Sen descrición

Remco a38a6d3c5f get player out of main. player is now a singelton?(not sure of singleton is good inplemented). Added player singleton in worldstate %!s(int64=9) %!d(string=hai) anos
freeglut 77ac841b8b Project init %!s(int64=9) %!d(string=hai) anos
models 876ec56780 Started rewriting %!s(int64=9) %!d(string=hai) anos
.gitignore d032021cde Added objects %!s(int64=9) %!d(string=hai) anos
Controller.cpp 9769b88156 Project structure %!s(int64=9) %!d(string=hai) anos
Controller.h 049fb28ffc Added more structure, added abstraction to existing parts %!s(int64=9) %!d(string=hai) anos
CrystalPoint.sln 77ac841b8b Project init %!s(int64=9) %!d(string=hai) anos
CrystalPoint.vcxproj 876ec56780 Started rewriting %!s(int64=9) %!d(string=hai) anos
CrystalPoint.vcxproj.filters 876ec56780 Started rewriting %!s(int64=9) %!d(string=hai) anos
Enemy.cpp 049fb28ffc Added more structure, added abstraction to existing parts %!s(int64=9) %!d(string=hai) anos
Enemy.h 049fb28ffc Added more structure, added abstraction to existing parts %!s(int64=9) %!d(string=hai) anos
Header.h 876ec56780 Started rewriting %!s(int64=9) %!d(string=hai) anos
InitState.cpp 876ec56780 Started rewriting %!s(int64=9) %!d(string=hai) anos
InitState.h 876ec56780 Started rewriting %!s(int64=9) %!d(string=hai) anos
Keyboard.cpp 9769b88156 Project structure %!s(int64=9) %!d(string=hai) anos
Keyboard.h 049fb28ffc Added more structure, added abstraction to existing parts %!s(int64=9) %!d(string=hai) anos
LoadingState.cpp 9769b88156 Project structure %!s(int64=9) %!d(string=hai) anos
LoadingState.h 876ec56780 Started rewriting %!s(int64=9) %!d(string=hai) anos
Main.cpp a38a6d3c5f get player out of main. player is now a singelton?(not sure of singleton is good inplemented). Added player singleton in worldstate %!s(int64=9) %!d(string=hai) anos
MenuState.cpp 9769b88156 Project structure %!s(int64=9) %!d(string=hai) anos
MenuState.h 876ec56780 Started rewriting %!s(int64=9) %!d(string=hai) anos
Model.cpp a38a6d3c5f get player out of main. player is now a singelton?(not sure of singleton is good inplemented). Added player singleton in worldstate %!s(int64=9) %!d(string=hai) anos
Model.h 876ec56780 Started rewriting %!s(int64=9) %!d(string=hai) anos
ModelHandler.cpp 876ec56780 Started rewriting %!s(int64=9) %!d(string=hai) anos
ModelHandler.h 876ec56780 Started rewriting %!s(int64=9) %!d(string=hai) anos
ModelInstance.cpp 876ec56780 Started rewriting %!s(int64=9) %!d(string=hai) anos
ModelInstance.h 876ec56780 Started rewriting %!s(int64=9) %!d(string=hai) anos
Mouse.cpp 9769b88156 Project structure %!s(int64=9) %!d(string=hai) anos
Mouse.h 049fb28ffc Added more structure, added abstraction to existing parts %!s(int64=9) %!d(string=hai) anos
Player.cpp a38a6d3c5f get player out of main. player is now a singelton?(not sure of singleton is good inplemented). Added player singleton in worldstate %!s(int64=9) %!d(string=hai) anos
Player.h a38a6d3c5f get player out of main. player is now a singelton?(not sure of singleton is good inplemented). Added player singleton in worldstate %!s(int64=9) %!d(string=hai) anos
README.md cf9d88c1e1 Initial commit %!s(int64=9) %!d(string=hai) anos
SettingsState.cpp 876ec56780 Started rewriting %!s(int64=9) %!d(string=hai) anos
SettingsState.h 876ec56780 Started rewriting %!s(int64=9) %!d(string=hai) anos
State.cpp a38a6d3c5f get player out of main. player is now a singelton?(not sure of singleton is good inplemented). Added player singleton in worldstate %!s(int64=9) %!d(string=hai) anos
State.h a38a6d3c5f get player out of main. player is now a singelton?(not sure of singleton is good inplemented). Added player singleton in worldstate %!s(int64=9) %!d(string=hai) anos
StateHandler.cpp a38a6d3c5f get player out of main. player is now a singelton?(not sure of singleton is good inplemented). Added player singleton in worldstate %!s(int64=9) %!d(string=hai) anos
StateHandler.h 876ec56780 Started rewriting %!s(int64=9) %!d(string=hai) anos
Vector.cpp 049fb28ffc Added more structure, added abstraction to existing parts %!s(int64=9) %!d(string=hai) anos
Vector.h 049fb28ffc Added more structure, added abstraction to existing parts %!s(int64=9) %!d(string=hai) anos
Weapon.cpp 5df4a1d8d0 Hotfix Main.cpp and Weapon.cpp %!s(int64=9) %!d(string=hai) anos
Weapon.h e5664e207d weapons are facing next to the camera %!s(int64=9) %!d(string=hai) anos
WorldModel.cpp 9769b88156 Project structure %!s(int64=9) %!d(string=hai) anos
WorldModel.h 049fb28ffc Added more structure, added abstraction to existing parts %!s(int64=9) %!d(string=hai) anos
WorldState.cpp a38a6d3c5f get player out of main. player is now a singelton?(not sure of singleton is good inplemented). Added player singleton in worldstate %!s(int64=9) %!d(string=hai) anos
WorldState.h a38a6d3c5f get player out of main. player is now a singelton?(not sure of singleton is good inplemented). Added player singleton in worldstate %!s(int64=9) %!d(string=hai) anos
freeglut.dll 77ac841b8b Project init %!s(int64=9) %!d(string=hai) anos
stb_image.h 77ac841b8b Project init %!s(int64=9) %!d(string=hai) anos

README.md

CrystalPoint

Crystal Point: The Elemental Labyrinth