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freeglut 77ac841b8b Project init 10 gadi atpakaļ
models 3a4d11d46d obj testing files 10 gadi atpakaļ
.gitignore d032021cde Added objects 10 gadi atpakaļ
Controller.cpp 9769b88156 Project structure 10 gadi atpakaļ
Controller.h 049fb28ffc Added more structure, added abstraction to existing parts 10 gadi atpakaļ
CrystalPoint.sln 77ac841b8b Project init 10 gadi atpakaļ
CrystalPoint.vcxproj 049fb28ffc Added more structure, added abstraction to existing parts 10 gadi atpakaļ
CrystalPoint.vcxproj.filters 049fb28ffc Added more structure, added abstraction to existing parts 10 gadi atpakaļ
Enemy.cpp 049fb28ffc Added more structure, added abstraction to existing parts 10 gadi atpakaļ
Enemy.h 049fb28ffc Added more structure, added abstraction to existing parts 10 gadi atpakaļ
Header.h 049fb28ffc Added more structure, added abstraction to existing parts 10 gadi atpakaļ
Keyboard.cpp 9769b88156 Project structure 10 gadi atpakaļ
Keyboard.h 049fb28ffc Added more structure, added abstraction to existing parts 10 gadi atpakaļ
LoadingState.cpp 9769b88156 Project structure 10 gadi atpakaļ
LoadingState.h 049fb28ffc Added more structure, added abstraction to existing parts 10 gadi atpakaļ
Main.cpp e5664e207d weapons are facing next to the camera 10 gadi atpakaļ
MenuState.cpp 9769b88156 Project structure 10 gadi atpakaļ
MenuState.h 049fb28ffc Added more structure, added abstraction to existing parts 10 gadi atpakaļ
Model.cpp 049fb28ffc Added more structure, added abstraction to existing parts 10 gadi atpakaļ
Model.h 049fb28ffc Added more structure, added abstraction to existing parts 10 gadi atpakaļ
ModelLoader.cpp 049fb28ffc Added more structure, added abstraction to existing parts 10 gadi atpakaļ
ModelLoader.h 049fb28ffc Added more structure, added abstraction to existing parts 10 gadi atpakaļ
Mouse.cpp 9769b88156 Project structure 10 gadi atpakaļ
Mouse.h 049fb28ffc Added more structure, added abstraction to existing parts 10 gadi atpakaļ
Player.cpp e5664e207d weapons are facing next to the camera 10 gadi atpakaļ
Player.h e5664e207d weapons are facing next to the camera 10 gadi atpakaļ
README.md cf9d88c1e1 Initial commit 10 gadi atpakaļ
State.cpp 9769b88156 Project structure 10 gadi atpakaļ
State.h 049fb28ffc Added more structure, added abstraction to existing parts 10 gadi atpakaļ
StateHandler.cpp 9769b88156 Project structure 10 gadi atpakaļ
StateHandler.h 049fb28ffc Added more structure, added abstraction to existing parts 10 gadi atpakaļ
Vector.cpp 049fb28ffc Added more structure, added abstraction to existing parts 10 gadi atpakaļ
Vector.h 049fb28ffc Added more structure, added abstraction to existing parts 10 gadi atpakaļ
Weapon.cpp e5664e207d weapons are facing next to the camera 10 gadi atpakaļ
Weapon.h e5664e207d weapons are facing next to the camera 10 gadi atpakaļ
WorldModel.cpp 9769b88156 Project structure 10 gadi atpakaļ
WorldModel.h 049fb28ffc Added more structure, added abstraction to existing parts 10 gadi atpakaļ
WorldState.cpp 9769b88156 Project structure 10 gadi atpakaļ
WorldState.h 049fb28ffc Added more structure, added abstraction to existing parts 10 gadi atpakaļ
freeglut.dll 77ac841b8b Project init 10 gadi atpakaļ
stb_image.h 77ac841b8b Project init 10 gadi atpakaļ

README.md

CrystalPoint

Crystal Point: The Elemental Labyrinth