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Kenneth van Ewijk 5df4a1d8d0 Hotfix Main.cpp and Weapon.cpp 9 years ago
freeglut 77ac841b8b Project init 9 years ago
models d7f74212f0 Merge pull request #2 from CrystalPointA4/weapons_by_player 9 years ago
.gitignore d032021cde Added objects 9 years ago
Controller.cpp 9769b88156 Project structure 9 years ago
Controller.h 049fb28ffc Added more structure, added abstraction to existing parts 9 years ago
CrystalPoint.sln 77ac841b8b Project init 9 years ago
CrystalPoint.vcxproj 049fb28ffc Added more structure, added abstraction to existing parts 9 years ago
CrystalPoint.vcxproj.filters 049fb28ffc Added more structure, added abstraction to existing parts 9 years ago
Enemy.cpp 049fb28ffc Added more structure, added abstraction to existing parts 9 years ago
Enemy.h 049fb28ffc Added more structure, added abstraction to existing parts 9 years ago
Header.h 049fb28ffc Added more structure, added abstraction to existing parts 9 years ago
Keyboard.cpp 9769b88156 Project structure 9 years ago
Keyboard.h 049fb28ffc Added more structure, added abstraction to existing parts 9 years ago
LoadingState.cpp 9769b88156 Project structure 9 years ago
LoadingState.h 049fb28ffc Added more structure, added abstraction to existing parts 9 years ago
Main.cpp 5df4a1d8d0 Hotfix Main.cpp and Weapon.cpp 9 years ago
MenuState.cpp 9769b88156 Project structure 9 years ago
MenuState.h 049fb28ffc Added more structure, added abstraction to existing parts 9 years ago
Model.cpp 3d97ade42e Parse all lighting 9 years ago
Model.h 3d97ade42e Parse all lighting 9 years ago
ModelLoader.cpp 049fb28ffc Added more structure, added abstraction to existing parts 9 years ago
ModelLoader.h 049fb28ffc Added more structure, added abstraction to existing parts 9 years ago
Mouse.cpp 9769b88156 Project structure 9 years ago
Mouse.h 049fb28ffc Added more structure, added abstraction to existing parts 9 years ago
Player.cpp e5664e207d weapons are facing next to the camera 9 years ago
Player.h e5664e207d weapons are facing next to the camera 9 years ago
README.md cf9d88c1e1 Initial commit 9 years ago
State.cpp 9769b88156 Project structure 9 years ago
State.h 049fb28ffc Added more structure, added abstraction to existing parts 9 years ago
StateHandler.cpp 9769b88156 Project structure 9 years ago
StateHandler.h 049fb28ffc Added more structure, added abstraction to existing parts 9 years ago
Vector.cpp 049fb28ffc Added more structure, added abstraction to existing parts 9 years ago
Vector.h 049fb28ffc Added more structure, added abstraction to existing parts 9 years ago
Weapon.cpp 5df4a1d8d0 Hotfix Main.cpp and Weapon.cpp 9 years ago
Weapon.h e5664e207d weapons are facing next to the camera 9 years ago
WorldModel.cpp 9769b88156 Project structure 9 years ago
WorldModel.h 049fb28ffc Added more structure, added abstraction to existing parts 9 years ago
WorldState.cpp 9769b88156 Project structure 9 years ago
WorldState.h 049fb28ffc Added more structure, added abstraction to existing parts 9 years ago
freeglut.dll 77ac841b8b Project init 9 years ago
stb_image.h 77ac841b8b Project init 9 years ago

README.md

CrystalPoint

Crystal Point: The Elemental Labyrinth