Нема описа

Kenneth van Ewijk 9941b03fdc Windows fix пре 9 година
.idea 7d13269480 Refactor johan branch for compiling with g++ пре 9 година
WAVE 92460b8ca4 Merge pull request #31 from CrystalPointA4/feature/loadingscreen пре 9 година
freeglut 77ac841b8b Project init пре 9 година
lib 3f8623d0bf Merge remote-tracking branch 'origin/developer' into feature/Controller пре 9 година
models 2c6132ca17 Object files пре 9 година
openAL b53bcac528 OpenAL Test пре 9 година
skyboxes 69561794d8 Reimplemented into newer develop version пре 9 година
worlds 9031873721 fixed ice пре 9 година
.gitignore d032021cde Added objects пре 9 година
Button.cpp 98f3645b6b menu pauses game, able to resume the game. exit game by pause menu пре 9 година
Button.h 7758f2c294 able to give button a funtion pointer, who will be called when clicked on the button пре 9 година
CMakeLists.txt 3f8623d0bf Merge remote-tracking branch 'origin/developer' into feature/Controller пре 9 година
Controller.cpp 3f8623d0bf Merge remote-tracking branch 'origin/developer' into feature/Controller пре 9 година
Controller.h 92460b8ca4 Merge pull request #31 from CrystalPointA4/feature/loadingscreen пре 9 година
ControllerHandler.cpp 9941b03fdc Windows fix пре 9 година
ControllerHandler.h 3f8623d0bf Merge remote-tracking branch 'origin/developer' into feature/Controller пре 9 година
Crystal.cpp e7c7dbaf39 bugfixes пре 9 година
Crystal.h 6306e8abd4 Heightmap fix, texture fix, rotating crystals and enemy height to 0 пре 9 година
Crystal.sln 908786897f Added world loading and other various improvements пре 9 година
CrystalPoint.cpp 2230682a85 Added rumble on enemy hit, added try for teleport пре 9 година
CrystalPoint.h 92460b8ca4 Merge pull request #31 from CrystalPointA4/feature/loadingscreen пре 9 година
CrystalPoint.vcxproj 92460b8ca4 Merge pull request #31 from CrystalPointA4/feature/loadingscreen пре 9 година
CrystalPoint.vcxproj.filters 92460b8ca4 Merge pull request #31 from CrystalPointA4/feature/loadingscreen пре 9 година
Cursor.cpp ce2f658b61 Merge branch 'developer' into feature/Menu пре 9 година
Cursor.h 2e50d11e07 able to click with cursor, button detect clicking event пре 9 година
Enemy.cpp 1da4dedcea Fixed wrong weapon drawing and removed old hit code пре 9 година
Enemy.h 92460b8ca4 Merge pull request #31 from CrystalPointA4/feature/loadingscreen пре 9 година
Entity.cpp 95ab1879b4 Merge branch 'developer' into enemy пре 9 година
Entity.h 9cfaf07eba optimiasted crystal, entity now has a collide methode, which will be called when an entity collison has with the player. пре 9 година
HeightMap.cpp 6306e8abd4 Heightmap fix, texture fix, rotating crystals and enemy height to 0 пре 9 година
HeightMap.h a4373adc25 Fix image direction / load from JSON пре 9 година
Interface.cpp f80b513d90 Add weapon switching пре 9 година
Interface.h 912a2234a3 crystals will be displayed, when not get with darker icons, when picked up crystals get colors пре 9 година
LevelObject.cpp 95ab1879b4 Merge branch 'developer' into enemy пре 9 година
LevelObject.h d01efecb0e enemy comes to you when in his radius пре 9 година
Main.cpp 2230682a85 Added rumble on enemy hit, added try for teleport пре 9 година
Main.h 7c4ee37867 Johan is love, Johan is life пре 9 година
Menu.cpp 3f8623d0bf Merge remote-tracking branch 'origin/developer' into feature/Controller пре 9 година
Menu.h ced3ff4462 Attempt implement menu (unresolved symbol error) пре 9 година
MenuElement.cpp ced3ff4462 Attempt implement menu (unresolved symbol error) пре 9 година
MenuElement.h 6cf9437620 button is draw by menu пре 9 година
Model.cpp 942b068851 Merge branch 'developer' into feature/Controller пре 9 година
Model.h 8700aa90af Bugfixes, added sound to portal and enemy in JSON пре 9 година
Player.cpp a1a0028f5a Merge branch 'developer' into feature/weaponCollision пре 9 година
Player.h 2230682a85 Added rumble on enemy hit, added try for teleport пре 9 година
Portal.cpp eadfea9d63 Sound pointers worden gedelete пре 9 година
Portal.h 8700aa90af Bugfixes, added sound to portal and enemy in JSON пре 9 година
ReadMe.txt 908786897f Added world loading and other various improvements пре 9 година
Skybox.cpp e081373a45 Merge branch 'developer' into feature/Menu пре 9 година
Skybox.h e081373a45 Merge branch 'developer' into feature/Menu пре 9 година
Sound.cpp 8700aa90af Bugfixes, added sound to portal and enemy in JSON пре 9 година
Sound.h 8700aa90af Bugfixes, added sound to portal and enemy in JSON пре 9 година
SoundSystem.cpp c91bb5c656 attempt fix пре 9 година
SoundSystem.h eadfea9d63 Sound pointers worden gedelete пре 9 година
Text.cpp 8dcee70324 button, text is placed in middle of button, plane is placed behind text пре 9 година
Text.h 8dcee70324 button, text is placed in middle of button, plane is placed behind text пре 9 година
Util.cpp 8dcee70324 button, text is placed in middle of button, plane is placed behind text пре 9 година
Util.h 3f8623d0bf Merge remote-tracking branch 'origin/developer' into feature/Controller пре 9 година
Vector.cpp 92460b8ca4 Merge pull request #31 from CrystalPointA4/feature/loadingscreen пре 9 година
Vector.h 4c613b606a Implemented getHeight пре 9 година
Vertex.cpp 030a136e8b Working version for linux пре 9 година
Vertex.h 030a136e8b Working version for linux пре 9 година
Weapon.cpp 1da4dedcea Fixed wrong weapon drawing and removed old hit code пре 9 година
Weapon.h 92460b8ca4 Merge pull request #31 from CrystalPointA4/feature/loadingscreen пре 9 година
World.cpp fd2aadfdf7 Damage bugfix пре 9 година
World.h 2230682a85 Added rumble on enemy hit, added try for teleport пре 9 година
WorldHandler.cpp 2230682a85 Added rumble on enemy hit, added try for teleport пре 9 година
WorldHandler.h 2230682a85 Added rumble on enemy hit, added try for teleport пре 9 година
freeglut.dll 77ac841b8b Project init пре 9 година
json.cpp 7d13269480 Refactor johan branch for compiling with g++ пре 9 година
json.h 7d13269480 Refactor johan branch for compiling with g++ пре 9 година
stb_image.h 77ac841b8b Project init пре 9 година
weapons.json 92460b8ca4 Merge pull request #31 from CrystalPointA4/feature/loadingscreen пре 9 година

ReadMe.txt

========================================================================
CONSOLE APPLICATION : CrystalPoint Project Overview
========================================================================

AppWizard has created this CrystalPoint application for you.

This file contains a summary of what you will find in each of the files that
make up your CrystalPoint application.


CrystalPoint.vcxproj
This is the main project file for VC++ projects generated using an Application Wizard.
It contains information about the version of Visual C++ that generated the file, and
information about the platforms, configurations, and project features selected with the
Application Wizard.

CrystalPoint.vcxproj.filters
This is the filters file for VC++ projects generated using an Application Wizard.
It contains information about the association between the files in your project
and the filters. This association is used in the IDE to show grouping of files with
similar extensions under a specific node (for e.g. ".cpp" files are associated with the
"Source Files" filter).

CrystalPoint.cpp
This is the main application source file.

/////////////////////////////////////////////////////////////////////////////
Other standard files:

StdAfx.h, StdAfx.cpp
These files are used to build a precompiled header (PCH) file
named CrystalPoint.pch and a precompiled types file named StdAfx.obj.

/////////////////////////////////////////////////////////////////////////////
Other notes:

AppWizard uses "TODO:" comments to indicate parts of the source code you
should add to or customize.

/////////////////////////////////////////////////////////////////////////////