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Kenneth van Ewijk 33a61ca2ed Merge pull request #7 from CrystalPointA4/enemy vor 9 Jahren
.idea 7d13269480 Refactor johan branch for compiling with g++ vor 9 Jahren
freeglut 77ac841b8b Project init vor 9 Jahren
models d01efecb0e enemy comes to you when in his radius vor 9 Jahren
worlds b2fa0bc028 Merge branch 'developer' into enemy vor 9 Jahren
.gitignore d032021cde Added objects vor 9 Jahren
CMakeLists.txt 7d13269480 Refactor johan branch for compiling with g++ vor 9 Jahren
CrystalJohan.cpp b2fa0bc028 Merge branch 'developer' into enemy vor 9 Jahren
CrystalJohan.h 7d13269480 Refactor johan branch for compiling with g++ vor 9 Jahren
CrystalJohan.sln 7c4ee37867 Johan is love, Johan is life vor 9 Jahren
CrystalJohan.vcxproj b2fa0bc028 Merge branch 'developer' into enemy vor 9 Jahren
CrystalJohan.vcxproj.filters b2fa0bc028 Merge branch 'developer' into enemy vor 9 Jahren
Enemy.cpp cf124b3f38 enemy collison added, no jittering anymore vor 9 Jahren
Enemy.h d01efecb0e enemy comes to you when in his radius vor 9 Jahren
Entity.cpp 9d3cfa7e2a Merge branch 'developer' into johan vor 9 Jahren
Entity.h a8415db4ac Added new Johan Code vor 9 Jahren
HeightMap.cpp 965b54c901 Added heightmap vor 9 Jahren
HeightMap.h 84fcc346a9 Implement optimised array rendering vor 9 Jahren
LevelObject.cpp a8415db4ac Added new Johan Code vor 9 Jahren
LevelObject.h d01efecb0e enemy comes to you when in his radius vor 9 Jahren
Main.cpp 7d13269480 Refactor johan branch for compiling with g++ vor 9 Jahren
Main.h 7c4ee37867 Johan is love, Johan is life vor 9 Jahren
Model.cpp b2fa0bc028 Merge branch 'developer' into enemy vor 9 Jahren
Model.h 84fcc346a9 Implement optimised array rendering vor 9 Jahren
Player.cpp d01efecb0e enemy comes to you when in his radius vor 9 Jahren
Player.h 7d13269480 Refactor johan branch for compiling with g++ vor 9 Jahren
ReadMe.txt 7c4ee37867 Johan is love, Johan is life vor 9 Jahren
Singleton.h 7c4ee37867 Johan is love, Johan is life vor 9 Jahren
Vector.cpp d739141b25 enemys always looking at you when you are the target vor 9 Jahren
Vector.h d739141b25 enemys always looking at you when you are the target vor 9 Jahren
Vertex.cpp 84fcc346a9 Implement optimised array rendering vor 9 Jahren
Vertex.h 84fcc346a9 Implement optimised array rendering vor 9 Jahren
World.cpp b2fa0bc028 Merge branch 'developer' into enemy vor 9 Jahren
World.h b2fa0bc028 Merge branch 'developer' into enemy vor 9 Jahren
freeglut.dll 77ac841b8b Project init vor 9 Jahren
json.cpp 7d13269480 Refactor johan branch for compiling with g++ vor 9 Jahren
json.h 7d13269480 Refactor johan branch for compiling with g++ vor 9 Jahren
stb_image.h 77ac841b8b Project init vor 9 Jahren

ReadMe.txt

========================================================================
CONSOLE APPLICATION : CrystalJohan Project Overview
========================================================================

AppWizard has created this CrystalJohan application for you.

This file contains a summary of what you will find in each of the files that
make up your CrystalJohan application.


CrystalJohan.vcxproj
This is the main project file for VC++ projects generated using an Application Wizard.
It contains information about the version of Visual C++ that generated the file, and
information about the platforms, configurations, and project features selected with the
Application Wizard.

CrystalJohan.vcxproj.filters
This is the filters file for VC++ projects generated using an Application Wizard.
It contains information about the association between the files in your project
and the filters. This association is used in the IDE to show grouping of files with
similar extensions under a specific node (for e.g. ".cpp" files are associated with the
"Source Files" filter).

CrystalJohan.cpp
This is the main application source file.

/////////////////////////////////////////////////////////////////////////////
Other standard files:

StdAfx.h, StdAfx.cpp
These files are used to build a precompiled header (PCH) file
named CrystalJohan.pch and a precompiled types file named StdAfx.obj.

/////////////////////////////////////////////////////////////////////////////
Other notes:

AppWizard uses "TODO:" comments to indicate parts of the source code you
should add to or customize.

/////////////////////////////////////////////////////////////////////////////