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Kenneth van Ewijk ae80c7a5bf Add health/xp/level interface 9 роки тому
.idea 7d13269480 Refactor johan branch for compiling with g++ 9 роки тому
freeglut 77ac841b8b Project init 9 роки тому
models d01efecb0e enemy comes to you when in his radius 9 роки тому
worlds ae80c7a5bf Add health/xp/level interface 9 роки тому
.gitignore d032021cde Added objects 9 роки тому
CMakeLists.txt 7d13269480 Refactor johan branch for compiling with g++ 9 роки тому
Crystal.sln 908786897f Added world loading and other various improvements 9 роки тому
CrystalPoint.cpp ae80c7a5bf Add health/xp/level interface 9 роки тому
CrystalPoint.h ae80c7a5bf Add health/xp/level interface 9 роки тому
CrystalPoint.vcxproj ae80c7a5bf Add health/xp/level interface 9 роки тому
CrystalPoint.vcxproj.filters ae80c7a5bf Add health/xp/level interface 9 роки тому
Cursor.cpp ae80c7a5bf Add health/xp/level interface 9 роки тому
Cursor.h ae80c7a5bf Add health/xp/level interface 9 роки тому
Enemy.cpp 908786897f Added world loading and other various improvements 9 роки тому
Enemy.h 908786897f Added world loading and other various improvements 9 роки тому
Entity.cpp 34ea491f39 Remove scale 9 роки тому
Entity.h a8415db4ac Added new Johan Code 9 роки тому
HeightMap.cpp ae80c7a5bf Add health/xp/level interface 9 роки тому
HeightMap.h 34ea491f39 Remove scale 9 роки тому
Interface.cpp ae80c7a5bf Add health/xp/level interface 9 роки тому
Interface.h ae80c7a5bf Add health/xp/level interface 9 роки тому
LevelObject.cpp a8415db4ac Added new Johan Code 9 роки тому
LevelObject.h d01efecb0e enemy comes to you when in his radius 9 роки тому
Main.cpp ae80c7a5bf Add health/xp/level interface 9 роки тому
Main.h 7c4ee37867 Johan is love, Johan is life 9 роки тому
Model.cpp 56e174ae2f Lord and Savior Johan 9 роки тому
Model.h 84fcc346a9 Implement optimised array rendering 9 роки тому
Player.cpp ae80c7a5bf Add health/xp/level interface 9 роки тому
Player.h ae80c7a5bf Add health/xp/level interface 9 роки тому
ReadMe.txt 908786897f Added world loading and other various improvements 9 роки тому
Vector.cpp 4c613b606a Implemented getHeight 9 роки тому
Vector.h 4c613b606a Implemented getHeight 9 роки тому
Vertex.cpp 1c59a3bc6f Fix player height (not working with scale) 9 роки тому
Vertex.h 1c59a3bc6f Fix player height (not working with scale) 9 роки тому
World.cpp ae80c7a5bf Add health/xp/level interface 9 роки тому
World.h ae80c7a5bf Add health/xp/level interface 9 роки тому
WorldHandler.cpp 2b0e22d4c9 Added height at location 9 роки тому
WorldHandler.h 2b0e22d4c9 Added height at location 9 роки тому
freeglut.dll 77ac841b8b Project init 9 роки тому
json.cpp 7d13269480 Refactor johan branch for compiling with g++ 9 роки тому
json.h 7d13269480 Refactor johan branch for compiling with g++ 9 роки тому
stb_image.h 77ac841b8b Project init 9 роки тому

ReadMe.txt

========================================================================
CONSOLE APPLICATION : CrystalPoint Project Overview
========================================================================

AppWizard has created this CrystalPoint application for you.

This file contains a summary of what you will find in each of the files that
make up your CrystalPoint application.


CrystalPoint.vcxproj
This is the main project file for VC++ projects generated using an Application Wizard.
It contains information about the version of Visual C++ that generated the file, and
information about the platforms, configurations, and project features selected with the
Application Wizard.

CrystalPoint.vcxproj.filters
This is the filters file for VC++ projects generated using an Application Wizard.
It contains information about the association between the files in your project
and the filters. This association is used in the IDE to show grouping of files with
similar extensions under a specific node (for e.g. ".cpp" files are associated with the
"Source Files" filter).

CrystalPoint.cpp
This is the main application source file.

/////////////////////////////////////////////////////////////////////////////
Other standard files:

StdAfx.h, StdAfx.cpp
These files are used to build a precompiled header (PCH) file
named CrystalPoint.pch and a precompiled types file named StdAfx.obj.

/////////////////////////////////////////////////////////////////////////////
Other notes:

AppWizard uses "TODO:" comments to indicate parts of the source code you
should add to or customize.

/////////////////////////////////////////////////////////////////////////////