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Kenneth van Ewijk d887328907 Merge pull request #19 from CrystalPointA4/feature/werkendewav 9 жил өмнө
.idea 7d13269480 Refactor johan branch for compiling with g++ 10 жил өмнө
WAVE d5406120c6 Enemy speelt cow! 9 жил өмнө
freeglut 77ac841b8b Project init 10 жил өмнө
models ad30824057 Added Rock world. Updated others 9 жил өмнө
openAL b53bcac528 OpenAL Test 10 жил өмнө
skyboxes 69561794d8 Reimplemented into newer develop version 9 жил өмнө
worlds f93c09a999 rock heeft muziek 9 жил өмнө
.gitignore d032021cde Added objects 10 жил өмнө
CMakeLists.txt 030a136e8b Working version for linux 9 жил өмнө
Crystal.cpp 912a2234a3 crystals will be displayed, when not get with darker icons, when picked up crystals get colors 9 жил өмнө
Crystal.h 912a2234a3 crystals will be displayed, when not get with darker icons, when picked up crystals get colors 9 жил өмнө
Crystal.sln 908786897f Added world loading and other various improvements 10 жил өмнө
CrystalPoint.cpp 117010b9fe OpenAl Werkt! en Setup enzo 10 жил өмнө
CrystalPoint.h 117010b9fe OpenAl Werkt! en Setup enzo 10 жил өмнө
CrystalPoint.vcxproj f93c09a999 rock heeft muziek 9 жил өмнө
CrystalPoint.vcxproj.filters f93c09a999 rock heeft muziek 9 жил өмнө
Cursor.cpp 030a136e8b Working version for linux 9 жил өмнө
Cursor.h ae80c7a5bf Add health/xp/level interface 10 жил өмнө
Enemy.cpp d5406120c6 Enemy speelt cow! 9 жил өмнө
Enemy.h d5406120c6 Enemy speelt cow! 9 жил өмнө
Entity.cpp 95ab1879b4 Merge branch 'developer' into enemy 10 жил өмнө
Entity.h 9cfaf07eba optimiasted crystal, entity now has a collide methode, which will be called when an entity collison has with the player. 9 жил өмнө
HeightMap.cpp 030a136e8b Working version for linux 9 жил өмнө
HeightMap.h a4373adc25 Fix image direction / load from JSON 9 жил өмнө
Interface.cpp 030a136e8b Working version for linux 9 жил өмнө
Interface.h 912a2234a3 crystals will be displayed, when not get with darker icons, when picked up crystals get colors 9 жил өмнө
LevelObject.cpp 95ab1879b4 Merge branch 'developer' into enemy 10 жил өмнө
LevelObject.h d01efecb0e enemy comes to you when in his radius 10 жил өмнө
Main.cpp ad30824057 Added Rock world. Updated others 9 жил өмнө
Main.h 7c4ee37867 Johan is love, Johan is life 10 жил өмнө
Model.cpp 030a136e8b Working version for linux 9 жил өмнө
Model.h 84fcc346a9 Implement optimised array rendering 10 жил өмнө
Player.cpp 881b58138c crystal displayed on interface, with fancy gradient and the most beautifull colors for the crystal :) 9 жил өмнө
Player.h 881b58138c crystal displayed on interface, with fancy gradient and the most beautifull colors for the crystal :) 9 жил өмнө
Portal.cpp 0ca94aef4d when collected all crystals it is possible to move to the next level, by stepping in the portal 9 жил өмнө
Portal.h 0ca94aef4d when collected all crystals it is possible to move to the next level, by stepping in the portal 9 жил өмнө
ReadMe.txt 908786897f Added world loading and other various improvements 10 жил өмнө
Skybox.cpp 04fd3ac0e3 Skybox brightness hotfix 9 жил өмнө
Skybox.h 348b53c027 Added enemy -> brightness skybox 9 жил өмнө
Sound.cpp 8cf1b02cf7 Merge branch 'developer' into feature/werkendewav 9 жил өмнө
Sound.h 8cf1b02cf7 Merge branch 'developer' into feature/werkendewav 9 жил өмнө
SoundSystem.cpp 030a136e8b Working version for linux 9 жил өмнө
SoundSystem.h 030a136e8b Working version for linux 9 жил өмнө
Vector.cpp 4c613b606a Implemented getHeight 10 жил өмнө
Vector.h 4c613b606a Implemented getHeight 10 жил өмнө
Vertex.cpp 030a136e8b Working version for linux 9 жил өмнө
Vertex.h 030a136e8b Working version for linux 9 жил өмнө
World.cpp 587b79044b Delete 9 жил өмнө
World.h dba9c581b1 world aangepast 9 жил өмнө
WorldHandler.cpp 71801a30f2 player crystals refresh 9 жил өмнө
WorldHandler.h 2b0e22d4c9 Added height at location 10 жил өмнө
freeglut.dll 77ac841b8b Project init 10 жил өмнө
json.cpp 7d13269480 Refactor johan branch for compiling with g++ 10 жил өмнө
json.h 7d13269480 Refactor johan branch for compiling with g++ 10 жил өмнө
stb_image.h 77ac841b8b Project init 10 жил өмнө

ReadMe.txt

========================================================================
CONSOLE APPLICATION : CrystalPoint Project Overview
========================================================================

AppWizard has created this CrystalPoint application for you.

This file contains a summary of what you will find in each of the files that
make up your CrystalPoint application.


CrystalPoint.vcxproj
This is the main project file for VC++ projects generated using an Application Wizard.
It contains information about the version of Visual C++ that generated the file, and
information about the platforms, configurations, and project features selected with the
Application Wizard.

CrystalPoint.vcxproj.filters
This is the filters file for VC++ projects generated using an Application Wizard.
It contains information about the association between the files in your project
and the filters. This association is used in the IDE to show grouping of files with
similar extensions under a specific node (for e.g. ".cpp" files are associated with the
"Source Files" filter).

CrystalPoint.cpp
This is the main application source file.

/////////////////////////////////////////////////////////////////////////////
Other standard files:

StdAfx.h, StdAfx.cpp
These files are used to build a precompiled header (PCH) file
named CrystalPoint.pch and a precompiled types file named StdAfx.obj.

/////////////////////////////////////////////////////////////////////////////
Other notes:

AppWizard uses "TODO:" comments to indicate parts of the source code you
should add to or customize.

/////////////////////////////////////////////////////////////////////////////