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Kenneth van Ewijk ae80c7a5bf Add health/xp/level interface 9 yıl önce
.idea 7d13269480 Refactor johan branch for compiling with g++ 9 yıl önce
freeglut 77ac841b8b Project init 9 yıl önce
models d01efecb0e enemy comes to you when in his radius 9 yıl önce
worlds ae80c7a5bf Add health/xp/level interface 9 yıl önce
.gitignore d032021cde Added objects 9 yıl önce
CMakeLists.txt 7d13269480 Refactor johan branch for compiling with g++ 9 yıl önce
Crystal.sln 908786897f Added world loading and other various improvements 9 yıl önce
CrystalPoint.cpp ae80c7a5bf Add health/xp/level interface 9 yıl önce
CrystalPoint.h ae80c7a5bf Add health/xp/level interface 9 yıl önce
CrystalPoint.vcxproj ae80c7a5bf Add health/xp/level interface 9 yıl önce
CrystalPoint.vcxproj.filters ae80c7a5bf Add health/xp/level interface 9 yıl önce
Cursor.cpp ae80c7a5bf Add health/xp/level interface 9 yıl önce
Cursor.h ae80c7a5bf Add health/xp/level interface 9 yıl önce
Enemy.cpp 908786897f Added world loading and other various improvements 9 yıl önce
Enemy.h 908786897f Added world loading and other various improvements 9 yıl önce
Entity.cpp 34ea491f39 Remove scale 9 yıl önce
Entity.h a8415db4ac Added new Johan Code 9 yıl önce
HeightMap.cpp ae80c7a5bf Add health/xp/level interface 9 yıl önce
HeightMap.h 34ea491f39 Remove scale 9 yıl önce
Interface.cpp ae80c7a5bf Add health/xp/level interface 9 yıl önce
Interface.h ae80c7a5bf Add health/xp/level interface 9 yıl önce
LevelObject.cpp a8415db4ac Added new Johan Code 9 yıl önce
LevelObject.h d01efecb0e enemy comes to you when in his radius 9 yıl önce
Main.cpp ae80c7a5bf Add health/xp/level interface 9 yıl önce
Main.h 7c4ee37867 Johan is love, Johan is life 9 yıl önce
Model.cpp 56e174ae2f Lord and Savior Johan 9 yıl önce
Model.h 84fcc346a9 Implement optimised array rendering 9 yıl önce
Player.cpp ae80c7a5bf Add health/xp/level interface 9 yıl önce
Player.h ae80c7a5bf Add health/xp/level interface 9 yıl önce
ReadMe.txt 908786897f Added world loading and other various improvements 9 yıl önce
Vector.cpp 4c613b606a Implemented getHeight 9 yıl önce
Vector.h 4c613b606a Implemented getHeight 9 yıl önce
Vertex.cpp 1c59a3bc6f Fix player height (not working with scale) 9 yıl önce
Vertex.h 1c59a3bc6f Fix player height (not working with scale) 9 yıl önce
World.cpp ae80c7a5bf Add health/xp/level interface 9 yıl önce
World.h ae80c7a5bf Add health/xp/level interface 9 yıl önce
WorldHandler.cpp 2b0e22d4c9 Added height at location 9 yıl önce
WorldHandler.h 2b0e22d4c9 Added height at location 9 yıl önce
freeglut.dll 77ac841b8b Project init 9 yıl önce
json.cpp 7d13269480 Refactor johan branch for compiling with g++ 9 yıl önce
json.h 7d13269480 Refactor johan branch for compiling with g++ 9 yıl önce
stb_image.h 77ac841b8b Project init 9 yıl önce

ReadMe.txt

========================================================================
CONSOLE APPLICATION : CrystalPoint Project Overview
========================================================================

AppWizard has created this CrystalPoint application for you.

This file contains a summary of what you will find in each of the files that
make up your CrystalPoint application.


CrystalPoint.vcxproj
This is the main project file for VC++ projects generated using an Application Wizard.
It contains information about the version of Visual C++ that generated the file, and
information about the platforms, configurations, and project features selected with the
Application Wizard.

CrystalPoint.vcxproj.filters
This is the filters file for VC++ projects generated using an Application Wizard.
It contains information about the association between the files in your project
and the filters. This association is used in the IDE to show grouping of files with
similar extensions under a specific node (for e.g. ".cpp" files are associated with the
"Source Files" filter).

CrystalPoint.cpp
This is the main application source file.

/////////////////////////////////////////////////////////////////////////////
Other standard files:

StdAfx.h, StdAfx.cpp
These files are used to build a precompiled header (PCH) file
named CrystalPoint.pch and a precompiled types file named StdAfx.obj.

/////////////////////////////////////////////////////////////////////////////
Other notes:

AppWizard uses "TODO:" comments to indicate parts of the source code you
should add to or customize.

/////////////////////////////////////////////////////////////////////////////