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Remco a38a6d3c5f get player out of main. player is now a singelton?(not sure of singleton is good inplemented). Added player singleton in worldstate 10 yıl önce
freeglut 77ac841b8b Project init 10 yıl önce
models 876ec56780 Started rewriting 10 yıl önce
.gitignore d032021cde Added objects 10 yıl önce
Controller.cpp 9769b88156 Project structure 10 yıl önce
Controller.h 049fb28ffc Added more structure, added abstraction to existing parts 10 yıl önce
CrystalPoint.sln 77ac841b8b Project init 10 yıl önce
CrystalPoint.vcxproj 876ec56780 Started rewriting 10 yıl önce
CrystalPoint.vcxproj.filters 876ec56780 Started rewriting 10 yıl önce
Enemy.cpp 049fb28ffc Added more structure, added abstraction to existing parts 10 yıl önce
Enemy.h 049fb28ffc Added more structure, added abstraction to existing parts 10 yıl önce
Header.h 876ec56780 Started rewriting 10 yıl önce
InitState.cpp 876ec56780 Started rewriting 10 yıl önce
InitState.h 876ec56780 Started rewriting 10 yıl önce
Keyboard.cpp 9769b88156 Project structure 10 yıl önce
Keyboard.h 049fb28ffc Added more structure, added abstraction to existing parts 10 yıl önce
LoadingState.cpp 9769b88156 Project structure 10 yıl önce
LoadingState.h 876ec56780 Started rewriting 10 yıl önce
Main.cpp a38a6d3c5f get player out of main. player is now a singelton?(not sure of singleton is good inplemented). Added player singleton in worldstate 10 yıl önce
MenuState.cpp 9769b88156 Project structure 10 yıl önce
MenuState.h 876ec56780 Started rewriting 10 yıl önce
Model.cpp a38a6d3c5f get player out of main. player is now a singelton?(not sure of singleton is good inplemented). Added player singleton in worldstate 10 yıl önce
Model.h 876ec56780 Started rewriting 10 yıl önce
ModelHandler.cpp 876ec56780 Started rewriting 10 yıl önce
ModelHandler.h 876ec56780 Started rewriting 10 yıl önce
ModelInstance.cpp 876ec56780 Started rewriting 10 yıl önce
ModelInstance.h 876ec56780 Started rewriting 10 yıl önce
Mouse.cpp 9769b88156 Project structure 10 yıl önce
Mouse.h 049fb28ffc Added more structure, added abstraction to existing parts 10 yıl önce
Player.cpp a38a6d3c5f get player out of main. player is now a singelton?(not sure of singleton is good inplemented). Added player singleton in worldstate 10 yıl önce
Player.h a38a6d3c5f get player out of main. player is now a singelton?(not sure of singleton is good inplemented). Added player singleton in worldstate 10 yıl önce
README.md cf9d88c1e1 Initial commit 10 yıl önce
SettingsState.cpp 876ec56780 Started rewriting 10 yıl önce
SettingsState.h 876ec56780 Started rewriting 10 yıl önce
State.cpp a38a6d3c5f get player out of main. player is now a singelton?(not sure of singleton is good inplemented). Added player singleton in worldstate 10 yıl önce
State.h a38a6d3c5f get player out of main. player is now a singelton?(not sure of singleton is good inplemented). Added player singleton in worldstate 10 yıl önce
StateHandler.cpp a38a6d3c5f get player out of main. player is now a singelton?(not sure of singleton is good inplemented). Added player singleton in worldstate 10 yıl önce
StateHandler.h 876ec56780 Started rewriting 10 yıl önce
Vector.cpp 049fb28ffc Added more structure, added abstraction to existing parts 10 yıl önce
Vector.h 049fb28ffc Added more structure, added abstraction to existing parts 10 yıl önce
Weapon.cpp 5df4a1d8d0 Hotfix Main.cpp and Weapon.cpp 10 yıl önce
Weapon.h e5664e207d weapons are facing next to the camera 10 yıl önce
WorldModel.cpp 9769b88156 Project structure 10 yıl önce
WorldModel.h 049fb28ffc Added more structure, added abstraction to existing parts 10 yıl önce
WorldState.cpp a38a6d3c5f get player out of main. player is now a singelton?(not sure of singleton is good inplemented). Added player singleton in worldstate 10 yıl önce
WorldState.h a38a6d3c5f get player out of main. player is now a singelton?(not sure of singleton is good inplemented). Added player singleton in worldstate 10 yıl önce
freeglut.dll 77ac841b8b Project init 10 yıl önce
stb_image.h 77ac841b8b Project init 10 yıl önce

README.md

CrystalPoint

Crystal Point: The Elemental Labyrinth