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jancoow 030a136e8b Working version for linux 9 лет назад
.idea 7d13269480 Refactor johan branch for compiling with g++ 9 лет назад
WAVE 117010b9fe OpenAl Werkt! en Setup enzo 9 лет назад
freeglut 77ac841b8b Project init 9 лет назад
models ad30824057 Added Rock world. Updated others 9 лет назад
openAL b53bcac528 OpenAL Test 9 лет назад
skyboxes 69561794d8 Reimplemented into newer develop version 9 лет назад
worlds ad30824057 Added Rock world. Updated others 9 лет назад
.gitignore d032021cde Added objects 9 лет назад
CMakeLists.txt 030a136e8b Working version for linux 9 лет назад
Crystal.cpp 912a2234a3 crystals will be displayed, when not get with darker icons, when picked up crystals get colors 9 лет назад
Crystal.h 912a2234a3 crystals will be displayed, when not get with darker icons, when picked up crystals get colors 9 лет назад
Crystal.sln 908786897f Added world loading and other various improvements 9 лет назад
CrystalPoint.cpp 117010b9fe OpenAl Werkt! en Setup enzo 9 лет назад
CrystalPoint.h 117010b9fe OpenAl Werkt! en Setup enzo 9 лет назад
CrystalPoint.vcxproj 0ca94aef4d when collected all crystals it is possible to move to the next level, by stepping in the portal 9 лет назад
CrystalPoint.vcxproj.filters 0ca94aef4d when collected all crystals it is possible to move to the next level, by stepping in the portal 9 лет назад
Cursor.cpp 030a136e8b Working version for linux 9 лет назад
Cursor.h ae80c7a5bf Add health/xp/level interface 9 лет назад
Enemy.cpp 348b53c027 Added enemy -> brightness skybox 9 лет назад
Enemy.h 348b53c027 Added enemy -> brightness skybox 9 лет назад
Entity.cpp 95ab1879b4 Merge branch 'developer' into enemy 9 лет назад
Entity.h 9cfaf07eba optimiasted crystal, entity now has a collide methode, which will be called when an entity collison has with the player. 9 лет назад
HeightMap.cpp 030a136e8b Working version for linux 9 лет назад
HeightMap.h a4373adc25 Fix image direction / load from JSON 9 лет назад
Interface.cpp 030a136e8b Working version for linux 9 лет назад
Interface.h 912a2234a3 crystals will be displayed, when not get with darker icons, when picked up crystals get colors 9 лет назад
LevelObject.cpp 95ab1879b4 Merge branch 'developer' into enemy 9 лет назад
LevelObject.h d01efecb0e enemy comes to you when in his radius 9 лет назад
Main.cpp ad30824057 Added Rock world. Updated others 9 лет назад
Main.h 7c4ee37867 Johan is love, Johan is life 9 лет назад
Model.cpp 030a136e8b Working version for linux 9 лет назад
Model.h 84fcc346a9 Implement optimised array rendering 9 лет назад
Player.cpp 881b58138c crystal displayed on interface, with fancy gradient and the most beautifull colors for the crystal :) 9 лет назад
Player.h 881b58138c crystal displayed on interface, with fancy gradient and the most beautifull colors for the crystal :) 9 лет назад
Portal.cpp 0ca94aef4d when collected all crystals it is possible to move to the next level, by stepping in the portal 9 лет назад
Portal.h 0ca94aef4d when collected all crystals it is possible to move to the next level, by stepping in the portal 9 лет назад
ReadMe.txt 908786897f Added world loading and other various improvements 9 лет назад
Skybox.cpp 04fd3ac0e3 Skybox brightness hotfix 9 лет назад
Skybox.h 348b53c027 Added enemy -> brightness skybox 9 лет назад
Sound.cpp 030a136e8b Working version for linux 9 лет назад
Sound.h 030a136e8b Working version for linux 9 лет назад
SoundSystem.cpp 030a136e8b Working version for linux 9 лет назад
SoundSystem.h 030a136e8b Working version for linux 9 лет назад
Vector.cpp 4c613b606a Implemented getHeight 9 лет назад
Vector.h 4c613b606a Implemented getHeight 9 лет назад
Vertex.cpp 030a136e8b Working version for linux 9 лет назад
Vertex.h 030a136e8b Working version for linux 9 лет назад
World.cpp 348b53c027 Added enemy -> brightness skybox 9 лет назад
World.h 348b53c027 Added enemy -> brightness skybox 9 лет назад
WorldHandler.cpp 71801a30f2 player crystals refresh 9 лет назад
WorldHandler.h 2b0e22d4c9 Added height at location 9 лет назад
freeglut.dll 77ac841b8b Project init 9 лет назад
json.cpp 7d13269480 Refactor johan branch for compiling with g++ 9 лет назад
json.h 7d13269480 Refactor johan branch for compiling with g++ 9 лет назад
stb_image.h 77ac841b8b Project init 9 лет назад

ReadMe.txt

========================================================================
CONSOLE APPLICATION : CrystalPoint Project Overview
========================================================================

AppWizard has created this CrystalPoint application for you.

This file contains a summary of what you will find in each of the files that
make up your CrystalPoint application.


CrystalPoint.vcxproj
This is the main project file for VC++ projects generated using an Application Wizard.
It contains information about the version of Visual C++ that generated the file, and
information about the platforms, configurations, and project features selected with the
Application Wizard.

CrystalPoint.vcxproj.filters
This is the filters file for VC++ projects generated using an Application Wizard.
It contains information about the association between the files in your project
and the filters. This association is used in the IDE to show grouping of files with
similar extensions under a specific node (for e.g. ".cpp" files are associated with the
"Source Files" filter).

CrystalPoint.cpp
This is the main application source file.

/////////////////////////////////////////////////////////////////////////////
Other standard files:

StdAfx.h, StdAfx.cpp
These files are used to build a precompiled header (PCH) file
named CrystalPoint.pch and a precompiled types file named StdAfx.obj.

/////////////////////////////////////////////////////////////////////////////
Other notes:

AppWizard uses "TODO:" comments to indicate parts of the source code you
should add to or customize.

/////////////////////////////////////////////////////////////////////////////