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Remco 3a4d11d46d obj testing files 9 éve
freeglut 77ac841b8b Project init 9 éve
models 3a4d11d46d obj testing files 9 éve
.gitignore d032021cde Added objects 9 éve
Controller.cpp 9769b88156 Project structure 9 éve
Controller.h 049fb28ffc Added more structure, added abstraction to existing parts 9 éve
CrystalPoint.sln 77ac841b8b Project init 9 éve
CrystalPoint.vcxproj 049fb28ffc Added more structure, added abstraction to existing parts 9 éve
CrystalPoint.vcxproj.filters 049fb28ffc Added more structure, added abstraction to existing parts 9 éve
Enemy.cpp 049fb28ffc Added more structure, added abstraction to existing parts 9 éve
Enemy.h 049fb28ffc Added more structure, added abstraction to existing parts 9 éve
Header.h 049fb28ffc Added more structure, added abstraction to existing parts 9 éve
Keyboard.cpp 9769b88156 Project structure 9 éve
Keyboard.h 049fb28ffc Added more structure, added abstraction to existing parts 9 éve
LoadingState.cpp 9769b88156 Project structure 9 éve
LoadingState.h 049fb28ffc Added more structure, added abstraction to existing parts 9 éve
Main.cpp e5664e207d weapons are facing next to the camera 9 éve
MenuState.cpp 9769b88156 Project structure 9 éve
MenuState.h 049fb28ffc Added more structure, added abstraction to existing parts 9 éve
Model.cpp 049fb28ffc Added more structure, added abstraction to existing parts 9 éve
Model.h 049fb28ffc Added more structure, added abstraction to existing parts 9 éve
ModelLoader.cpp 049fb28ffc Added more structure, added abstraction to existing parts 9 éve
ModelLoader.h 049fb28ffc Added more structure, added abstraction to existing parts 9 éve
Mouse.cpp 9769b88156 Project structure 9 éve
Mouse.h 049fb28ffc Added more structure, added abstraction to existing parts 9 éve
Player.cpp e5664e207d weapons are facing next to the camera 9 éve
Player.h e5664e207d weapons are facing next to the camera 9 éve
README.md cf9d88c1e1 Initial commit 9 éve
State.cpp 9769b88156 Project structure 9 éve
State.h 049fb28ffc Added more structure, added abstraction to existing parts 9 éve
StateHandler.cpp 9769b88156 Project structure 9 éve
StateHandler.h 049fb28ffc Added more structure, added abstraction to existing parts 9 éve
Vector.cpp 049fb28ffc Added more structure, added abstraction to existing parts 9 éve
Vector.h 049fb28ffc Added more structure, added abstraction to existing parts 9 éve
Weapon.cpp e5664e207d weapons are facing next to the camera 9 éve
Weapon.h e5664e207d weapons are facing next to the camera 9 éve
WorldModel.cpp 9769b88156 Project structure 9 éve
WorldModel.h 049fb28ffc Added more structure, added abstraction to existing parts 9 éve
WorldState.cpp 9769b88156 Project structure 9 éve
WorldState.h 049fb28ffc Added more structure, added abstraction to existing parts 9 éve
freeglut.dll 77ac841b8b Project init 9 éve
stb_image.h 77ac841b8b Project init 9 éve

README.md

CrystalPoint

Crystal Point: The Elemental Labyrinth