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Kenneth van Ewijk e7c7dbaf39 bugfixes 9 gadi atpakaļ
.idea 7d13269480 Refactor johan branch for compiling with g++ 9 gadi atpakaļ
WAVE 80f0c33b91 Merge branch 'developer' into feature/loadingscreen 9 gadi atpakaļ
freeglut 77ac841b8b Project init 9 gadi atpakaļ
lib 3f8623d0bf Merge remote-tracking branch 'origin/developer' into feature/Controller 9 gadi atpakaļ
models 82acf0d9fc ice world 9 gadi atpakaļ
openAL b53bcac528 OpenAL Test 9 gadi atpakaļ
skyboxes 69561794d8 Reimplemented into newer develop version 9 gadi atpakaļ
worlds e7c7dbaf39 bugfixes 9 gadi atpakaļ
.gitignore d032021cde Added objects 9 gadi atpakaļ
Button.cpp 98f3645b6b menu pauses game, able to resume the game. exit game by pause menu 9 gadi atpakaļ
Button.h 7758f2c294 able to give button a funtion pointer, who will be called when clicked on the button 9 gadi atpakaļ
CMakeLists.txt 3f8623d0bf Merge remote-tracking branch 'origin/developer' into feature/Controller 9 gadi atpakaļ
Controller.cpp 3f8623d0bf Merge remote-tracking branch 'origin/developer' into feature/Controller 9 gadi atpakaļ
Controller.h da0b1f5588 Johan fix 9 gadi atpakaļ
ControllerHandler.cpp 36dc74a39e Fixed crash at startup, improved walking speed 9 gadi atpakaļ
ControllerHandler.h 3f8623d0bf Merge remote-tracking branch 'origin/developer' into feature/Controller 9 gadi atpakaļ
Crystal.cpp e7c7dbaf39 bugfixes 9 gadi atpakaļ
Crystal.h 6306e8abd4 Heightmap fix, texture fix, rotating crystals and enemy height to 0 9 gadi atpakaļ
Crystal.sln 908786897f Added world loading and other various improvements 9 gadi atpakaļ
CrystalPoint.cpp d3bde622f0 menu placing right 9 gadi atpakaļ
CrystalPoint.h d3bde622f0 menu placing right 9 gadi atpakaļ
CrystalPoint.vcxproj 7edbcd4d4d loadingscreen has been draw when loading a world 9 gadi atpakaļ
CrystalPoint.vcxproj.filters 7edbcd4d4d loadingscreen has been draw when loading a world 9 gadi atpakaļ
Cursor.cpp ce2f658b61 Merge branch 'developer' into feature/Menu 9 gadi atpakaļ
Cursor.h 2e50d11e07 able to click with cursor, button detect clicking event 9 gadi atpakaļ
Enemy.cpp 5de58e6f74 Remove circle 9 gadi atpakaļ
Enemy.h 9f455be8d6 revert commit 9 gadi atpakaļ
Entity.cpp 95ab1879b4 Merge branch 'developer' into enemy 9 gadi atpakaļ
Entity.h 9cfaf07eba optimiasted crystal, entity now has a collide methode, which will be called when an entity collison has with the player. 9 gadi atpakaļ
HeightMap.cpp 6306e8abd4 Heightmap fix, texture fix, rotating crystals and enemy height to 0 9 gadi atpakaļ
HeightMap.h a4373adc25 Fix image direction / load from JSON 9 gadi atpakaļ
Interface.cpp f80b513d90 Add weapon switching 9 gadi atpakaļ
Interface.h 912a2234a3 crystals will be displayed, when not get with darker icons, when picked up crystals get colors 9 gadi atpakaļ
LevelObject.cpp 95ab1879b4 Merge branch 'developer' into enemy 9 gadi atpakaļ
LevelObject.h d01efecb0e enemy comes to you when in his radius 9 gadi atpakaļ
LoadingScreen.cpp cdd3b962eb texture in loadings screen 9 gadi atpakaļ
LoadingScreen.h cdd3b962eb texture in loadings screen 9 gadi atpakaļ
Main.cpp 9f455be8d6 revert commit 9 gadi atpakaļ
Main.h 7c4ee37867 Johan is love, Johan is life 9 gadi atpakaļ
Menu.cpp 3f8623d0bf Merge remote-tracking branch 'origin/developer' into feature/Controller 9 gadi atpakaļ
Menu.h ced3ff4462 Attempt implement menu (unresolved symbol error) 9 gadi atpakaļ
MenuElement.cpp ced3ff4462 Attempt implement menu (unresolved symbol error) 9 gadi atpakaļ
MenuElement.h 6cf9437620 button is draw by menu 9 gadi atpakaļ
Model.cpp 942b068851 Merge branch 'developer' into feature/Controller 9 gadi atpakaļ
Model.h 8700aa90af Bugfixes, added sound to portal and enemy in JSON 9 gadi atpakaļ
Player.cpp 80f0c33b91 Merge branch 'developer' into feature/loadingscreen 9 gadi atpakaļ
Player.h f80b513d90 Add weapon switching 9 gadi atpakaļ
Portal.cpp eadfea9d63 Sound pointers worden gedelete 9 gadi atpakaļ
Portal.h 8700aa90af Bugfixes, added sound to portal and enemy in JSON 9 gadi atpakaļ
ReadMe.txt 908786897f Added world loading and other various improvements 9 gadi atpakaļ
Skybox.cpp e081373a45 Merge branch 'developer' into feature/Menu 9 gadi atpakaļ
Skybox.h e081373a45 Merge branch 'developer' into feature/Menu 9 gadi atpakaļ
Sound.cpp 8700aa90af Bugfixes, added sound to portal and enemy in JSON 9 gadi atpakaļ
Sound.h 8700aa90af Bugfixes, added sound to portal and enemy in JSON 9 gadi atpakaļ
SoundSystem.cpp c91bb5c656 attempt fix 9 gadi atpakaļ
SoundSystem.h eadfea9d63 Sound pointers worden gedelete 9 gadi atpakaļ
Text.cpp 8dcee70324 button, text is placed in middle of button, plane is placed behind text 9 gadi atpakaļ
Text.h 8dcee70324 button, text is placed in middle of button, plane is placed behind text 9 gadi atpakaļ
Util.cpp 8dcee70324 button, text is placed in middle of button, plane is placed behind text 9 gadi atpakaļ
Util.h 3f8623d0bf Merge remote-tracking branch 'origin/developer' into feature/Controller 9 gadi atpakaļ
Vector.cpp 4c613b606a Implemented getHeight 9 gadi atpakaļ
Vector.h 4c613b606a Implemented getHeight 9 gadi atpakaļ
Vertex.cpp 030a136e8b Working version for linux 9 gadi atpakaļ
Vertex.h 030a136e8b Working version for linux 9 gadi atpakaļ
Weapon.cpp e7c7dbaf39 bugfixes 9 gadi atpakaļ
Weapon.h 3025fecf94 Load weapons from JSON 9 gadi atpakaļ
World.cpp e7c7dbaf39 bugfixes 9 gadi atpakaļ
World.h 7edbcd4d4d loadingscreen has been draw when loading a world 9 gadi atpakaļ
WorldHandler.cpp 71801a30f2 player crystals refresh 9 gadi atpakaļ
WorldHandler.h 2b0e22d4c9 Added height at location 9 gadi atpakaļ
freeglut.dll 77ac841b8b Project init 9 gadi atpakaļ
json.cpp 7d13269480 Refactor johan branch for compiling with g++ 9 gadi atpakaļ
json.h 7d13269480 Refactor johan branch for compiling with g++ 9 gadi atpakaļ
stb_image.h 77ac841b8b Project init 9 gadi atpakaļ
weapons.json f80b513d90 Add weapon switching 9 gadi atpakaļ

ReadMe.txt

========================================================================
CONSOLE APPLICATION : CrystalPoint Project Overview
========================================================================

AppWizard has created this CrystalPoint application for you.

This file contains a summary of what you will find in each of the files that
make up your CrystalPoint application.


CrystalPoint.vcxproj
This is the main project file for VC++ projects generated using an Application Wizard.
It contains information about the version of Visual C++ that generated the file, and
information about the platforms, configurations, and project features selected with the
Application Wizard.

CrystalPoint.vcxproj.filters
This is the filters file for VC++ projects generated using an Application Wizard.
It contains information about the association between the files in your project
and the filters. This association is used in the IDE to show grouping of files with
similar extensions under a specific node (for e.g. ".cpp" files are associated with the
"Source Files" filter).

CrystalPoint.cpp
This is the main application source file.

/////////////////////////////////////////////////////////////////////////////
Other standard files:

StdAfx.h, StdAfx.cpp
These files are used to build a precompiled header (PCH) file
named CrystalPoint.pch and a precompiled types file named StdAfx.obj.

/////////////////////////////////////////////////////////////////////////////
Other notes:

AppWizard uses "TODO:" comments to indicate parts of the source code you
should add to or customize.

/////////////////////////////////////////////////////////////////////////////