Brak opisu

Kenneth van Ewijk ced3ff4462 Attempt implement menu (unresolved symbol error) 9 lat temu
.idea 7d13269480 Refactor johan branch for compiling with g++ 9 lat temu
WAVE 117010b9fe OpenAl Werkt! en Setup enzo 9 lat temu
freeglut 77ac841b8b Project init 9 lat temu
models 1f3188376a added new model for crystal, not possible to move through crystals 9 lat temu
openAL b53bcac528 OpenAL Test 9 lat temu
skyboxes 69561794d8 Reimplemented into newer develop version 9 lat temu
worlds 0209c8b4e2 Merge pull request #14 from CrystalPointA4/feature/refactor_crystals 9 lat temu
.gitignore d032021cde Added objects 9 lat temu
Button.cpp ced3ff4462 Attempt implement menu (unresolved symbol error) 9 lat temu
Button.h ced3ff4462 Attempt implement menu (unresolved symbol error) 9 lat temu
CMakeLists.txt 7d13269480 Refactor johan branch for compiling with g++ 9 lat temu
Crystal.cpp 9cfaf07eba optimiasted crystal, entity now has a collide methode, which will be called when an entity collison has with the player. 9 lat temu
Crystal.h 9cfaf07eba optimiasted crystal, entity now has a collide methode, which will be called when an entity collison has with the player. 9 lat temu
Crystal.sln 908786897f Added world loading and other various improvements 9 lat temu
CrystalPoint.cpp ced3ff4462 Attempt implement menu (unresolved symbol error) 9 lat temu
CrystalPoint.h ced3ff4462 Attempt implement menu (unresolved symbol error) 9 lat temu
CrystalPoint.vcxproj ced3ff4462 Attempt implement menu (unresolved symbol error) 9 lat temu
CrystalPoint.vcxproj.filters ced3ff4462 Attempt implement menu (unresolved symbol error) 9 lat temu
Cursor.cpp ced3ff4462 Attempt implement menu (unresolved symbol error) 9 lat temu
Cursor.h ced3ff4462 Attempt implement menu (unresolved symbol error) 9 lat temu
Enemy.cpp 5c24a34202 Merge branch 'developer' into feature/OpenAL 9 lat temu
Enemy.h 5c24a34202 Merge branch 'developer' into feature/OpenAL 9 lat temu
Entity.cpp 95ab1879b4 Merge branch 'developer' into enemy 9 lat temu
Entity.h 9cfaf07eba optimiasted crystal, entity now has a collide methode, which will be called when an entity collison has with the player. 9 lat temu
HeightMap.cpp a4373adc25 Fix image direction / load from JSON 9 lat temu
HeightMap.h a4373adc25 Fix image direction / load from JSON 9 lat temu
Interface.cpp ced3ff4462 Attempt implement menu (unresolved symbol error) 9 lat temu
Interface.h 1164501158 added variables for crystal icons in interface class 9 lat temu
LevelObject.cpp 95ab1879b4 Merge branch 'developer' into enemy 9 lat temu
LevelObject.h d01efecb0e enemy comes to you when in his radius 9 lat temu
Main.cpp ced3ff4462 Attempt implement menu (unresolved symbol error) 9 lat temu
Main.h 7c4ee37867 Johan is love, Johan is life 9 lat temu
Menu.cpp ced3ff4462 Attempt implement menu (unresolved symbol error) 9 lat temu
Menu.h ced3ff4462 Attempt implement menu (unresolved symbol error) 9 lat temu
MenuElement.cpp ced3ff4462 Attempt implement menu (unresolved symbol error) 9 lat temu
MenuElement.h ced3ff4462 Attempt implement menu (unresolved symbol error) 9 lat temu
Model.cpp ced3ff4462 Attempt implement menu (unresolved symbol error) 9 lat temu
Model.h 84fcc346a9 Implement optimised array rendering 9 lat temu
Player.cpp 881b58138c crystal displayed on interface, with fancy gradient and the most beautifull colors for the crystal :) 9 lat temu
Player.h 881b58138c crystal displayed on interface, with fancy gradient and the most beautifull colors for the crystal :) 9 lat temu
ReadMe.txt 908786897f Added world loading and other various improvements 9 lat temu
Skybox.cpp ced3ff4462 Attempt implement menu (unresolved symbol error) 9 lat temu
Skybox.h ced3ff4462 Attempt implement menu (unresolved symbol error) 9 lat temu
Sound.cpp 117010b9fe OpenAl Werkt! en Setup enzo 9 lat temu
Sound.h 117010b9fe OpenAl Werkt! en Setup enzo 9 lat temu
SoundSystem.cpp 117010b9fe OpenAl Werkt! en Setup enzo 9 lat temu
SoundSystem.h 117010b9fe OpenAl Werkt! en Setup enzo 9 lat temu
Text.cpp ced3ff4462 Attempt implement menu (unresolved symbol error) 9 lat temu
Text.h ced3ff4462 Attempt implement menu (unresolved symbol error) 9 lat temu
Util.cpp ced3ff4462 Attempt implement menu (unresolved symbol error) 9 lat temu
Util.h ced3ff4462 Attempt implement menu (unresolved symbol error) 9 lat temu
Vector.cpp 4c613b606a Implemented getHeight 9 lat temu
Vector.h 4c613b606a Implemented getHeight 9 lat temu
Vertex.cpp 1c59a3bc6f Fix player height (not working with scale) 9 lat temu
Vertex.h 1c59a3bc6f Fix player height (not working with scale) 9 lat temu
World.cpp 0209c8b4e2 Merge pull request #14 from CrystalPointA4/feature/refactor_crystals 9 lat temu
World.h 0209c8b4e2 Merge pull request #14 from CrystalPointA4/feature/refactor_crystals 9 lat temu
WorldHandler.cpp 5c24a34202 Merge branch 'developer' into feature/OpenAL 9 lat temu
WorldHandler.h 2b0e22d4c9 Added height at location 9 lat temu
freeglut.dll 77ac841b8b Project init 9 lat temu
json.cpp 7d13269480 Refactor johan branch for compiling with g++ 9 lat temu
json.h 7d13269480 Refactor johan branch for compiling with g++ 9 lat temu
stb_image.h 77ac841b8b Project init 9 lat temu

ReadMe.txt

========================================================================
CONSOLE APPLICATION : CrystalPoint Project Overview
========================================================================

AppWizard has created this CrystalPoint application for you.

This file contains a summary of what you will find in each of the files that
make up your CrystalPoint application.


CrystalPoint.vcxproj
This is the main project file for VC++ projects generated using an Application Wizard.
It contains information about the version of Visual C++ that generated the file, and
information about the platforms, configurations, and project features selected with the
Application Wizard.

CrystalPoint.vcxproj.filters
This is the filters file for VC++ projects generated using an Application Wizard.
It contains information about the association between the files in your project
and the filters. This association is used in the IDE to show grouping of files with
similar extensions under a specific node (for e.g. ".cpp" files are associated with the
"Source Files" filter).

CrystalPoint.cpp
This is the main application source file.

/////////////////////////////////////////////////////////////////////////////
Other standard files:

StdAfx.h, StdAfx.cpp
These files are used to build a precompiled header (PCH) file
named CrystalPoint.pch and a precompiled types file named StdAfx.obj.

/////////////////////////////////////////////////////////////////////////////
Other notes:

AppWizard uses "TODO:" comments to indicate parts of the source code you
should add to or customize.

/////////////////////////////////////////////////////////////////////////////