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LoadingState.cpp 9769b88156 Project structure 10 years ago
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Main.cpp e5664e207d weapons are facing next to the camera 10 years ago
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Model.cpp 049fb28ffc Added more structure, added abstraction to existing parts 10 years ago
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Mouse.cpp 9769b88156 Project structure 10 years ago
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Player.cpp e5664e207d weapons are facing next to the camera 10 years ago
Player.h e5664e207d weapons are facing next to the camera 10 years ago
README.md cf9d88c1e1 Initial commit 10 years ago
State.cpp 9769b88156 Project structure 10 years ago
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StateHandler.cpp 9769b88156 Project structure 10 years ago
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Weapon.cpp e5664e207d weapons are facing next to the camera 10 years ago
Weapon.h e5664e207d weapons are facing next to the camera 10 years ago
WorldModel.cpp 9769b88156 Project structure 10 years ago
WorldModel.h 049fb28ffc Added more structure, added abstraction to existing parts 10 years ago
WorldState.cpp 9769b88156 Project structure 10 years ago
WorldState.h 049fb28ffc Added more structure, added abstraction to existing parts 10 years ago
freeglut.dll 77ac841b8b Project init 10 years ago
stb_image.h 77ac841b8b Project init 10 years ago

README.md

CrystalPoint

Crystal Point: The Elemental Labyrinth