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Kenneth van Ewijk e7c7dbaf39 bugfixes 9 лет назад
.idea 7d13269480 Refactor johan branch for compiling with g++ 9 лет назад
WAVE 80f0c33b91 Merge branch 'developer' into feature/loadingscreen 9 лет назад
freeglut 77ac841b8b Project init 9 лет назад
lib 3f8623d0bf Merge remote-tracking branch 'origin/developer' into feature/Controller 9 лет назад
models 82acf0d9fc ice world 9 лет назад
openAL b53bcac528 OpenAL Test 9 лет назад
skyboxes 69561794d8 Reimplemented into newer develop version 9 лет назад
worlds e7c7dbaf39 bugfixes 9 лет назад
.gitignore d032021cde Added objects 9 лет назад
Button.cpp 98f3645b6b menu pauses game, able to resume the game. exit game by pause menu 9 лет назад
Button.h 7758f2c294 able to give button a funtion pointer, who will be called when clicked on the button 9 лет назад
CMakeLists.txt 3f8623d0bf Merge remote-tracking branch 'origin/developer' into feature/Controller 9 лет назад
Controller.cpp 3f8623d0bf Merge remote-tracking branch 'origin/developer' into feature/Controller 9 лет назад
Controller.h da0b1f5588 Johan fix 9 лет назад
ControllerHandler.cpp 36dc74a39e Fixed crash at startup, improved walking speed 9 лет назад
ControllerHandler.h 3f8623d0bf Merge remote-tracking branch 'origin/developer' into feature/Controller 9 лет назад
Crystal.cpp e7c7dbaf39 bugfixes 9 лет назад
Crystal.h 6306e8abd4 Heightmap fix, texture fix, rotating crystals and enemy height to 0 9 лет назад
Crystal.sln 908786897f Added world loading and other various improvements 9 лет назад
CrystalPoint.cpp d3bde622f0 menu placing right 9 лет назад
CrystalPoint.h d3bde622f0 menu placing right 9 лет назад
CrystalPoint.vcxproj 7edbcd4d4d loadingscreen has been draw when loading a world 9 лет назад
CrystalPoint.vcxproj.filters 7edbcd4d4d loadingscreen has been draw when loading a world 9 лет назад
Cursor.cpp ce2f658b61 Merge branch 'developer' into feature/Menu 9 лет назад
Cursor.h 2e50d11e07 able to click with cursor, button detect clicking event 9 лет назад
Enemy.cpp 5de58e6f74 Remove circle 9 лет назад
Enemy.h 9f455be8d6 revert commit 9 лет назад
Entity.cpp 95ab1879b4 Merge branch 'developer' into enemy 9 лет назад
Entity.h 9cfaf07eba optimiasted crystal, entity now has a collide methode, which will be called when an entity collison has with the player. 9 лет назад
HeightMap.cpp 6306e8abd4 Heightmap fix, texture fix, rotating crystals and enemy height to 0 9 лет назад
HeightMap.h a4373adc25 Fix image direction / load from JSON 9 лет назад
Interface.cpp f80b513d90 Add weapon switching 9 лет назад
Interface.h 912a2234a3 crystals will be displayed, when not get with darker icons, when picked up crystals get colors 9 лет назад
LevelObject.cpp 95ab1879b4 Merge branch 'developer' into enemy 9 лет назад
LevelObject.h d01efecb0e enemy comes to you when in his radius 9 лет назад
LoadingScreen.cpp cdd3b962eb texture in loadings screen 9 лет назад
LoadingScreen.h cdd3b962eb texture in loadings screen 9 лет назад
Main.cpp 9f455be8d6 revert commit 9 лет назад
Main.h 7c4ee37867 Johan is love, Johan is life 9 лет назад
Menu.cpp 3f8623d0bf Merge remote-tracking branch 'origin/developer' into feature/Controller 9 лет назад
Menu.h ced3ff4462 Attempt implement menu (unresolved symbol error) 9 лет назад
MenuElement.cpp ced3ff4462 Attempt implement menu (unresolved symbol error) 9 лет назад
MenuElement.h 6cf9437620 button is draw by menu 9 лет назад
Model.cpp 942b068851 Merge branch 'developer' into feature/Controller 9 лет назад
Model.h 8700aa90af Bugfixes, added sound to portal and enemy in JSON 9 лет назад
Player.cpp 80f0c33b91 Merge branch 'developer' into feature/loadingscreen 9 лет назад
Player.h f80b513d90 Add weapon switching 9 лет назад
Portal.cpp eadfea9d63 Sound pointers worden gedelete 9 лет назад
Portal.h 8700aa90af Bugfixes, added sound to portal and enemy in JSON 9 лет назад
ReadMe.txt 908786897f Added world loading and other various improvements 9 лет назад
Skybox.cpp e081373a45 Merge branch 'developer' into feature/Menu 9 лет назад
Skybox.h e081373a45 Merge branch 'developer' into feature/Menu 9 лет назад
Sound.cpp 8700aa90af Bugfixes, added sound to portal and enemy in JSON 9 лет назад
Sound.h 8700aa90af Bugfixes, added sound to portal and enemy in JSON 9 лет назад
SoundSystem.cpp c91bb5c656 attempt fix 9 лет назад
SoundSystem.h eadfea9d63 Sound pointers worden gedelete 9 лет назад
Text.cpp 8dcee70324 button, text is placed in middle of button, plane is placed behind text 9 лет назад
Text.h 8dcee70324 button, text is placed in middle of button, plane is placed behind text 9 лет назад
Util.cpp 8dcee70324 button, text is placed in middle of button, plane is placed behind text 9 лет назад
Util.h 3f8623d0bf Merge remote-tracking branch 'origin/developer' into feature/Controller 9 лет назад
Vector.cpp 4c613b606a Implemented getHeight 9 лет назад
Vector.h 4c613b606a Implemented getHeight 9 лет назад
Vertex.cpp 030a136e8b Working version for linux 9 лет назад
Vertex.h 030a136e8b Working version for linux 9 лет назад
Weapon.cpp e7c7dbaf39 bugfixes 9 лет назад
Weapon.h 3025fecf94 Load weapons from JSON 9 лет назад
World.cpp e7c7dbaf39 bugfixes 9 лет назад
World.h 7edbcd4d4d loadingscreen has been draw when loading a world 9 лет назад
WorldHandler.cpp 71801a30f2 player crystals refresh 9 лет назад
WorldHandler.h 2b0e22d4c9 Added height at location 9 лет назад
freeglut.dll 77ac841b8b Project init 9 лет назад
json.cpp 7d13269480 Refactor johan branch for compiling with g++ 9 лет назад
json.h 7d13269480 Refactor johan branch for compiling with g++ 9 лет назад
stb_image.h 77ac841b8b Project init 9 лет назад
weapons.json f80b513d90 Add weapon switching 9 лет назад

ReadMe.txt

========================================================================
CONSOLE APPLICATION : CrystalPoint Project Overview
========================================================================

AppWizard has created this CrystalPoint application for you.

This file contains a summary of what you will find in each of the files that
make up your CrystalPoint application.


CrystalPoint.vcxproj
This is the main project file for VC++ projects generated using an Application Wizard.
It contains information about the version of Visual C++ that generated the file, and
information about the platforms, configurations, and project features selected with the
Application Wizard.

CrystalPoint.vcxproj.filters
This is the filters file for VC++ projects generated using an Application Wizard.
It contains information about the association between the files in your project
and the filters. This association is used in the IDE to show grouping of files with
similar extensions under a specific node (for e.g. ".cpp" files are associated with the
"Source Files" filter).

CrystalPoint.cpp
This is the main application source file.

/////////////////////////////////////////////////////////////////////////////
Other standard files:

StdAfx.h, StdAfx.cpp
These files are used to build a precompiled header (PCH) file
named CrystalPoint.pch and a precompiled types file named StdAfx.obj.

/////////////////////////////////////////////////////////////////////////////
Other notes:

AppWizard uses "TODO:" comments to indicate parts of the source code you
should add to or customize.

/////////////////////////////////////////////////////////////////////////////