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Kenneth van Ewijk 9941b03fdc Windows fix hace 9 años
.idea 7d13269480 Refactor johan branch for compiling with g++ hace 9 años
WAVE 92460b8ca4 Merge pull request #31 from CrystalPointA4/feature/loadingscreen hace 9 años
freeglut 77ac841b8b Project init hace 9 años
lib 3f8623d0bf Merge remote-tracking branch 'origin/developer' into feature/Controller hace 9 años
models 2c6132ca17 Object files hace 9 años
openAL b53bcac528 OpenAL Test hace 9 años
skyboxes 69561794d8 Reimplemented into newer develop version hace 9 años
worlds 9031873721 fixed ice hace 9 años
.gitignore d032021cde Added objects hace 9 años
Button.cpp 98f3645b6b menu pauses game, able to resume the game. exit game by pause menu hace 9 años
Button.h 7758f2c294 able to give button a funtion pointer, who will be called when clicked on the button hace 9 años
CMakeLists.txt 3f8623d0bf Merge remote-tracking branch 'origin/developer' into feature/Controller hace 9 años
Controller.cpp 3f8623d0bf Merge remote-tracking branch 'origin/developer' into feature/Controller hace 9 años
Controller.h 92460b8ca4 Merge pull request #31 from CrystalPointA4/feature/loadingscreen hace 9 años
ControllerHandler.cpp 9941b03fdc Windows fix hace 9 años
ControllerHandler.h 3f8623d0bf Merge remote-tracking branch 'origin/developer' into feature/Controller hace 9 años
Crystal.cpp e7c7dbaf39 bugfixes hace 9 años
Crystal.h 6306e8abd4 Heightmap fix, texture fix, rotating crystals and enemy height to 0 hace 9 años
Crystal.sln 908786897f Added world loading and other various improvements hace 9 años
CrystalPoint.cpp 2230682a85 Added rumble on enemy hit, added try for teleport hace 9 años
CrystalPoint.h 92460b8ca4 Merge pull request #31 from CrystalPointA4/feature/loadingscreen hace 9 años
CrystalPoint.vcxproj 92460b8ca4 Merge pull request #31 from CrystalPointA4/feature/loadingscreen hace 9 años
CrystalPoint.vcxproj.filters 92460b8ca4 Merge pull request #31 from CrystalPointA4/feature/loadingscreen hace 9 años
Cursor.cpp ce2f658b61 Merge branch 'developer' into feature/Menu hace 9 años
Cursor.h 2e50d11e07 able to click with cursor, button detect clicking event hace 9 años
Enemy.cpp 1da4dedcea Fixed wrong weapon drawing and removed old hit code hace 9 años
Enemy.h 92460b8ca4 Merge pull request #31 from CrystalPointA4/feature/loadingscreen hace 9 años
Entity.cpp 95ab1879b4 Merge branch 'developer' into enemy hace 9 años
Entity.h 9cfaf07eba optimiasted crystal, entity now has a collide methode, which will be called when an entity collison has with the player. hace 9 años
HeightMap.cpp 6306e8abd4 Heightmap fix, texture fix, rotating crystals and enemy height to 0 hace 9 años
HeightMap.h a4373adc25 Fix image direction / load from JSON hace 9 años
Interface.cpp f80b513d90 Add weapon switching hace 9 años
Interface.h 912a2234a3 crystals will be displayed, when not get with darker icons, when picked up crystals get colors hace 9 años
LevelObject.cpp 95ab1879b4 Merge branch 'developer' into enemy hace 9 años
LevelObject.h d01efecb0e enemy comes to you when in his radius hace 9 años
Main.cpp 2230682a85 Added rumble on enemy hit, added try for teleport hace 9 años
Main.h 7c4ee37867 Johan is love, Johan is life hace 9 años
Menu.cpp 3f8623d0bf Merge remote-tracking branch 'origin/developer' into feature/Controller hace 9 años
Menu.h ced3ff4462 Attempt implement menu (unresolved symbol error) hace 9 años
MenuElement.cpp ced3ff4462 Attempt implement menu (unresolved symbol error) hace 9 años
MenuElement.h 6cf9437620 button is draw by menu hace 9 años
Model.cpp 942b068851 Merge branch 'developer' into feature/Controller hace 9 años
Model.h 8700aa90af Bugfixes, added sound to portal and enemy in JSON hace 9 años
Player.cpp a1a0028f5a Merge branch 'developer' into feature/weaponCollision hace 9 años
Player.h 2230682a85 Added rumble on enemy hit, added try for teleport hace 9 años
Portal.cpp eadfea9d63 Sound pointers worden gedelete hace 9 años
Portal.h 8700aa90af Bugfixes, added sound to portal and enemy in JSON hace 9 años
ReadMe.txt 908786897f Added world loading and other various improvements hace 9 años
Skybox.cpp e081373a45 Merge branch 'developer' into feature/Menu hace 9 años
Skybox.h e081373a45 Merge branch 'developer' into feature/Menu hace 9 años
Sound.cpp 8700aa90af Bugfixes, added sound to portal and enemy in JSON hace 9 años
Sound.h 8700aa90af Bugfixes, added sound to portal and enemy in JSON hace 9 años
SoundSystem.cpp c91bb5c656 attempt fix hace 9 años
SoundSystem.h eadfea9d63 Sound pointers worden gedelete hace 9 años
Text.cpp 8dcee70324 button, text is placed in middle of button, plane is placed behind text hace 9 años
Text.h 8dcee70324 button, text is placed in middle of button, plane is placed behind text hace 9 años
Util.cpp 8dcee70324 button, text is placed in middle of button, plane is placed behind text hace 9 años
Util.h 3f8623d0bf Merge remote-tracking branch 'origin/developer' into feature/Controller hace 9 años
Vector.cpp 92460b8ca4 Merge pull request #31 from CrystalPointA4/feature/loadingscreen hace 9 años
Vector.h 4c613b606a Implemented getHeight hace 9 años
Vertex.cpp 030a136e8b Working version for linux hace 9 años
Vertex.h 030a136e8b Working version for linux hace 9 años
Weapon.cpp 1da4dedcea Fixed wrong weapon drawing and removed old hit code hace 9 años
Weapon.h 92460b8ca4 Merge pull request #31 from CrystalPointA4/feature/loadingscreen hace 9 años
World.cpp fd2aadfdf7 Damage bugfix hace 9 años
World.h 2230682a85 Added rumble on enemy hit, added try for teleport hace 9 años
WorldHandler.cpp 2230682a85 Added rumble on enemy hit, added try for teleport hace 9 años
WorldHandler.h 2230682a85 Added rumble on enemy hit, added try for teleport hace 9 años
freeglut.dll 77ac841b8b Project init hace 9 años
json.cpp 7d13269480 Refactor johan branch for compiling with g++ hace 9 años
json.h 7d13269480 Refactor johan branch for compiling with g++ hace 9 años
stb_image.h 77ac841b8b Project init hace 9 años
weapons.json 92460b8ca4 Merge pull request #31 from CrystalPointA4/feature/loadingscreen hace 9 años

ReadMe.txt

========================================================================
CONSOLE APPLICATION : CrystalPoint Project Overview
========================================================================

AppWizard has created this CrystalPoint application for you.

This file contains a summary of what you will find in each of the files that
make up your CrystalPoint application.


CrystalPoint.vcxproj
This is the main project file for VC++ projects generated using an Application Wizard.
It contains information about the version of Visual C++ that generated the file, and
information about the platforms, configurations, and project features selected with the
Application Wizard.

CrystalPoint.vcxproj.filters
This is the filters file for VC++ projects generated using an Application Wizard.
It contains information about the association between the files in your project
and the filters. This association is used in the IDE to show grouping of files with
similar extensions under a specific node (for e.g. ".cpp" files are associated with the
"Source Files" filter).

CrystalPoint.cpp
This is the main application source file.

/////////////////////////////////////////////////////////////////////////////
Other standard files:

StdAfx.h, StdAfx.cpp
These files are used to build a precompiled header (PCH) file
named CrystalPoint.pch and a precompiled types file named StdAfx.obj.

/////////////////////////////////////////////////////////////////////////////
Other notes:

AppWizard uses "TODO:" comments to indicate parts of the source code you
should add to or customize.

/////////////////////////////////////////////////////////////////////////////