بدون توضیح

Kenneth van Ewijk b6b42b3afc Merge remote-tracking branch 'origin/developer' into developer 9 سال پیش
.idea 7d13269480 Refactor johan branch for compiling with g++ 9 سال پیش
WAVE 80f0c33b91 Merge branch 'developer' into feature/loadingscreen 9 سال پیش
freeglut 77ac841b8b Project init 9 سال پیش
lib 3f8623d0bf Merge remote-tracking branch 'origin/developer' into feature/Controller 9 سال پیش
models 9a31e09bff added trees 9 سال پیش
openAL b53bcac528 OpenAL Test 9 سال پیش
skyboxes 69561794d8 Reimplemented into newer develop version 9 سال پیش
worlds ec76b4e754 Merge branch 'developer' into FireWorld 9 سال پیش
.gitignore d032021cde Added objects 9 سال پیش
Button.cpp 98f3645b6b menu pauses game, able to resume the game. exit game by pause menu 9 سال پیش
Button.h 7758f2c294 able to give button a funtion pointer, who will be called when clicked on the button 9 سال پیش
CMakeLists.txt 3f8623d0bf Merge remote-tracking branch 'origin/developer' into feature/Controller 9 سال پیش
Controller.cpp 3f8623d0bf Merge remote-tracking branch 'origin/developer' into feature/Controller 9 سال پیش
Controller.h da0b1f5588 Johan fix 9 سال پیش
ControllerHandler.cpp 36dc74a39e Fixed crash at startup, improved walking speed 9 سال پیش
ControllerHandler.h 3f8623d0bf Merge remote-tracking branch 'origin/developer' into feature/Controller 9 سال پیش
Crystal.cpp e7c7dbaf39 bugfixes 9 سال پیش
Crystal.h 6306e8abd4 Heightmap fix, texture fix, rotating crystals and enemy height to 0 9 سال پیش
Crystal.sln 908786897f Added world loading and other various improvements 9 سال پیش
CrystalPoint.cpp d3bde622f0 menu placing right 9 سال پیش
CrystalPoint.h d3bde622f0 menu placing right 9 سال پیش
CrystalPoint.vcxproj 7edbcd4d4d loadingscreen has been draw when loading a world 9 سال پیش
CrystalPoint.vcxproj.filters 7edbcd4d4d loadingscreen has been draw when loading a world 9 سال پیش
Cursor.cpp ce2f658b61 Merge branch 'developer' into feature/Menu 9 سال پیش
Cursor.h 2e50d11e07 able to click with cursor, button detect clicking event 9 سال پیش
Enemy.cpp 5de58e6f74 Remove circle 9 سال پیش
Enemy.h 9f455be8d6 revert commit 9 سال پیش
Entity.cpp 95ab1879b4 Merge branch 'developer' into enemy 9 سال پیش
Entity.h 9cfaf07eba optimiasted crystal, entity now has a collide methode, which will be called when an entity collison has with the player. 9 سال پیش
HeightMap.cpp 6306e8abd4 Heightmap fix, texture fix, rotating crystals and enemy height to 0 9 سال پیش
HeightMap.h a4373adc25 Fix image direction / load from JSON 9 سال پیش
Interface.cpp f80b513d90 Add weapon switching 9 سال پیش
Interface.h 912a2234a3 crystals will be displayed, when not get with darker icons, when picked up crystals get colors 9 سال پیش
LevelObject.cpp 95ab1879b4 Merge branch 'developer' into enemy 9 سال پیش
LevelObject.h d01efecb0e enemy comes to you when in his radius 9 سال پیش
LoadingScreen.cpp cdd3b962eb texture in loadings screen 9 سال پیش
LoadingScreen.h cdd3b962eb texture in loadings screen 9 سال پیش
Main.cpp 9f455be8d6 revert commit 9 سال پیش
Main.h 7c4ee37867 Johan is love, Johan is life 9 سال پیش
Menu.cpp 3f8623d0bf Merge remote-tracking branch 'origin/developer' into feature/Controller 9 سال پیش
Menu.h ced3ff4462 Attempt implement menu (unresolved symbol error) 9 سال پیش
MenuElement.cpp ced3ff4462 Attempt implement menu (unresolved symbol error) 9 سال پیش
MenuElement.h 6cf9437620 button is draw by menu 9 سال پیش
Model.cpp 942b068851 Merge branch 'developer' into feature/Controller 9 سال پیش
Model.h 8700aa90af Bugfixes, added sound to portal and enemy in JSON 9 سال پیش
Player.cpp 80f0c33b91 Merge branch 'developer' into feature/loadingscreen 9 سال پیش
Player.h f80b513d90 Add weapon switching 9 سال پیش
Portal.cpp eadfea9d63 Sound pointers worden gedelete 9 سال پیش
Portal.h 8700aa90af Bugfixes, added sound to portal and enemy in JSON 9 سال پیش
ReadMe.txt 908786897f Added world loading and other various improvements 9 سال پیش
Skybox.cpp e081373a45 Merge branch 'developer' into feature/Menu 9 سال پیش
Skybox.h e081373a45 Merge branch 'developer' into feature/Menu 9 سال پیش
Sound.cpp 8700aa90af Bugfixes, added sound to portal and enemy in JSON 9 سال پیش
Sound.h 8700aa90af Bugfixes, added sound to portal and enemy in JSON 9 سال پیش
SoundSystem.cpp c91bb5c656 attempt fix 9 سال پیش
SoundSystem.h eadfea9d63 Sound pointers worden gedelete 9 سال پیش
Text.cpp 8dcee70324 button, text is placed in middle of button, plane is placed behind text 9 سال پیش
Text.h 8dcee70324 button, text is placed in middle of button, plane is placed behind text 9 سال پیش
Util.cpp 8dcee70324 button, text is placed in middle of button, plane is placed behind text 9 سال پیش
Util.h 3f8623d0bf Merge remote-tracking branch 'origin/developer' into feature/Controller 9 سال پیش
Vector.cpp 4c613b606a Implemented getHeight 9 سال پیش
Vector.h 4c613b606a Implemented getHeight 9 سال پیش
Vertex.cpp 030a136e8b Working version for linux 9 سال پیش
Vertex.h 030a136e8b Working version for linux 9 سال پیش
Weapon.cpp e7c7dbaf39 bugfixes 9 سال پیش
Weapon.h 3025fecf94 Load weapons from JSON 9 سال پیش
World.cpp b6b42b3afc Merge remote-tracking branch 'origin/developer' into developer 9 سال پیش
World.h 7edbcd4d4d loadingscreen has been draw when loading a world 9 سال پیش
WorldHandler.cpp 71801a30f2 player crystals refresh 9 سال پیش
WorldHandler.h 2b0e22d4c9 Added height at location 9 سال پیش
freeglut.dll 77ac841b8b Project init 9 سال پیش
json.cpp 7d13269480 Refactor johan branch for compiling with g++ 9 سال پیش
json.h 7d13269480 Refactor johan branch for compiling with g++ 9 سال پیش
stb_image.h 77ac841b8b Project init 9 سال پیش
weapons.json f80b513d90 Add weapon switching 9 سال پیش

ReadMe.txt

========================================================================
CONSOLE APPLICATION : CrystalPoint Project Overview
========================================================================

AppWizard has created this CrystalPoint application for you.

This file contains a summary of what you will find in each of the files that
make up your CrystalPoint application.


CrystalPoint.vcxproj
This is the main project file for VC++ projects generated using an Application Wizard.
It contains information about the version of Visual C++ that generated the file, and
information about the platforms, configurations, and project features selected with the
Application Wizard.

CrystalPoint.vcxproj.filters
This is the filters file for VC++ projects generated using an Application Wizard.
It contains information about the association between the files in your project
and the filters. This association is used in the IDE to show grouping of files with
similar extensions under a specific node (for e.g. ".cpp" files are associated with the
"Source Files" filter).

CrystalPoint.cpp
This is the main application source file.

/////////////////////////////////////////////////////////////////////////////
Other standard files:

StdAfx.h, StdAfx.cpp
These files are used to build a precompiled header (PCH) file
named CrystalPoint.pch and a precompiled types file named StdAfx.obj.

/////////////////////////////////////////////////////////////////////////////
Other notes:

AppWizard uses "TODO:" comments to indicate parts of the source code you
should add to or customize.

/////////////////////////////////////////////////////////////////////////////