Sem descrição

Kenneth van Ewijk 5df4a1d8d0 Hotfix Main.cpp and Weapon.cpp há 10 anos atrás
freeglut 77ac841b8b Project init há 10 anos atrás
models d7f74212f0 Merge pull request #2 from CrystalPointA4/weapons_by_player há 10 anos atrás
.gitignore d032021cde Added objects há 10 anos atrás
Controller.cpp 9769b88156 Project structure há 10 anos atrás
Controller.h 049fb28ffc Added more structure, added abstraction to existing parts há 10 anos atrás
CrystalPoint.sln 77ac841b8b Project init há 10 anos atrás
CrystalPoint.vcxproj 049fb28ffc Added more structure, added abstraction to existing parts há 10 anos atrás
CrystalPoint.vcxproj.filters 049fb28ffc Added more structure, added abstraction to existing parts há 10 anos atrás
Enemy.cpp 049fb28ffc Added more structure, added abstraction to existing parts há 10 anos atrás
Enemy.h 049fb28ffc Added more structure, added abstraction to existing parts há 10 anos atrás
Header.h 049fb28ffc Added more structure, added abstraction to existing parts há 10 anos atrás
Keyboard.cpp 9769b88156 Project structure há 10 anos atrás
Keyboard.h 049fb28ffc Added more structure, added abstraction to existing parts há 10 anos atrás
LoadingState.cpp 9769b88156 Project structure há 10 anos atrás
LoadingState.h 049fb28ffc Added more structure, added abstraction to existing parts há 10 anos atrás
Main.cpp 5df4a1d8d0 Hotfix Main.cpp and Weapon.cpp há 10 anos atrás
MenuState.cpp 9769b88156 Project structure há 10 anos atrás
MenuState.h 049fb28ffc Added more structure, added abstraction to existing parts há 10 anos atrás
Model.cpp 3d97ade42e Parse all lighting há 10 anos atrás
Model.h 3d97ade42e Parse all lighting há 10 anos atrás
ModelLoader.cpp 049fb28ffc Added more structure, added abstraction to existing parts há 10 anos atrás
ModelLoader.h 049fb28ffc Added more structure, added abstraction to existing parts há 10 anos atrás
Mouse.cpp 9769b88156 Project structure há 10 anos atrás
Mouse.h 049fb28ffc Added more structure, added abstraction to existing parts há 10 anos atrás
Player.cpp e5664e207d weapons are facing next to the camera há 10 anos atrás
Player.h e5664e207d weapons are facing next to the camera há 10 anos atrás
README.md cf9d88c1e1 Initial commit há 10 anos atrás
State.cpp 9769b88156 Project structure há 10 anos atrás
State.h 049fb28ffc Added more structure, added abstraction to existing parts há 10 anos atrás
StateHandler.cpp 9769b88156 Project structure há 10 anos atrás
StateHandler.h 049fb28ffc Added more structure, added abstraction to existing parts há 10 anos atrás
Vector.cpp 049fb28ffc Added more structure, added abstraction to existing parts há 10 anos atrás
Vector.h 049fb28ffc Added more structure, added abstraction to existing parts há 10 anos atrás
Weapon.cpp 5df4a1d8d0 Hotfix Main.cpp and Weapon.cpp há 10 anos atrás
Weapon.h e5664e207d weapons are facing next to the camera há 10 anos atrás
WorldModel.cpp 9769b88156 Project structure há 10 anos atrás
WorldModel.h 049fb28ffc Added more structure, added abstraction to existing parts há 10 anos atrás
WorldState.cpp 9769b88156 Project structure há 10 anos atrás
WorldState.h 049fb28ffc Added more structure, added abstraction to existing parts há 10 anos atrás
freeglut.dll 77ac841b8b Project init há 10 anos atrás
stb_image.h 77ac841b8b Project init há 10 anos atrás

README.md

CrystalPoint

Crystal Point: The Elemental Labyrinth