenAL 9 years ago
WorldHandler.h 2b0e22d4c9 Added height at location 9 years ago
freeglut.dll 77ac841b8b Project init 9 years ago
json.cpp 7d13269480 Refactor johan branch for compiling with g++ 9 years ago
json.h 7d13269480 Refactor johan branch for compiling with g++ 9 years ago
stb_image.h 77ac841b8b Project init 9 years ago

ReadMe.txt

========================================================================
CONSOLE APPLICATION : CrystalPoint Project Overview
========================================================================

AppWizard has created this CrystalPoint application for you.

This file contains a summary of what you will find in each of the files that
make up your CrystalPoint application.


CrystalPoint.vcxproj
This is the main project file for VC++ projects generated using an Application Wizard.
It contains information about the version of Visual C++ that generated the file, and
information about the platforms, configurations, and project features selected with the
Application Wizard.

CrystalPoint.vcxproj.filters
This is the filters file for VC++ projects generated using an Application Wizard.
It contains information about the association between the files in your project
and the filters. This association is used in the IDE to show grouping of files with
similar extensions under a specific node (for e.g. ".cpp" files are associated with the
"Source Files" filter).

CrystalPoint.cpp
This is the main application source file.

/////////////////////////////////////////////////////////////////////////////
Other standard files:

StdAfx.h, StdAfx.cpp
These files are used to build a precompiled header (PCH) file
named CrystalPoint.pch and a precompiled types file named StdAfx.obj.

/////////////////////////////////////////////////////////////////////////////
Other notes:

AppWizard uses "TODO:" comments to indicate parts of the source code you
should add to or customize.

/////////////////////////////////////////////////////////////////////////////